diff options
author | Wuzzy <almikes@aol.com> | 2016-12-28 21:18:35 +0100 |
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committer | Wuzzy <almikes@aol.com> | 2016-12-28 21:18:35 +0100 |
commit | 30c870ef0bd8ffbaca798fecec942a40212f5ea9 (patch) | |
tree | cb4719d3961920b677bf108d5388fc3a1ad765e5 /API.md | |
parent | c7d375b65f96b7e43759f4951cce7a6b468fd141 (diff) |
Mention what to do with hand and air
Diffstat (limited to 'API.md')
-rw-r--r-- | API.md | 19 |
1 files changed, 17 insertions, 2 deletions
@@ -160,7 +160,7 @@ Suppressing an entry is useful for items which aren't supposed to be directly seen or obtained by the player or if they are only used for technical and/or internal purposes. Another possible reason to suppress an entry is to scrub the entry list of lots of very similar related items where the -difference is too small to justify two seperate entries (e.g. +difference is too small to justify two separate entries (e.g. burning furnace vs inactive furnace, because the gameplay mechanics are identical for both). @@ -174,7 +174,22 @@ System to learn more. By default, all entries are hidden except air and the hand. To mark an entry as hidden, add the field `_doc_items_hidden=true` to its -item definition. To mark an entry +item definition. To make sure an entry is never hidden, add +`_doc_items_hidden=false` instead (this rarely needs to be specified +explicitly). + +### Hand and air +The mod adds some default help texts for the hand and the air which are +written in a way that they probably are true for most subgames out of the +box, but especially the hand help text is kept intentionally vague. +If you want to change these help texts or the entry names or other +attributes, just add `_doc_items_*` fields to the item definition, either +by re-defining or overwriting these items (e.g. with +`minetest.override_item`). + +In the mod `doc_minetest_game`, the default hand help text is overwritten +to explain the hand in more detail, especially the hand behaviour in +Creative Mode. ## Functions This is the reference of all available functions in this API. |