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authorWuzzy <almikes@aol.com>2016-12-23 14:25:55 +0100
committerWuzzy <almikes@aol.com>2016-12-23 14:25:55 +0100
commit135a9058acf5ff66f9ed69b7246f3674c945b690 (patch)
tree12a835742d44b4be06e8ea825832c1a2e7064a7d /helptexts.lua
parent9396d84bbf41a5cccc8dbf6da4c80d61d5b69e6d (diff)
Update igniting stuff for Minetest Game 0.4.15
Diffstat (limited to 'helptexts.lua')
-rw-r--r--helptexts.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/helptexts.lua b/helptexts.lua
index 8713a45..5d47edb 100644
--- a/helptexts.lua
+++ b/helptexts.lua
@@ -184,7 +184,7 @@ local export_longdesc = {
["default:water_source"] = S("Water is abundant in oceans and may also appear in small quantities in underground water pockets. You can swim easily in water, but you need to catch your breath from time to time. Water will turn nearby lava into obsidian or stone."),
["default:river_water_source"] = S("You can swim easily in river water, but you need to catch your breath from time to time. Unlike (normal) water, it appears in rivers only. River water will turn nearby lava into obsidian or stone."),
["default:lava_source"] = S("Lava is found deep underground (@1 and below) and rather dangerous. Don't touch it, it will hurt you a lot and once you're in, it is hard to get out. When a lava source meets water or river water (or another block in the @2 group), it turns into obsidian. Flowing lava turns into stone instead.", lavaheight, groupname_water),
- ["default:torch"] = S("Provides plenty of light. It can be placed on almost any block facing any direction."),
+ ["default:torch"] = S("Provides plenty of light. It can be placed on almost any block facing any direction. It can also be used to ignite gunpowder and TNT by punching."),
["default:sign_wall_wood"] = signdesc,
["default:sign_wall_steel"] = signdesc,
["default:cobble"] = S("A building block used to create houses, dungeons and other buildings. It is obtained after mining stone. If it is near water (or any other block in the @1 group), it might turn into mossy cobblestone.", groupname_water),
@@ -252,7 +252,7 @@ local export_longdesc = {
["fire:basic_flame"] = basicflametext,
["fire:permanent_flame"] = permaflametext,
- ["fire:flint_and_steel"] = S("Flint and steel is a tool to start fires."),
+ ["fire:flint_and_steel"] = S("Flint and steel is a tool to start fires and ignite blocks."),
["doors:trapdoor"] = S("A trapdoor covers a hole in the floor and can be opened manually to access the area below it."),
@@ -463,8 +463,8 @@ local export_usagehelp = {
["bones:bones"] = S("Point to the bones to see to whom they belong to. If nothing is displayed, they belong to nobody and are empty; they behave any other block in this case. Otherwise, right-click on the bones to access the inventory, punch it to obtain all items and the bones immediately, or at least as many items as you can carry. ") .. bonesstring .. bonesstring2 .. S("It is only possible to take from this inventory, nothing can be stored into it."),
- ["tnt:gunpowder"] = S("Place gunpowder on the ground to create gunpowder trails. Punch it with a torch to light the gunpowder. Lit gunpowder will ignite all neighbor (including diagonals) gunpowder tiles and TNTs."),
- ["tnt:tnt"] = S("Place the TNT on the ground and punch it with a torch to light it and quickly get in a safe distance before it explodes. Burning gunpowder trails and blocks which set nearby blocks on fire will also ignite the TNT."),
+ ["tnt:gunpowder"] = S("Place gunpowder on the ground to create gunpowder trails. Punch it with a torch or a flint and steel to light the gunpowder. Gunpowder is also ignited by igniter blocks (like fire or lava). Lit gunpowder will ignite all neighbor (including diagonals) gunpowder tiles and TNTs."),
+ ["tnt:tnt"] = S("Place the TNT on the ground and punch it with a torch or a flint and steel to light it and quickly get in a safe distance before it explodes. Nearby burning gunpowder trails and igniter blocks will also ignite the TNT."),
["doors:trapdoor"] = S("Right-click the trapdoor to open or close it."),
["doors:trapdoor_steel"] = S("Point the steel trapdoor to see who owns it. Right-click it to open or close it (if you own it)."),
@@ -487,7 +487,7 @@ local export_usagehelp = {
["beds:fancy_bed_bottom"] = beduse,
["farming:seed_wheat"] = S("Place the wheat seed on soil or wet soil. Use a hoe to create soil. The plant will only grow in sunlight and as long as the soil is wet. Watch the wheat plant grow and mine it at its full size."),
["farming:seed_cotton"] = S("Place the cotton seed on soil, wet soil, desert sand soil or wet desert sand soil. Use a hoe to create soil. The plant will only grow in sunlight and as long as the soil is wet. Watch the cotton plant grow and mine it at its full size."),
- ["fire:flint_and_steel"] = S("Punch with it on the surface of a flammable block to create a basic flame in front of it. Punch a coal block to create a permanent flame on top of it."),
+ ["fire:flint_and_steel"] = S("Punch with it on the surface of a block to attempt to ignite it. This creates a basic flame in front of flammable blocks. When used on a coal block, a permanent flame is created on top of it. TNT and gunpowder get ignited. On all other blocks, this tool has no effect."),
["flowers:waterlily"] = S("Waterlilies can only be placed on water sources (and other members of the @1 group).", groupname_water),
["farming:hoe_wood"] = hoeuse,