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Diffstat (limited to 'README.txt')
-rw-r--r-- | README.txt | 14 |
1 files changed, 7 insertions, 7 deletions
@@ -19,12 +19,12 @@ You can create a "hunger.conf" file to customize the properties of hunger for yo About hunger ============ This mod adds a hunger mechanic to the game. -A new player starts with 20 saturation points out of 30. +A new player starts with 20 satiation points out of 30. Player actions like digging, placing and walking cause exhausion, which lower the player's -saturation. Also every 800 seconds you lose 1 saturation point without doing anything. -If you are hungry (0 saturation) you will suffer damage and die in case you don't eat something. -If your saturation is greater than 15, you will slowly regenerate health points. -Eating food will increase your saturation. +satiation. Also every 800 seconds you lose 1 satiation point without doing anything. +If you are hungry (0 satiation) you will suffer damage and die in case you don't eat something. +If your satiation is greater than 15, you will slowly regenerate health points. +Eating food will increase your satiation. Important: Eating food will not directly increase your health anymore, as long as the food item is supported by this mod (see below). @@ -56,8 +56,8 @@ Currently supported food: - Simple mobs Examples: -Eating an apple (from the default Minetest game) increases your saturation by 2, -eating a bread (from the default Minetest game) increases your saturation by 4. +Eating an apple (from the default Minetest game) increases your satiation by 2, +eating a bread (from the default Minetest game) increases your satiation by 4. License of textures: |