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@@ -19,12 +19,12 @@ You can create a "hunger.conf" file to customize the properties of hunger for yo
About hunger
============
This mod adds a hunger mechanic to the game.
-A new player starts with 20 saturation points out of 30.
+A new player starts with 20 satiation points out of 30.
Player actions like digging, placing and walking cause exhausion, which lower the player's
-saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
-If you are hungry (0 saturation) you will suffer damage and die in case you don't eat something.
-If your saturation is greater than 15, you will slowly regenerate health points.
-Eating food will increase your saturation.
+satiation. Also every 800 seconds you lose 1 satiation point without doing anything.
+If you are hungry (0 satiation) you will suffer damage and die in case you don't eat something.
+If your satiation is greater than 15, you will slowly regenerate health points.
+Eating food will increase your satiation.
Important: Eating food will not directly increase your health anymore, as long as the food item
is supported by this mod (see below).
@@ -56,8 +56,8 @@ Currently supported food:
- Simple mobs
Examples:
-Eating an apple (from the default Minetest game) increases your saturation by 2,
-eating a bread (from the default Minetest game) increases your saturation by 4.
+Eating an apple (from the default Minetest game) increases your satiation by 2,
+eating a bread (from the default Minetest game) increases your satiation by 4.
License of textures: