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-rw-r--r--init.lua155
1 files changed, 155 insertions, 0 deletions
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..d4a7506
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,155 @@
+hud = {}
+
+local health_hud = {}
+hud.hunger = {}
+local hunger_hud = {}
+hud.air = {}
+local air_hud = {}
+
+local SAVE_INTERVAL = 0.5*60--currently useless
+
+local ENABLE_HUNGER = minetest.setting_getbool("enable_damage") -- set to false if no hunger wanted
+local NO_HUNGER_TIME = 300 --=5min (so 1h playing == hunger)
+
+--minetest.after(SAVE_INTERVAL, timer, SAVE_INTERVAL)
+
+local function hide_builtin(player)
+ player:hud_set_flags({crosshair = false, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
+end
+
+local function costum_hud(player)
+--crosshair
+ player:hud_add({
+ hud_elem_type = "image",
+ text = "hud_cross.png",
+ position = {x=0.5, y=0.5},
+ scale = {x=1, y=1},
+ })
+if minetest.setting_getbool("enable_damage") then
+--hunger
+ player:hud_add({
+ hud_elem_type = "statbar",
+ position = {x=0.5,y=1},
+ scale = {x=1, y=1},
+ text = "hud_hunger_bg.png",
+ number = 20,
+ alignment = {x=-1,y=-1},
+ offset = {x=15,y=-60},
+ })
+
+ hunger_hud[player:get_player_name()] = player:hud_add({
+ hud_elem_type = "statbar",
+ position = {x=0.5,y=1},
+ scale = {x=1, y=1},
+ text = "hud_hunger_fg.png",
+ number = 20,
+ alignment = {x=-1,y=-1},
+ offset = {x=15,y=-60},
+ })
+--health
+ player:hud_add({
+ hud_elem_type = "statbar",
+ position = {x=0.5,y=1},
+ scale = {x=1, y=1},
+ text = "hud_heart_bg.png",
+ number = 20,
+ alignment = {x=-1,y=-1},
+ offset = {x=-175,y=-60},
+ })
+
+ health_hud[player:get_player_name()] = player:hud_add({
+ hud_elem_type = "statbar",
+ position = {x=0.5,y=1},
+ scale = {x=1, y=1},
+ text = "hud_heart_fg.png",
+ number = player:get_hp(),
+ alignment = {x=-1,y=-1},
+ offset = {x=-175,y=-60},
+ })
+end
+
+end
+
+
+local function update_hud(player)
+--health
+ player:hud_change(health_hud[player:get_player_name()], "number", player:get_hp())
+--hunger
+ player:hud_change(hunger_hud[player:get_player_name()], "number", hud.hunger[player:get_player_name()])
+end
+
+
+local function save_hunger(player)
+ local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "w+")
+ if file then
+ file:write(hud.hunger[player:get_player_name()])
+ file:close()
+ end
+end
+
+local function timer(interval, player)
+ if interval > 0 then
+ save_hunger(player)
+ minetest.after(interval, timer, interval, player)
+ end
+end
+
+local function load_hunger(player)
+ local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "r")
+ if file then
+ hud.hunger[player:get_player_name()] = file:read("*all")
+ file:close()
+ return hud.hunger[player:get_player_name()]
+ else
+ return
+ end
+
+end
+
+
+minetest.register_on_joinplayer(function(player)
+ hud.hunger[player:get_player_name()] = load_hunger(player)
+ if hud.hunger[player:get_player_name()] == nil then
+ hud.hunger[player:get_player_name()] = 20
+ end
+ minetest.after(0.5, function()
+ save_hunger(player)
+ hide_builtin(player)
+ costum_hud(player)
+ end)
+end)
+
+local timer = 0
+local timer2 = 0
+minetest.after(2.5, function()
+if minetest.setting_getbool("enable_damage") then
+ minetest.register_globalstep(function(dtime)
+ timer = timer + dtime
+ timer2 = timer2 + dtime
+ for _,player in ipairs(minetest.get_connected_players()) do
+ local h = tonumber(hud.hunger[player:get_player_name()])
+ if ENABLE_HUNGER and timer > 4 then
+ if h>=18 then
+ player:set_hp(player:get_hp()+1)
+ elseif h==1 and minetest.setting_getbool("enable_damage") then
+ if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end
+ end
+ end
+ if ENABLE_HUNGER and timer2>NO_HUNGER_TIME then
+ --local h = tonumber(hunger[player:get_player_name()])
+ if h>1 then
+ h=h-1
+ hud.hunger[player:get_player_name()]=h
+ save_hunger(player)
+ end
+ end
+ update_hud(player)
+ end
+ if timer>4 then timer=0 end
+ if timer2>NO_HUNGER_TIME then timer2=0 end
+ end)
+end
+end)
+
+if ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end
+dofile(minetest.get_modpath("hud").."/no_drowning.lua")