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init.lua
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Commit message (
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Author
2017-06-20
Update deprecated settings syntax
Wuzzy
2016-11-09
Fix outdated intllib boilerplate
Wuzzy
2016-08-11
Less namespace pollution, rename hunger functions
Wuzzy
2016-08-05
Add intllib support and German
Wuzzy
2016-08-05
Change health bar color+icon on poisoning
Wuzzy
2016-08-05
Generic item_eat overwrite, changes license
Wuzzy
2015-05-19
Add background icon
Wuzzy
2015-03-03
Change “saturation” to “satiation”
Wuzzy
2015-02-27
Rename global table to “hbhunger”
Wuzzy
2015-02-24
Change short mod name to “hbhunger”
Wuzzy
2015-02-24
Minor refactoring
Wuzzy
2015-02-24
Make entire mod a no-op if damage is disabled
Wuzzy
2015-02-23
Fix number-related mistakes
Wuzzy
2015-02-23
Use HUD bars mod to show player's saturation level
Wuzzy
2015-02-23
Change global variable names to fit the mod
Wuzzy
2015-02-23
Initial code sizedown for Hunger fork
Wuzzy
2014-10-03
Add experimental exhaustion to control hunger (based on player actions)
BlockMen
2014-05-13
Compatibility update (scaling statbars)
BlockMen
2014-04-14
Fix new main timer
BlockMen
2014-04-14
Die by starving, push to 1.3
BlockMen
2014-04-14
Fix breath, lower update rate
BlockMen
2014-04-14
Abuse inv for hunger, no heal while drowning
BlockMen
no file flood anymore 8)
2014-04-06
Don't set hotbar images with crafting mod
BlockMen
2014-04-06
Hide armor bar if not wearing armor
BlockMen
2014-04-06
Send statbar values only to client when changed
BlockMen
2013-09-13
Add support for 3darmor mod, add poisen food and restructure code
BlockMen
2013-09-09
Various fixes and mark as stable
BlockMen
2013-09-03
Enable damage when hunger is 0
BlockMen
2013-08-25
Fix crosshair
BlockMen
2013-08-25
Use builtin support of hotbar textures
BlockMen
2013-07-27
Fix hotbar issue when damage is disabled
BlockMen
2013-07-21
Enable builtin drowning
BlockMen
2013-07-20
Add fancy HUD inventory bar
BlockMen
2013-07-02
Fix typo
BlockMen
2013-06-28
Update to 0.2
BlockMen
2013-06-28
Initial commit
BlockMen