diff options
author | Wuzzy <almikes@aol.com> | 2015-02-09 23:13:33 +0100 |
---|---|---|
committer | Wuzzy <almikes@aol.com> | 2015-02-09 23:13:33 +0100 |
commit | 79997659d937e83071bb37d3a4d48e52d4155117 (patch) | |
tree | 57b3d8389abac34fe20192678caf77762bbfc94e /API.md | |
parent | 28551721f4179ca4ec15930d49c8ddcfa05eff58 (diff) |
Allow hud.change_hudbar to change only one or no value of both
Diffstat (limited to 'API.md')
-rw-r--r-- | API.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -104,7 +104,9 @@ After a HUD bar has been added, you can change the current and maximum value on You use the function `hud.change_hudbar` for this. ### `hud.change_hudbar(player, identifier, new_value, new_max_value)` -Changes the values of. If +Changes the values of an initialized HUD bar for a certain player. `new_value` and `new_max_value` +can be `nil`; if one of them is `nil`, that means the value is unchanged. If both values +are `nil`, this function is a no-op. #### Parameters * `player`: `ObjectRef` of the player to which the HUD bar belongs to |