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authorWuzzy <almikes@aol.com>2015-02-12 04:40:30 +0100
committerWuzzy <almikes@aol.com>2015-02-12 04:40:30 +0100
commit357229450c8c3b8ba7670025628d78d9a0813818 (patch)
treef5350a1eab6b4d7ed91d83225ddcdc083d23d5c3 /init.lua
parentea9a303e484da7cf674c93b0c8e92be11f2fc019 (diff)
Only affect health- and breathbar in hide_buildin
... and leave other HUD elements in peace.
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/init.lua b/init.lua
index 778dbf5..a05a31c 100644
--- a/init.lua
+++ b/init.lua
@@ -242,7 +242,7 @@ if set then
end
local function hide_builtin(player)
- player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
+ player:hud_set_flags({healthbar = false, breathbar = false})
end