diff options
| author | Wuzzy <almikes@aol.com> | 2014-07-15 00:50:31 +0200 | 
|---|---|---|
| committer | Wuzzy <almikes@aol.com> | 2014-07-15 00:50:31 +0200 | 
| commit | 418cf9f365037afb6b9f88e8118098fda33fe9d6 (patch) | |
| tree | 42756e0b34b05b305d34b83bb2842f2a7e94e665 | |
| parent | c400ac1ed9fd6d5dfa9f498a093270de03e01c9e (diff) | |
Recolor HUD text for effects you keep on death
The color is a light purple.
| -rw-r--r-- | init.lua | 8 | 
1 files changed, 7 insertions, 1 deletions
| @@ -369,6 +369,12 @@ function playereffects.hud_effect(effect_type_id, player, pos, time_left)  	local text_id, icon_id  	local effect_type = playereffects.effect_types[effect_type_id]  	if(playereffects.use_hud == true and effect_type.hidden == false) then +		local color +		if(playereffects.effect_types[effect_type_id].cancel_on_death == true) then +			color = 0xFFFFFF +		else +			color = 0xF0BAFF +		end  		text_id = player:hud_add({  			hud_elem_type = "text",  			position = { x = 1, y = 0.3 }, @@ -377,7 +383,7 @@ function playereffects.hud_effect(effect_type_id, player, pos, time_left)  			scale = { x = 170, y = 20},  			alignment = { x = -1, y = 0 },  			direction = 1, -			number = 0xFFFFFF, +			number = color,  			offset = { x = -5, y = pos*20 }   		})  		if(playereffects.effect_types[effect_type_id].icon ~= nil) then | 
