diff options
| -rw-r--r-- | init.lua | 9 | 
1 files changed, 5 insertions, 4 deletions
| @@ -147,21 +147,22 @@ end)  minetest.register_on_joinplayer(function(player) +	minetest.after(0, playereffects.join0, player) +end) + +function playereffects.join0(player)  	local playername = player:get_player_name()  	-- load all the effects again (if any)  	if(playereffects.inactive_effects[playername] ~= nil) then  		for i=1,#playereffects.inactive_effects[playername] do  			local effect = playereffects.inactive_effects[playername][i] ---			minetest.after(0, function(effect, player) ---				playereffects.apply_effect_type(effect.effect_type_id, effect.time_left, player) end, ---			effect, player)  			playereffects.apply_effect_type(effect.effect_type_id, effect.time_left, player)  		end  		playereffects.inactive_effects[playername] = nil  	end -end) +end  --[[  minetest.register_on_shutdown(function() | 
