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authorTenPlus1 <kinsellaja@yahoo.com>2017-09-01 10:58:20 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2017-09-01 10:58:20 +0100
commit8d3e6897bc4cd188b8e1318169b5149dae3dfb24 (patch)
treeb2f23d3de45c63109b5d5e5d6aa8a86da78dc0a8 /api.lua
parent01ad44d3b3e8a85042f87c50632e0004708b8e2c (diff)
any light damage > 12 harms light sensative mobs
Diffstat (limited to 'api.lua')
-rw-r--r--api.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/api.lua b/api.lua
index 501921d..d05d849 100644
--- a/api.lua
+++ b/api.lua
@@ -1,5 +1,5 @@
--- Mobs Api (12th August 2017)
+-- Mobs Api (1st September 2017)
mobs = {}
mobs.mod = "redo"
@@ -569,11 +569,11 @@ local do_env_damage = function(self)
return
end
- -- daylight above ground
+ -- too bright a light harms mob (was daylight above ground)
if self.light_damage ~= 0
- and pos.y > 0
- and self.time_of_day > 0.2
- and self.time_of_day < 0.8
+-- and pos.y > 0
+-- and self.time_of_day > 0.2
+-- and self.time_of_day < 0.8
and (minetest.get_node_light(pos) or 0) > 12 then
self.health = self.health - self.light_damage