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authorTenPlus1 <kinsellaja@yahoo.com>2016-10-21 14:55:54 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2016-10-21 14:55:54 +0100
commitb8d3792aa646f4480fa2a2c2b300aeda3092ff32 (patch)
tree6bbb2575d2da335009f15eb5b2482eb0e5e1cdcb /readme.MD
parent7014152bf92e1122d4f91460781c3f43db79f612 (diff)
update changelog
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@@ -20,6 +20,7 @@ Crafts:
Changelog:
+- 1.32- Added new spawn check to count specific mobs AND new minetest.conf setting to chance spawn chance and numbers
- 1.31- Added 'attack_animals' and 'specific_attack' flags for custom monster attacks, also 'mob_difficulty' .conf setting to make mobs harder.
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod