diff options
| -rw-r--r-- | api.lua | 16 | 
1 files changed, 8 insertions, 8 deletions
| @@ -1,5 +1,5 @@ --- Mobs Api (17th August 2016) +-- Mobs Api (3rd September 2016)  mobs = {}  mobs.mod = "redo" @@ -1906,14 +1906,14 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)  		return  	end -	-- add healthy afterglow when hit -	core.after(0.1, function() -		self.object:settexturemod("^[colorize:#c9900070") +	-- add healthy afterglow when hit (can causehit lag with larger textures) +--	core.after(0.1, function() +--		self.object:settexturemod("^[colorize:#c9900070") -		core.after(0.3, function() -			self.object:settexturemod("") -		end) -	end) +--		core.after(0.3, function() +--			self.object:settexturemod("") +--		end) +--	end)  	-- blood_particles  	if self.blood_amount > 0 | 
