diff options
Diffstat (limited to 'api_new.txt')
-rw-r--r-- | api_new.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/api_new.txt b/api_new.txt index f278aa5..25d197c 100644 --- a/api_new.txt +++ b/api_new.txt @@ -105,7 +105,7 @@ functions needed for the mob to work properly which contains the following: 'blood_amount' contains the number of blood droplets to appear when mob is hit. 'blood_texture' has the texture name to use for droplets e.g. - "mobs_blood.png". + "mobs_blood.png", or table {"blood1.png", "blood2.png"} 'pathfinding' set to 1 for mobs to use pathfinder feature to locate player, set to 2 so they can build/break also (only works with dogfight attack). @@ -250,7 +250,7 @@ enhance mob functionality and have them do many interesting things: false to stop punch damage and knockback from taking place. 'custom_attack' when set this function is called instead of the normal mob melee attack, parameters are (self, to_attack). - 'on_die' a function that is called when mob is killed + 'on_die' a function that is called when mob is killed (self, pos) 'do_custom' a custom function that is called every tick while mob is active and which has access to all of the self.* variables e.g. (self.health for health or self.standing_in for node |