Age | Commit message (Expand) | Author |
2017-07-04 | updated intllib support and translations | TenPlus1 |
2017-07-04 | add on_replace function (thanks wuzzy) | TenPlus1 |
2017-07-04 | change sound names | TenPlus1 |
2017-07-03 | add visual/sound when protecting mob, also when using net/lasso | TenPlus1 |
2017-07-02 | placing stackable mob egg while holding sneak removes tamed status | TenPlus1 |
2017-07-02 | gravity is a bummer | TenPlus1 |
2017-07-02 | reverted egg changes | TenPlus1 |
2017-07-02 | stackable eggs (default) do not tame mob on place | TenPlus1 |
2017-06-30 | fix lasso pickup | TenPlus1 |
2017-06-28 | Added spawn_egg groups | TenPlus1 |
2017-06-28 | falling velocity no longer exceeds self.fall_speed | TenPlus1 |
2017-06-24 | no drops for killing child mobs, fix base level of environ check | TenPlus1 |
2017-06-23 | add explosion position for mob damage | TenPlus1 |
2017-06-23 | added animation loop flag | TenPlus1 |
2017-06-19 | update cmi components | TenPlus1 |
2017-06-18 | added support for raymoo's cmi mod | TenPlus1 |
2017-06-16 | set min mob damage is 0 and fix runaway dir for rotated mobs. | TenPlus1 |
2017-06-11 | increase foot level | TenPlus1 |
2017-06-11 | mobs will not attack player in creative mode unless hit 1st | TenPlus1 |
2017-06-10 | added mob suffocation setting (only inside full blocks) | TenPlus1 |
2017-06-04 | added obj nil check | TenPlus1 |
2017-06-01 | tweak pathfinding | TenPlus1 |
2017-05-28 | fix constant health tag | TenPlus1 |
2017-05-28 | fix damage_per_sec checks wit some nested if's, add custom on_activate to arrows | TenPlus1 |
2017-05-27 | localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs | TenPlus1 |
2017-05-27 | bugfix | TenPlus1 |
2017-05-27 | death check added, cooks drops if died in fire/lava/pick_lava | TenPlus1 |
2017-05-12 | add owner loyalty so that aggressive tamed mobs will attack player foe's | TenPlus1 |
2017-04-27 | tweak capture function | TenPlus1 |
2017-04-27 | updated api.txt | TenPlus1 |
2017-04-27 | Turkish translation by Admicos, protect tweak | TenPlus1 |
2017-04-20 | line of sight only counts "normal" nodeboxes as obstruction | TenPlus1 |
2017-04-19 | added return false to flight_check function | TenPlus1 |
2017-04-13 | default stepheight is 1.1 for mobs to walk uphill properly | TenPlus1 |
2017-04-08 | typo in var name | TenPlus1 |
2017-04-08 | sanitize yaw | TenPlus1 |
2017-03-30 | code tidy | TenPlus1 |
2017-03-29 | mob pathfinding level 2 adheres to protection and hard to break nodes when da... | TenPlus1 |
2017-03-26 | tidy code | TenPlus1 |
2017-03-24 | Exploding mobs only drop items when killed, not when they explode | TenPlus1 |
2017-03-21 | meh | TenPlus1 |
2017-03-21 | Fix variable nil default | TenPlus1 |
2017-03-18 | Fix staticdata, tidy code | TenPlus1 |
2017-03-17 | Separated dogshoot timers for different shoot/fight timings | TenPlus1 |
2017-03-17 | flying mobs go up and down, code tidy. | TenPlus1 |
2017-03-10 | changed to look before you jump :) | TenPlus1 |
2017-03-10 | Update do_jump function, tidied code | TenPlus1 |
2017-03-07 | Updated replace function with new tables | TenPlus1 |
2017-03-06 | added new animation function | TenPlus1 |
2017-03-05 | revert damage_per_second check (for now) | TenPlus1 |