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AgeCommit message (Expand)Author
2017-07-08use tnt.boom() function instead of mobs:explosionTenPlus1
2017-07-08remove hardcoded unbreakable nodes from explosionsTenPlus1
2017-07-08code tweaks and new settingsTenPlus1
2017-07-07if order changeTenPlus1
2017-07-07mob arrows only affect player/node/mobs redo mobTenPlus1
2017-07-05increase explosion smoke effectTenPlus1
2017-07-04updated intllib support and translationsTenPlus1
2017-07-04add on_replace function (thanks wuzzy)TenPlus1
2017-07-04change sound namesTenPlus1
2017-07-03add visual/sound when protecting mob, also when using net/lassoTenPlus1
2017-07-02placing stackable mob egg while holding sneak removes tamed statusTenPlus1
2017-07-02gravity is a bummerTenPlus1
2017-07-02reverted egg changesTenPlus1
2017-07-02stackable eggs (default) do not tame mob on placeTenPlus1
2017-06-30fix lasso pickupTenPlus1
2017-06-28Added spawn_egg groupsTenPlus1
2017-06-28falling velocity no longer exceeds self.fall_speedTenPlus1
2017-06-24no drops for killing child mobs, fix base level of environ checkTenPlus1
2017-06-23add explosion position for mob damageTenPlus1
2017-06-23added animation loop flagTenPlus1
2017-06-19update cmi componentsTenPlus1
2017-06-18added support for raymoo's cmi modTenPlus1
2017-06-16set min mob damage is 0 and fix runaway dir for rotated mobs.TenPlus1
2017-06-11increase foot levelTenPlus1
2017-06-11mobs will not attack player in creative mode unless hit 1stTenPlus1
2017-06-10added mob suffocation setting (only inside full blocks)TenPlus1
2017-06-04added obj nil checkTenPlus1
2017-06-01tweak pathfindingTenPlus1
2017-05-28fix constant health tagTenPlus1
2017-05-28fix damage_per_sec checks wit some nested if's, add custom on_activate to arrowsTenPlus1
2017-05-27localised functions, mobs floats on water only, damage_per_sec nodes hurt mobsTenPlus1
2017-05-27bugfixTenPlus1
2017-05-27death check added, cooks drops if died in fire/lava/pick_lavaTenPlus1
2017-05-12add owner loyalty so that aggressive tamed mobs will attack player foe'sTenPlus1
2017-04-27tweak capture functionTenPlus1
2017-04-27updated api.txtTenPlus1
2017-04-27Turkish translation by Admicos, protect tweakTenPlus1
2017-04-20line of sight only counts "normal" nodeboxes as obstructionTenPlus1
2017-04-19added return false to flight_check functionTenPlus1
2017-04-13default stepheight is 1.1 for mobs to walk uphill properlyTenPlus1
2017-04-08typo in var nameTenPlus1
2017-04-08sanitize yawTenPlus1
2017-03-30code tidyTenPlus1
2017-03-29mob pathfinding level 2 adheres to protection and hard to break nodes when da...TenPlus1
2017-03-26tidy codeTenPlus1
2017-03-24Exploding mobs only drop items when killed, not when they explodeTenPlus1
2017-03-21mehTenPlus1
2017-03-21Fix variable nil defaultTenPlus1
2017-03-18Fix staticdata, tidy codeTenPlus1
2017-03-17Separated dogshoot timers for different shoot/fight timingsTenPlus1