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api.lua
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Author
2017-02-10
Tweaked mob counter/spawner abm
TenPlus1
2017-02-02
compatibility with older simple_mobs textures
TenPlus1
2017-02-02
fix old texture support
TenPlus1
2017-02-01
changed capturing mobs with 'replacewith' item to override new mob eggs with ...
TenPlus1
2017-02-01
add default mob egg to player inventory if 'force_take' true, otherwise save ...
TenPlus1
2017-01-31
added "fly" animation with check
TenPlus1
2017-01-23
added quick error check for self.drops
TenPlus1
2017-01-21
added arrow rotation, added new mob eggs that save mob information, updated i...
TenPlus1
2017-01-21
spawn egg checks for existing right_click functions
TenPlus1
2017-01-20
arrow entity check, glow and expire added to arrows
TenPlus1
2017-01-19
Fixed rotation bug
TenPlus1
2017-01-19
updated yaw
TenPlus1
2017-01-17
fix rotation bug
TenPlus1
2017-01-17
simplify yaw rotation
TenPlus1
2017-01-17
added damage_per_second node check (thanks mt-modder)
TenPlus1
2017-01-17
new line_of_sight function by BrunoMine and flight_check by taikedz
TenPlus1
2017-01-07
tweaked code, added NaN check for yaw
TenPlus1
2017-01-06
if mob standing, 1 in 4 chance of looking at player nearby
TenPlus1
2017-01-05
Tweaked code
TenPlus1
2016-12-29
mobs standing on "ignore" just wait for world to load around them
TenPlus1
2016-12-27
add mob_show_health flag to minetest.conf
TenPlus1
2016-12-26
fix line of sight ypos
TenPlus1
2016-12-20
use atan2, added attached attack, added swim to shore
TenPlus1
2016-12-06
added auto range checking for mob counting
TenPlus1
2016-12-03
self.animation check
TenPlus1
2016-12-02
added die animation (thx npxcoot)
TenPlus1
2016-12-01
fix lifetimer check for removing mob
TenPlus1
2016-11-23
fix tail particles
TenPlus1
2016-11-22
updated particle effects
TenPlus1
2016-11-10
Fix nil name error
TenPlus1
2016-11-08
added player check for protected hits
TenPlus1
2016-11-08
added ability to protect tamed mobs
TenPlus1
2016-10-31
on_punch tweaks
TenPlus1
2016-10-30
only play damage sound and show blood if mob damage is >=1
TenPlus1
2016-10-29
tidy
TenPlus1
2016-10-26
increase mob area check to 32
TenPlus1
2016-10-23
increase mob check area
TenPlus1
2016-10-22
added missing local
TenPlus1
2016-10-22
tidy
TenPlus1
2016-10-21
arrows go through fire
TenPlus1
2016-10-21
re-add check for unbreakable nodes for fireballs
TenPlus1
2016-10-21
added new spawn check for specific mob numbers
TenPlus1
2016-10-14
See if this fixes animals glitching out of enclosures
TenPlus1
2016-10-09
added on_spawn function
TenPlus1
2016-10-08
Tweaked mob arrows
TenPlus1
2016-10-04
make invisibility player table global (mobs.invis[playername])
TenPlus1
2016-10-04
Code tidy
TenPlus1
2016-09-29
health and damage have min of 1.0 added with diffuculty setting in use
TenPlus1
2016-09-28
added mob_difficulty config setting
TenPlus1
2016-09-26
added self.texture_list for mod makers
TenPlus1
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