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path: root/api.lua
AgeCommit message (Expand)Author
2017-05-12add owner loyalty so that aggressive tamed mobs will attack player foe'sTenPlus1
2017-04-27tweak capture functionTenPlus1
2017-04-27updated api.txtTenPlus1
2017-04-27Turkish translation by Admicos, protect tweakTenPlus1
2017-04-20line of sight only counts "normal" nodeboxes as obstructionTenPlus1
2017-04-19added return false to flight_check functionTenPlus1
2017-04-13default stepheight is 1.1 for mobs to walk uphill properlyTenPlus1
2017-04-08typo in var nameTenPlus1
2017-04-08sanitize yawTenPlus1
2017-03-30code tidyTenPlus1
2017-03-29mob pathfinding level 2 adheres to protection and hard to break nodes when da...TenPlus1
2017-03-26tidy codeTenPlus1
2017-03-24Exploding mobs only drop items when killed, not when they explodeTenPlus1
2017-03-21mehTenPlus1
2017-03-21Fix variable nil defaultTenPlus1
2017-03-18Fix staticdata, tidy codeTenPlus1
2017-03-17Separated dogshoot timers for different shoot/fight timingsTenPlus1
2017-03-17flying mobs go up and down, code tidy.TenPlus1
2017-03-10changed to look before you jump :)TenPlus1
2017-03-10Update do_jump function, tidied codeTenPlus1
2017-03-07Updated replace function with new tablesTenPlus1
2017-03-06added new animation functionTenPlus1
2017-03-05revert damage_per_second check (for now)TenPlus1
2017-03-02limit mob names to 64 chars, update mount lib to new 0.4.15 functionsTenPlus1
2017-02-24added quick health check when punchedTenPlus1
2017-02-22Tidied code, added fly arrow checkTenPlus1
2017-02-14Tamed eggs are removed from inventory even in creativeTenPlus1
2017-02-10Tweaked mob counter/spawner abmTenPlus1
2017-02-02compatibility with older simple_mobs texturesTenPlus1
2017-02-02fix old texture supportTenPlus1
2017-02-01changed capturing mobs with 'replacewith' item to override new mob eggs with ...TenPlus1
2017-02-01add default mob egg to player inventory if 'force_take' true, otherwise save ...TenPlus1
2017-01-31added "fly" animation with checkTenPlus1
2017-01-23added quick error check for self.dropsTenPlus1
2017-01-21added arrow rotation, added new mob eggs that save mob information, updated i...TenPlus1
2017-01-21spawn egg checks for existing right_click functionsTenPlus1
2017-01-20arrow entity check, glow and expire added to arrowsTenPlus1
2017-01-19Fixed rotation bugTenPlus1
2017-01-19updated yawTenPlus1
2017-01-17fix rotation bugTenPlus1
2017-01-17simplify yaw rotationTenPlus1
2017-01-17added damage_per_second node check (thanks mt-modder)TenPlus1
2017-01-17new line_of_sight function by BrunoMine and flight_check by taikedzTenPlus1
2017-01-07tweaked code, added NaN check for yawTenPlus1
2017-01-06if mob standing, 1 in 4 chance of looking at player nearbyTenPlus1
2017-01-05Tweaked codeTenPlus1
2016-12-29mobs standing on "ignore" just wait for world to load around themTenPlus1
2016-12-27add mob_show_health flag to minetest.confTenPlus1
2016-12-26fix line of sight yposTenPlus1
2016-12-20use atan2, added attached attack, added swim to shoreTenPlus1