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api.lua
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Author
2016-12-27
add mob_show_health flag to minetest.conf
TenPlus1
2016-12-26
fix line of sight ypos
TenPlus1
2016-12-20
use atan2, added attached attack, added swim to shore
TenPlus1
2016-12-06
added auto range checking for mob counting
TenPlus1
2016-12-03
self.animation check
TenPlus1
2016-12-02
added die animation (thx npxcoot)
TenPlus1
2016-12-01
fix lifetimer check for removing mob
TenPlus1
2016-11-23
fix tail particles
TenPlus1
2016-11-22
updated particle effects
TenPlus1
2016-11-10
Fix nil name error
TenPlus1
2016-11-08
added player check for protected hits
TenPlus1
2016-11-08
added ability to protect tamed mobs
TenPlus1
2016-10-31
on_punch tweaks
TenPlus1
2016-10-30
only play damage sound and show blood if mob damage is >=1
TenPlus1
2016-10-29
tidy
TenPlus1
2016-10-26
increase mob area check to 32
TenPlus1
2016-10-23
increase mob check area
TenPlus1
2016-10-22
added missing local
TenPlus1
2016-10-22
tidy
TenPlus1
2016-10-21
arrows go through fire
TenPlus1
2016-10-21
re-add check for unbreakable nodes for fireballs
TenPlus1
2016-10-21
added new spawn check for specific mob numbers
TenPlus1
2016-10-14
See if this fixes animals glitching out of enclosures
TenPlus1
2016-10-09
added on_spawn function
TenPlus1
2016-10-08
Tweaked mob arrows
TenPlus1
2016-10-04
make invisibility player table global (mobs.invis[playername])
TenPlus1
2016-10-04
Code tidy
TenPlus1
2016-09-29
health and damage have min of 1.0 added with diffuculty setting in use
TenPlus1
2016-09-28
added mob_difficulty config setting
TenPlus1
2016-09-26
added self.texture_list for mod makers
TenPlus1
2016-09-26
updated api docs
TenPlus1
2016-09-07
added entity removal to on_die custom functions
TenPlus1
2016-09-05
change runaway from 3 to 5 seconds
TenPlus1
2016-09-05
added specific_attack flag for special mob attacks
TenPlus1
2016-09-05
Added attack_animals flag for monsters
TenPlus1
2016-09-05
Tweaked code slightly
TenPlus1
2016-09-03
Disabled hit re-colour as it can cause hit-lag with larger textures
TenPlus1
2016-08-19
Updated license
TenPlus1
2016-08-17
added 0.4.13 compatible global check
TenPlus1
2016-08-16
removed global_exists for older clients to work :(
TenPlus1
2016-08-16
Fixed invisibility global error
TenPlus1
2016-08-05
Fix spawning numbers
TenPlus1
2016-08-05
disabled catch_up, causing anomalies
TenPlus1
2016-08-03
Added MarkBu's new mob:spawn command
TenPlus1
2016-07-21
Added particle effect when mob dies
TenPlus1
2016-07-21
re-enabled catch-up to spawn more mobs
TenPlus1
2016-06-18
lower health display timer
TenPlus1
2016-06-18
Show health stats on punch
TenPlus1
2016-06-17
Added extra check for line of sight when flying in custom node.
TenPlus1
2016-06-11
added intllib support (en/de)
TenPlus1
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