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authorblert2112 <cdilts@bellsouth.net>2015-07-24 19:59:02 -0400
committerblert2112 <cdilts@bellsouth.net>2015-07-24 19:59:02 -0400
commitd7384fa12f16dc3e10327d4695ea6286f44bfa5c (patch)
tree0a0572f83655abbbd5f1f4c157a572e162dd7090 /mobs_crocs/SETTINGS.txt
name changes for compatability
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+
+-- SETTINGS
+
+ENABLE_WALKERS = true
+-- these guys are spawned on land near water, they do not
+-- float so they will not attack you if they happen to
+-- stumble into the water (L.O.S. limitation*)
+
+ENABLE_FLOATERS = true
+-- these guys are spawned in shallow water, they float so they
+-- will follow you onto land to take a bite out of you
+
+ENABLE_SWIMMERS = true
+-- these guys are spawned in shallow water, they do not float so
+-- they will only attack if you attack first (L.O.S. limitation*)
+
+
+-- * note: Mobs not attacking while underwater is a limitation of
+-- the MineTest LineOfSight function used in the "mobs_redo"
+-- mod to check if there is anything to attack. Seems that
+-- mobs can't see through water. \ No newline at end of file