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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2013-04-08 22:54:22 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2013-04-08 22:54:22 -0400
commit4184caa64134fae63c31d3699b55dd4c150f3f8a (patch)
treef507ba7dd8414d6c068a5d2ed7a35fb9d763cf07 /biome_defs.lua
parent4c198fad78428ac7695626fc39cf6db63d25c7d3 (diff)
removed all code that tries to disable default trees because the minetest dev
team is being completely obstinant about letting me properly disable them from this mod. Instead, made beech trees respond to enable flags in settings.lua (disabled by default). If you want beeches, turn that flag on in settings.lua and remove the "trees" flag from yourworld/map_meta.txt in the mg_flags line.
Diffstat (limited to 'biome_defs.lua')
-rw-r--r--biome_defs.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/biome_defs.lua b/biome_defs.lua
index b92c2d6..323433c 100644
--- a/biome_defs.lua
+++ b/biome_defs.lua
@@ -2,10 +2,10 @@
moretrees.beech_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
- avoid_radius = 10,
+ avoid_radius = 8,
seed_diff = 2,
rarity = 50,
- max_count = 15,
+ max_count = 20,
}
moretrees.palm_biome = {