diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2013-11-14 20:39:07 -0500 |
---|---|---|
committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2013-11-14 20:39:07 -0500 |
commit | d3e68b31491874c7a74c1cfecf96d8d45422bc15 (patch) | |
tree | e4d16f3a4b0b037569b397c1ebeddb5297968785 /node_defs.lua | |
parent | 2a85996d0010bb20955229e3e299daf8f446fba6 (diff) |
Made all leaves draw as cubes in the inventory regardless of whether
they are plantlike or not in the world. This has the side effect that a
dropped leaf block will look like a flat sprite. Oh well, no other way
to fix it.
Adjusted the offset of the textures so that leaves place more accurately
in the world (blame this on the engine, it has no option for me to
adjust the precise vertical visual scale independently from the
horizontal scale, so I have to fake it with the textures).
Diffstat (limited to 'node_defs.lua')
-rw-r--r-- | node_defs.lua | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/node_defs.lua b/node_defs.lua index b0b796b..dc51939 100644 --- a/node_defs.lua +++ b/node_defs.lua @@ -33,6 +33,9 @@ new_default_leaves = moretrees:clone_node("default:leaves") if moretrees.enable_default_leafdecay then new_default_leaves.groups = {snappy=3, flammable=2, leaves=1} end + if moretrees.plantlike_leaves then + new_default_leaves.inventory_image = minetest.inventorycube("default_leaves.png") + end new_default_leaves.drawtype = moretrees_new_leaves_drawtype new_default_leaves.visual_scale = moretrees_new_leaves_visual_scale new_default_leaves.tiles = {"default_leaves"..moretrees_new_leaves_extension} @@ -40,9 +43,11 @@ new_default_leaves = moretrees:clone_node("default:leaves") new_default_jungle_leaves = moretrees:clone_node("default:jungleleaves") if moretrees.enable_default_jungle_leafdecay then - new_default_jungle_leaves.groups = {snappy=3, flammable=2, leaves=1} + new_default_jungle_leaves.groups = {snappy=3, flammable=2, leaves=1} + end + if moretrees.plantlike_leaves then + new_default_jungle_leaves.inventory_image = minetest.inventorycube("default_jungleleaves.png") end - new_default_jungle_leaves = moretrees:clone_node("default:jungleleaves") new_default_jungle_leaves.drawtype = moretrees_new_leaves_drawtype new_default_jungle_leaves.visual_scale = moretrees_new_leaves_visual_scale new_default_jungle_leaves.tiles = {"default_jungleleaves"..moretrees_new_leaves_extension} @@ -130,11 +135,17 @@ for i in ipairs(moretrees.treelist) do droprarity = 20 end + moretrees_render_inventory_image = nil + if moretrees.plantlike_leaves then + moretrees_render_inventory_image = minetest.inventorycube + end + minetest.register_node("moretrees:"..treename.."_leaves", { description = treedesc.." Leaves", drawtype = moretrees_new_leaves_drawtype, visual_scale = moretrees_new_leaves_visual_scale, tiles = { "moretrees_"..treename.."_leaves"..moretrees_new_leaves_extension }, + inventory_image = moretrees_render_inventory_image("moretrees_"..treename.."_leaves.png"), paramtype = "light", groups = {snappy=3, flammable=2, leaves=1, moretrees_leaves=1}, sounds = default.node_sound_leaves_defaults(), @@ -341,6 +352,7 @@ for color = 1, 3 do drawtype = moretrees_new_leaves_drawtype, visual_scale = moretrees_new_leaves_visual_scale, tiles = {"moretrees_jungletree_leaves_"..jungleleaves[color]..moretrees_new_leaves_extension}, + inventory_image = moretrees_render_inventory_image("moretrees_jungletree_leaves_"..jungleleaves[color]..".png"), paramtype = "light", groups = {snappy=3, flammable=2, leaves=1, moretrees_leaves=1}, drop = { @@ -360,9 +372,9 @@ minetest.register_node("moretrees:fir_leaves_bright", { drawtype = moretrees_new_leaves_drawtype, visual_scale = moretrees_new_leaves_visual_scale, description = "Douglas Fir Leaves (Bright)", - tile_images = { "moretrees_fir_leaves_bright"..moretrees_new_leaves_extension }, + tiles = { "moretrees_fir_leaves_bright"..moretrees_new_leaves_extension }, + inventory_image = moretrees_render_inventory_image("moretrees_fir_leaves_bright.png"), paramtype = "light", - groups = {snappy=3, flammable=2, leaves=1, moretrees_leaves=1 }, drop = { max_items = 1, |