diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2013-09-14 22:44:32 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2013-09-14 22:44:32 -0400 |
commit | fad79d86b7182fb697e5c88232b0bd0b5958f8ad (patch) | |
tree | eee7cfc3d62db2ae646ac207bf9cf920138de977 /node_defs.lua | |
parent | 258f33e42a2806b50ca5687357bf30b8ed540b07 (diff) |
add option to spawn saplings instead of fully-grown trees at mapgen
time. Such saplings will grow very quickly into a tree, compared to a
planted sapling. Defaults to spawning saplings.
add custom jungle tree sapling, alias default one to that, so that
moretrees will be able to grow its own jungle trees.
fix tree density bug
Diffstat (limited to 'node_defs.lua')
-rw-r--r-- | node_defs.lua | 73 |
1 files changed, 66 insertions, 7 deletions
diff --git a/node_defs.lua b/node_defs.lua index b02a6a2..a71b5c3 100644 --- a/node_defs.lua +++ b/node_defs.lua @@ -27,7 +27,7 @@ for i in ipairs(moretrees.treelist) do local selbox = moretrees.treelist[i][5] local vscale = moretrees.treelist[i][6] - if treename ~= "jungletree" then -- the default game provides jungle tree nodes. + if treename ~= "jungletree" then -- the default game provides jungle tree trunk/planks nodes. minetest.register_node("moretrees:"..treename.."_trunk", { description = treedesc.." Trunk", @@ -65,6 +65,22 @@ for i in ipairs(moretrees.treelist) do sounds = default.node_sound_defaults(), }) + minetest.register_node("moretrees:"..treename.."_sapling_ongen", { + description = treedesc.." Sapling", + drawtype = "plantlike", + tiles = {"moretrees_"..treename.."_sapling.png"}, + inventory_image = "moretrees_"..treename.."_sapling.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_defaults(), + drop = "moretrees:"..treename.."_sapling" + }) + -- player will get a sapling with 1/100 chance -- player will get leaves only if he/she gets no saplings, -- this is because max_items is 1 @@ -226,9 +242,49 @@ for i in ipairs(moretrees.treelist) do }) table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_trunk") + + if moretrees.spawn_saplings then + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_sapling") + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_sapling_ongen") + end end --- Extra leaves for jungle trees: +-- Extra nodes for jungle trees: + +minetest.register_node("moretrees:jungletree_sapling", { + description = "Jungle Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_junglesapling.png"}, + inventory_image = "default_junglesapling.png", + wield_image = "default_junglesapling.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("moretrees:jungletree_sapling_ongen", { + description = "Jungle Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_junglesapling.png"}, + inventory_image = "default_junglesapling.png", + wield_image = "default_junglesapling.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + drop = "moretrees:jungletree_sapling" +}) local jungleleaves = {"green","yellow","red"} local jungleleavesnames = {"Green", "Yellow", "Red"} @@ -295,6 +351,13 @@ table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk") table.insert(moretrees.avoidnodes, "moretrees:fir_trunk") table.insert(moretrees.avoidnodes, "default:tree") +if moretrees.spawn_saplings then + table.insert(moretrees.avoidnodes, "snow:sapling_pine") + table.insert(moretrees.avoidnodes, "default:junglesapling") + table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling") + table.insert(moretrees.avoidnodes, "moretrees:jungle_tree_sapling_ongen") +end + -- "empty" (tapped) rubber tree nodes minetest.register_node("moretrees:rubber_tree_trunk_empty", { @@ -332,11 +395,7 @@ minetest.register_alias("farming_plus:rubber_leaves", "moretrees:rubber_tree_lea minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling") minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sapling") -minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree") -minetest.register_alias("moretrees:jungletree_planks", "default:junglewood") -minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling") -minetest.register_alias("jungletree:sapling", "default:junglesapling") - +minetest.register_alias("default:junglesapling","moretrees:jungletree_sapling") minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree") minetest.register_alias("jungletree:leaves_green", "moretrees:jungletree_leaves_green") |