diff options
| author | Fernando Carmona Varo <ferkiwi@gmail.com> | 2015-10-22 22:48:02 +0200 | 
|---|---|---|
| committer | Fernando Carmona Varo <ferkiwi@gmail.com> | 2015-10-22 22:49:05 +0200 | 
| commit | e024abd75149050db3c1b2705e900e29d8d07148 (patch) | |
| tree | 00cf1ee8bd2587ffab1b70e953d43613d820fe26 | |
| parent | 6dc6f28c679736d11f81df02370936755e9a0fe8 (diff) | |
Update HUD in some other places. Using also the eatghost sound now
| -rwxr-xr-x | gamestate.lua | 1 | ||||
| -rw-r--r-- | ghost.lua | 5 | 
2 files changed, 3 insertions, 3 deletions
| diff --git a/gamestate.lua b/gamestate.lua index 5af47b8..0cfd2e2 100755 --- a/gamestate.lua +++ b/gamestate.lua @@ -44,6 +44,7 @@ function mypacman.game_start(pos, player)  	-- Set start positions  	mypacman.game_reset(id, player) +	mypacman.update_hud(id, player)  	minetest.sound_play("mypacman_beginning", {pos = pos,max_hear_distance = 40,gain = 10.0,})  end @@ -90,10 +90,9 @@ for i in ipairs(ghosts) do  					-- set the timer negative so it'll have to wait extra time  					self.timer = -ghosts_death_delay  					-- play sound and reward player -					minetest.sound_play("mypacman_eatfruit", {pos = p, -						max_hear_distance = 6, gain = 10.0, -					}) +					minetest.sound_play("mypacman_eatghost", {pos = boardcenter,max_hear_distance = 6, object=player, loop=false})  					player:get_inventory():add_item('main', 'mypacman:cherrys') +					mypacman.update_hud(self.gameid, player)  				else  					-- Ghost catches the player!  					gamestate.lives = gamestate.lives - 1 | 
