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author | DonBatman <serfdon@gmail.com> | 2015-10-24 21:34:06 -0700 |
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committer | DonBatman <serfdon@gmail.com> | 2015-10-24 21:34:06 -0700 |
commit | cb94946e1e596b42b21d7e73213f59feb8e76f92 (patch) | |
tree | 3b850035aab669fb1dfda692f5c5f711c72efacb /pacmine/gamestate.lua | |
parent | 4a9d35295a47539ebf9a525f14702f8f73f0776d (diff) |
alligned score board
added pacmini board
Diffstat (limited to 'pacmine/gamestate.lua')
-rwxr-xr-x | pacmine/gamestate.lua | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/pacmine/gamestate.lua b/pacmine/gamestate.lua index 7bbc0af..6d507b2 100755 --- a/pacmine/gamestate.lua +++ b/pacmine/gamestate.lua @@ -145,15 +145,20 @@ function pacmine.add_fruit(id) -- Different fruit will be used depending on the level if gamestate.level == 1 then node.name = "pacmine:cherrys" + node.param2 = 3 elseif gamestate.level == 2 then node.name = "pacmine:strawberry" + node.param2 = 3 elseif gamestate.level < 5 then node.name = "pacmine:orange" + node.param2 = 3 else node.name = "pacmine:apple" + node.param2 = 3 end local pos = vector.add(gamestate.start,{x=0,y=-1,z=0}) minetest.set_node(pos, node) + print(node.param2) -- Set the timer for the fruit to disappear minetest.get_node_timer(pos):start(math.random(20, 30)) end |