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-rw-r--r--mario/init.lua13
1 files changed, 3 insertions, 10 deletions
diff --git a/mario/init.lua b/mario/init.lua
index 283492c..7f60785 100644
--- a/mario/init.lua
+++ b/mario/init.lua
@@ -7,6 +7,7 @@ dofile(minetest.get_modpath("mario").."/turtle.lua")
dofile(minetest.get_modpath("mario").."/gamestate.lua")
dofile(minetest.get_modpath("mario").."/hud.lua")
+
minetest.register_node("mario:placer",{
description = "Reset",
tiles = {
@@ -21,17 +22,10 @@ minetest.register_node("mario:placer",{
paramtype = "light",
groups = {cracky = 3},
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
- local schem = minetest.get_modpath("mario").."/schems/mario.mts"
- minetest.place_schematic({x=pos.x-1,y=pos.y-2,z=pos.z-2},schem,0, "air", true)
- player:setpos({x=pos.x+16,y=pos.y+0.1,z=pos.z+1})
- player:set_physics_override(1,1,0.3,true,false)
-
mario.game_start(pos, player, {
schematic = minetest.get_modpath("mario").."/schems/mario.mts",
scorename = "mario:classic_board",
})
-
- minetest.sound_play("mario-game-start", {pos = pos,max_hear_distance = 40,gain = 10.0,})
end,
})
minetest.register_node("mario:placer2",{
@@ -67,9 +61,8 @@ minetest.register_node("mario:exit",{
paramtype = "light",
groups = {cracky = 3},
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
- player:setpos({x=pos.x-5,y=pos.y+0.1,z=pos.z-3})
- print(name)
- player:set_physics_override(1,1,1,true,false)
+ local game = mario.get_game_by_player(player:get_player_name())
+ mario.game_end(game.id)
end,
})