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-rw-r--r--pacmine/ghost.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/pacmine/ghost.lua b/pacmine/ghost.lua
index adc106d..6ab99dc 100644
--- a/pacmine/ghost.lua
+++ b/pacmine/ghost.lua
@@ -85,7 +85,7 @@ for i in ipairs(ghosts) do
if gamestate.power_pellet then
-- Player eats ghost! move it to spawn
- local ghost_spawn = vector.add(gamestate.pos, {x=13,y=0.5,z=19})
+ local ghost_spawn = gamestate.ghost_start
self.object:setpos(ghost_spawn)
-- set the timer negative so it'll have to wait extra time
self.timer = -ghosts_death_delay