1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
local button_form = "size[6,8;]"..
"background[0,0;6,8;myhighscore_form_bg.png]"..
"label[2,0.5;HIGH SCORES]"..
"button[1,1;4,1;game;label]"..
"button_exit[2,7;2,1;exit;Exit]"
--place holders
local game_name = "the game"
local game_player_name = "the player"
local game_player_score = "648138"
local function get_formspec_for_game(name)
local def = myhighscore.registered_games[name]
local scores = myhighscore.scores[name] or {}
-- Obtain a comma separated list of scores to display
local scorelist = ""
for _,score in pairs(scores) do
scorelist = scorelist .." ".. minetest.formspec_escape(score.player) ..
"\t\t\t\t " .." ".. score.score ..","
end
return "size[6,8;]"..
"background[0,0;6,8;myhighscore_form_bg.png]"..
"label[1,0.5;HIGH SCORES FOR "..def.description.."]"..
"label[1.25,1.5;PLAYER]"..
"label[3.5,1.5;SCORE]"..
"textlist[0.5,2;5,5;;"..scorelist.."]"..
"button[1,7;2,1;back;Back]"..
"button_exit[3,7;2,1;exit;Exit]"
end
minetest.register_node("myhighscore:score_board", {
description = "Score Board",
tiles = {
"myhighscore_top.png",
"myhighscore_back.png",
"myhighscore_side.png^[transformFX",
"myhighscore_side.png",
"myhighscore_back.png",
"myhighscore_front.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1},
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.5, -0.5, 0.375, -0.1875, 0.5},
{-0.375, -0.5, 0.1875, 0.375, 0.5, 0.5},
{-0.1875, -0.5, -0.3125, -0.125, 0, -0.25},
{-0.375, -0.5, 0, -0.3125, 0.5, 0.5},
{0.3125, -0.5, 0, 0.375, 0.5, 0.5},
{-0.375, 0.4375, 0, 0.375, 0.5, 0.5},
}
},
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", button_form)
meta:set_string("infotext", "High Scores")
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos)
if fields['game'] then
meta:set_string('formspec', get_formspec_for_game("pacmine"))
elseif fields["back"] then
meta:set_string('formspec', button_form)
end
end,
})
|