diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2016-06-07 20:29:06 +0100 |
---|---|---|
committer | TenPlus1 <kinsellaja@yahoo.com> | 2016-06-07 20:29:06 +0100 |
commit | a9981e351816868d92ce8ff826539a3c4fb2fabf (patch) | |
tree | ef4a1a82f213459fa7cc78130aa0f6b539a177ef | |
parent | b0c2e6433f7e6b022b753eeb6e00452db09a797c (diff) |
Added intllib support (thanks Xanthin)
-rw-r--r-- | admin.lua | 10 | ||||
-rw-r--r-- | depends.txt | 3 | ||||
-rw-r--r-- | doors_chest.lua | 32 | ||||
-rw-r--r-- | init.lua | 60 | ||||
-rw-r--r-- | locale/de.txt | 43 | ||||
-rw-r--r-- | locale/template.txt | 41 | ||||
-rw-r--r-- | pvp.lua | 8 |
7 files changed, 154 insertions, 43 deletions
@@ -1,24 +1,26 @@ +local S = protector.intllib + protector.removal_names = "" minetest.register_chatcommand("delprot", { params = "", - description = "Remove Protectors near players with names provided (separate names with spaces)", + description = S("Remove Protectors near players with names provided (separate names with spaces)"), privs = {server = true}, func = function(name, param) if not param or param == "" then minetest.chat_send_player(name, - "Protector Names to remove: " - .. protector.removal_names) + S("Protector Names to remove: %1", + protector.removal_names)) return end if param == "-" then minetest.chat_send_player(name, - "Name List Reset") + S("Name List Reset")) protector.removal_names = "" diff --git a/depends.txt b/depends.txt index 0b6a14a..d7dd9ef 100644 --- a/depends.txt +++ b/depends.txt @@ -1,3 +1,4 @@ default doors? -mobs?
\ No newline at end of file +mobs? +intllib? diff --git a/doors_chest.lua b/doors_chest.lua index bdb9fee..074cf87 100644 --- a/doors_chest.lua +++ b/doors_chest.lua @@ -3,6 +3,8 @@ -- WTFPL licenced code from the old doors mod and included an edited version -- of it within this mod for local use. +local S = protector.intllib + -- Registers a door function register_door(name, def) def.groups.not_in_creative_inventory = 1 @@ -295,7 +297,7 @@ end local name = "protector:door_wood" register_door(name, { - description = "Protected Wooden Door", + description = S("Protected Wooden Door"), inventory_image = "doors_wood.png^protector_logo.png", groups = { snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, @@ -328,7 +330,7 @@ minetest.register_craft({ local name = "protector:door_steel" register_door(name, { - description = "Protected Steel Door", + description = S("Protected Steel Door"), inventory_image = "doors_steel.png^protector_logo.png", groups = { snappy = 1, bendy = 2, cracky = 1, @@ -419,7 +421,7 @@ end -- Protected Wooden Trapdoor register_trapdoor("protector:trapdoor", { - description = "Protected Trapdoor", + description = S("Protected Trapdoor"), inventory_image = "doors_trapdoor.png^protector_logo.png", wield_image = "doors_trapdoor.png^protector_logo.png", tile_front = "doors_trapdoor.png^protector_logo.png", @@ -450,7 +452,7 @@ minetest.register_craft({ -- Protected Steel Trapdoor register_trapdoor("protector:trapdoor_steel", { - description = "Protected Steel Trapdoor", + description = S("Protected Steel Trapdoor"), inventory_image = "doors_trapdoor_steel.png^protector_logo.png", wield_image = "doors_trapdoor_steel.png^protector_logo.png", tile_front = "doors_trapdoor_steel.png^protector_logo.png", @@ -480,7 +482,7 @@ minetest.register_craft({ -- Protected Chest minetest.register_node("protector:chest", { - description = "Protected Chest", + description = S("Protected Chest"), tiles = { "default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", @@ -497,7 +499,7 @@ minetest.register_node("protector:chest", { local meta = minetest.get_meta(pos) local inv = meta:get_inventory() - meta:set_string("infotext", "Protected Chest") + meta:set_string("infotext", S("Protected Chest")) meta:set_string("name", "") inv:set_size("main", 8 * 4) end, @@ -517,16 +519,14 @@ minetest.register_node("protector:chest", { on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name() - .. " moves stuff to protected chest at " - .. minetest.pos_to_string(pos)) + minetest.log("action", S("@1 moves stuff to protected chest at @2", + player:get_player_name(), minetest.pos_to_string(pos))) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name() - .. " takes stuff from protected chest at " - .. minetest.pos_to_string(pos)) + minetest.log("action", S("@1 takes stuff from protected chest at @2", + player:get_player_name(), minetest.pos_to_string(pos))) end, on_rightclick = function(pos, node, clicker) @@ -547,10 +547,10 @@ minetest.register_node("protector:chest", { .. default.gui_bg_img .. default.gui_slots .. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]" - .. "button[0,4.5;2,0.25;toup;To Chest]" + .. "button[0,4.5;2,0.25;toup;" .. S("To Chest") .. "]" .. "field[2.3,4.8;4,0.25;chestname;;" .. meta:get_string("name") .. "]" - .. "button[6,4.5;2,0.25;todn;To Inventory]" + .. "button[6,4.5;2,0.25;todn;" .. S("To Inventory") .. "]" .. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,6.08;8,3;8]" .. "listring[nodemeta:" .. spos .. ";main]" @@ -622,9 +622,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) meta:set_string("name", fields.chestname) meta:set_string("infotext", - "Protected Chest (" .. fields.chestname .. ")") + S("Protected Chest (@1)", fields.chestname)) else - meta:set_string("infotext", "Protected Chest") + meta:set_string("infotext", S("Protected Chest")) end end @@ -7,6 +7,28 @@ protector.radius = (tonumber(minetest.setting_get("protector_radius")) or 5) protector.drop = minetest.setting_getbool("protector_drop") or false protector.hurt = (tonumber(minetest.setting_get("protector_hurt")) or 0) +-- Intllib +local S +if minetest.get_modpath("intllib") then + S = intllib.Getter() +else + S = function(s, a, ...) + if a == nil then + return s + end + a = {a, ...} + return s:gsub("(@?)@(%(?)(%d+)(%)?)", + function(e, o, n, c) + if e == ""then + return a[tonumber(n)] .. (o == "" and c or "") + else + return "@" .. o .. n .. c + end + end) + end +end +protector.intllib = S + protector.get_member_list = function(meta) return meta:get_string("members"):split(" ") @@ -65,10 +87,10 @@ protector.generate_formspec = function(meta) .. default.gui_bg .. default.gui_bg_img .. default.gui_slots - .. "label[2.5,0;-- Protector interface --]" - .. "label[0,1;PUNCH node to show protected area or USE for area check]" - .. "label[0,2;Members:]" - .. "button_exit[2.5,6.2;3,0.5;close_me;Close]" + .. "label[2.5,0;" .. S("-- Protector interface --") .. "]" + .. "label[0,1;" .. S("PUNCH node to show protected area or USE for area check") .. "]" + .. "label[0,2;" .. S("Members:") .. "]" + .. "button_exit[2.5,6.2;3,0.5;close_me;" .. S("Close") .. "]" local members = protector.get_member_list(meta) local npp = 12 -- max users added onto protector list @@ -154,20 +176,20 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel) if infolevel == 1 then minetest.chat_send_player(digger, - "This area is owned by " .. owner .. " !") + S("This area is owned by @1!", owner)) elseif infolevel == 2 then minetest.chat_send_player(digger, - "This area is owned by " .. owner .. ".") + S("This area is owned by @1.", owner)) minetest.chat_send_player(digger, - "Protection located at: " .. minetest.pos_to_string(pos[n])) + S("Protection located at: @1", minetest.pos_to_string(pos[n]))) if members ~= "" then minetest.chat_send_player(digger, - "Members: " .. members .. ".") + S("Members: @1.", members)) end end @@ -178,15 +200,15 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel) if infolevel == 2 then minetest.chat_send_player(digger, - "This area is owned by " .. owner .. ".") + S("This area is owned by @1.", owner)) minetest.chat_send_player(digger, - "Protection located at: " .. minetest.pos_to_string(pos[n])) + S("Protection located at: @1", minetest.pos_to_string(pos[n]))) if members ~= "" then minetest.chat_send_player(digger, - "Members: " .. members .. ".") + S("Members: @1.", members)) end return false @@ -199,10 +221,10 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel) if #pos < 1 then minetest.chat_send_player(digger, - "This area is not protected.") + S("This area is not protected.")) end - minetest.chat_send_player(digger, "You can build here.") + minetest.chat_send_player(digger, S("You can build here.")) end return true @@ -270,7 +292,7 @@ function protector.check_overlap(itemstack, placer, pointed_thing) placer:get_player_name(), true, 3) then minetest.chat_send_player(placer:get_player_name(), - "Overlaps into above players protected area") + S("Overlaps into above players protected area")) return end @@ -282,7 +304,7 @@ end --= Protection Block minetest.register_node("protector:protect", { - description = "Protection Block", + description = S("Protection Block"), drawtype = "nodebox", tiles = { "moreblocks_circle_stone_bricks.png", @@ -309,7 +331,7 @@ minetest.register_node("protector:protect", { local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Protection (owned by " .. meta:get_string("owner") .. ")") + meta:set_string("infotext", S("Protection (owned by @1)", meta:get_string("owner"))) meta:set_string("members", "") end, @@ -362,7 +384,7 @@ minetest.register_craft({ --= Protection Logo minetest.register_node("protector:protect2", { - description = "Protection Logo", + description = S("Protection Logo"), tiles = {"protector_logo.png"}, wield_image = "protector_logo.png", inventory_image = "protector_logo.png", @@ -390,7 +412,7 @@ minetest.register_node("protector:protect2", { local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Protection (owned by " .. meta:get_string("owner") .. ")") + meta:set_string("infotext", S("Protection (owned by @1)", meta:get_string("owner"))) meta:set_string("members", "") end, @@ -543,4 +565,4 @@ dofile(minetest.get_modpath("protector") .. "/doors_chest.lua") dofile(minetest.get_modpath("protector") .. "/pvp.lua") dofile(minetest.get_modpath("protector") .. "/admin.lua") -print ("[MOD] Protector Redo loaded") +print (S("[MOD] Protector Redo loaded")) diff --git a/locale/de.txt b/locale/de.txt new file mode 100644 index 0000000..32b0222 --- /dev/null +++ b/locale/de.txt @@ -0,0 +1,43 @@ +# German Translation for protector mod +# Deutsche Übersetzung der protector Mod +# last update: 2016/June/5 +# Author: Xanthin + +#admin.lua +Remove Protectors near players with names provided (separate names with spaces) = Entferne Stoerschuetzer von bestimmten Namen in der Naehe von Spielern (trenne Namen durch Leerzeichen) +Protector Names to remove: @1 = Stoerschutznamen zum Entfernen: @1 +Name List Reset = Namensliste zurueckgesetzt + +#doors_chest.lua +Protected Wooden Door = Geschützte Holztür +Protected Steel Door = Geschützte Stahltür +Protected Trapdoor = Geschützte Falltür +Protected Steel Trapdoor = Geschützte Stahlfalltür +Protected Chest = Geschützte Truhe +@1 moves stuff to protected chest at @2 = @1 verlagert Dinge in geschützte Truhe bei @2 +@1 takes stuff from protected chest at @2 = @1 nimmt Dinge aus geschützter Truhe bei @2 +To Chest = Zur Truhe +To Inventory = Zum Inventar +Protected Chest (@1) = Geschützte Truhe (@1) + +#init.lua +-- Protector interface -- = -- Störschutz-Interface -- +PUNCH node to show protected area or USE for area check = SCHLAGE Node, um geschützten Bereich anzuzeigen oder\nBENUTZE für Bereichsprüfung +Members: = Mitglieder: +Close = Schließen +This area is owned by @1! = Dieses Gebiet gehoert @1! +This area is owned by @1. = Dieses Gebiet gehoert @1. +Protection located at: @1 = Stoerschutz befindet sich bei: @1 +Members: @1. = Mitglieder: @1. +This area is not protected. = Dieses Gebiet ist nicht geschuetzt. +You can build here. = Du kannst hier bauen. +Overlaps into above players protected area = Ueberlappt in geschuetzen Bereich eines Spielers +Protection Block = Störschutzblock +Protection (owned by @1) = Störschutz (gehört @1) +Protection Logo = Störschutzlogo +[MOD] Protector Redo loaded = [MOD] Protector Redo geladen + +#pvp.lua +[Protector] on_punchplayer called with nil objects = on_punchplayer wurde durch "nil objects" aufgerufen +[Protector] pvp_protect not active, update your version of Minetest = pvp_protect ist nicht aktiv, aktualisiere deine Minetestversion +[Protector] pvp_protect is disabled = pvp_protect ist ausgeschaltet
\ No newline at end of file diff --git a/locale/template.txt b/locale/template.txt new file mode 100644 index 0000000..0c0cdc9 --- /dev/null +++ b/locale/template.txt @@ -0,0 +1,41 @@ +# Template for translations of protector mod +# last update: 2016/June/5 + +#admin.lua +Remove Protectors near players with names provided (separate names with spaces) = +Protector Names to remove: @1 = +Name List Reset = + +#doors_chest.lua +Protected Wooden Door = +Protected Steel Door = +Protected Trapdoor = +Protected Steel Trapdoor = +Protected Chest = +@1 moves stuff to protected chest at @2 = +@1 takes stuff from protected chest at @2 = +To Chest = +To Inventory = +Protected Chest (@1) = + +#init.lua +-- Protector interface -- = +PUNCH node to show protected area or USE for area check = +Members: = +Close = +This area is owned by @1! = +This area is owned by @1. = +Protection located at: @1 = +Members: @1. = +This area is not protected. = +You can build here. = +Overlaps into above players protected area = +Protection Block = +Protection (owned by @1) = +Protection Logo = +[MOD] Protector Redo loaded = + +#pvp.lua +[Protector] on_punchplayer called with nil objects = +[Protector] pvp_protect not active, update your version of Minetest = +[Protector] pvp_protect is disabled =
\ No newline at end of file @@ -1,4 +1,6 @@ +local S = protector.intllib + -- get static spawn position local statspawn = (minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0}) @@ -16,7 +18,7 @@ if minetest.setting_getbool("enable_pvp") and protector.pvp then if not player or not hitter then - print("[Protector] on_punchplayer called with nil objects") + print(S("[Protector] on_punchplayer called with nil objects")) end if not hitter:is_player() then @@ -43,9 +45,9 @@ if minetest.setting_getbool("enable_pvp") and protector.pvp then end) else - print("[Protector] pvp_protect not active, update your version of Minetest") + print(S("[Protector] pvp_protect not active, update your version of Minetest")) end else - print("[Protector] pvp_protect is disabled") + print(S("[Protector] pvp_protect is disabled")) end |