diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2016-02-13 16:24:04 +0000 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2016-02-13 16:24:04 +0000 |
commit | fdfed1680a292ab6c328cc0def775384541250ea (patch) | |
tree | 1dc320a89e5a2281927886d314a785084f03cb09 | |
parent | 98e2407fecc8006c08edc7832ae036b671754a84 (diff) |
Redid protected doors with built-in door functions taken from old WTFPL doors mod
-rw-r--r-- | README.md | 2 | ||||
-rw-r--r-- | doors_chest.lua | 611 | ||||
-rw-r--r-- | textures/doors_brown.png | bin | 0 -> 109 bytes | |||
-rw-r--r-- | textures/doors_grey.png | bin | 0 -> 105 bytes | |||
-rw-r--r-- | textures/doors_steel.png | bin | 0 -> 132 bytes | |||
-rw-r--r-- | textures/doors_steel_a.png | bin | 0 -> 273 bytes | |||
-rw-r--r-- | textures/doors_steel_b.png | bin | 0 -> 260 bytes | |||
-rw-r--r-- | textures/doors_trapdoor.png | bin | 0 -> 257 bytes | |||
-rw-r--r-- | textures/doors_trapdoor_side.png | bin | 0 -> 233 bytes | |||
-rw-r--r-- | textures/doors_trapdoor_steel.png | bin | 0 -> 153 bytes | |||
-rw-r--r-- | textures/doors_trapdoor_steel_side.png | bin | 0 -> 101 bytes | |||
-rw-r--r-- | textures/doors_wood.png | bin | 0 -> 130 bytes | |||
-rw-r--r-- | textures/doors_wood_a.png | bin | 0 -> 294 bytes | |||
-rw-r--r-- | textures/doors_wood_b.png | bin | 0 -> 291 bytes |
14 files changed, 420 insertions, 193 deletions
@@ -34,6 +34,8 @@ Released under WTFPL 1.6 - Added protector_drop (true or false) and protector_hurt (hurt by this num) variables to minetest.conf settings to stop players breaking protected areas by dropping tools and hurting player. +1.7 - Included an edited version of WTFPL doors mod since protected doors didn't + work with the doors mod in the latest daily build... Now it's fine :) Usage: (requires server privelage) diff --git a/doors_chest.lua b/doors_chest.lua index 65e389c..5a631ee 100644 --- a/doors_chest.lua +++ b/doors_chest.lua @@ -1,48 +1,326 @@ --- Register Protected Doors +-- Since the doors mod has changed in the latest daily builds I have taken the +-- WTFPL licenced code from the old doors mod and included an edited version +-- of it within this mod. -local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) +-- Registers a door +function register_door(name, def) + def.groups.not_in_creative_inventory = 1 - pos.y = pos.y + dir + local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}} - if not minetest.get_node(pos).name == check_name then - return + if not def.node_box_bottom then + def.node_box_bottom = box + end + if not def.node_box_top then + def.node_box_top = box + end + if not def.selection_box_bottom then + def.selection_box_bottom= box + end + if not def.selection_box_top then + def.selection_box_top = box end - local p2 = minetest.get_node(pos).param2 + if not def.sound_close_door then + def.sound_close_door = "doors_door_close" + end + if not def.sound_open_door then + def.sound_open_door = "doors_door_open" + end - p2 = params[p2 + 1] + minetest.register_craftitem(name, { + description = def.description, + inventory_image = def.inventory_image, - minetest.swap_node(pos, {name = replace_dir, param2 = p2}) + on_place = function(itemstack, placer, pointed_thing) + if not pointed_thing.type == "node" then + return itemstack + end - pos.y = pos.y - dir + local ptu = pointed_thing.under + local nu = minetest.get_node(ptu) + if minetest.registered_nodes[nu.name] + and minetest.registered_nodes[nu.name].on_rightclick then + return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack) + end - minetest.swap_node(pos, {name = replace, param2 = p2}) + local pt = pointed_thing.above + local pt2 = {x=pt.x, y=pt.y, z=pt.z} + pt2.y = pt2.y+1 + if + not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or + not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or + not placer or + not placer:is_player() + then + return itemstack + end - local snd_1 = "doors_door_close" - local snd_2 = "doors_door_open" + if minetest.is_protected(pt, placer:get_player_name()) or + minetest.is_protected(pt2, placer:get_player_name()) then + minetest.record_protection_violation(pt, placer:get_player_name()) + return itemstack + end - if params[1] == 3 then - snd_1 = "doors_door_open" - snd_2 = "doors_door_close" + local p2 = minetest.dir_to_facedir(placer:get_look_dir()) + local pt3 = {x=pt.x, y=pt.y, z=pt.z} + if p2 == 0 then + pt3.x = pt3.x-1 + elseif p2 == 1 then + pt3.z = pt3.z+1 + elseif p2 == 2 then + pt3.x = pt3.x+1 + elseif p2 == 3 then + pt3.z = pt3.z-1 + end + if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then + minetest.set_node(pt, {name=name.."_b_1", param2=p2}) + minetest.set_node(pt2, {name=name.."_t_1", param2=p2}) + else + minetest.set_node(pt, {name=name.."_b_2", param2=p2}) + minetest.set_node(pt2, {name=name.."_t_2", param2=p2}) + minetest.get_meta(pt):set_int("right", 1) + minetest.get_meta(pt2):set_int("right", 1) + end + + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + end, + }) + + local tt = def.tiles_top + local tb = def.tiles_bottom + + local function after_dig_node(pos, name, digger) + local node = minetest.get_node(pos) + if node.name == name then + minetest.node_dig(pos, node, digger) + end end - if minetest.get_meta(pos):get_int("right") ~= 0 then + local function check_and_blast(pos, name) + local node = minetest.get_node(pos) + if node.name == name then + minetest.remove_node(pos) + end + end + + local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) + pos.y = pos.y+dir + if minetest.get_node(pos).name ~= check_name then + return + end + local p2 = minetest.get_node(pos).param2 + p2 = params[p2+1] + + minetest.swap_node(pos, {name=replace_dir, param2=p2}) + + pos.y = pos.y-dir + minetest.swap_node(pos, {name=replace, param2=p2}) + + local snd_1 = def.sound_close_door + local snd_2 = def.sound_open_door + if params[1] == 3 then + snd_1 = def.sound_open_door + snd_2 = def.sound_close_door + end + + if minetest.get_meta(pos):get_int("right") ~= 0 then + minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10}) + else + minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10}) + end + end + + local function on_rotate(pos, node, dir, user, check_name, mode, new_param2) + if not check_player_priv(pos, user) then + return false + end + if mode ~= screwdriver.ROTATE_FACE then + return false + end + + pos.y = pos.y + dir + if not minetest.get_node(pos).name == check_name then + return false + end + if minetest.is_protected(pos, user:get_player_name()) then + minetest.record_protection_violation(pos, user:get_player_name()) + return false + end - minetest.sound_play(snd_1, { - pos = pos, gain = 0.3, max_hear_distance = 10}) - else + local node2 = minetest.get_node(pos) + node2.param2 = (node2.param2 + 1) % 4 + minetest.swap_node(pos, node2) - minetest.sound_play(snd_2, { - pos = pos, gain = 0.3, max_hear_distance = 10}) + pos.y = pos.y - dir + node.param2 = (node.param2 + 1) % 4 + minetest.swap_node(pos, node) + return true end + + minetest.register_node(name.."_b_1", { + tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"}, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + drop = name, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = def.node_box_bottom + }, + selection_box = { + type = "fixed", + fixed = def.selection_box_bottom + }, + groups = def.groups, + + after_dig_node = function(pos, oldnode, oldmetadata, digger) + pos.y = pos.y+1 + after_dig_node(pos, name.."_t_1", digger) + end, + + on_rightclick = function(pos, node, clicker) + if not minetest.is_protected(pos, clicker:get_player_name()) then + on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + end + end, + + on_rotate = function(pos, node, user, mode, new_param2) + return on_rotate(pos, node, 1, user, name.."_t_1", mode) + end, + + can_dig = check_player_priv, + sounds = def.sounds, + sunlight_propagates = def.sunlight, + on_blast = function() end, + }) + + minetest.register_node(name.."_t_1", { + tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"}, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + drop = "", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = def.node_box_top + }, + selection_box = { + type = "fixed", + fixed = def.selection_box_top + }, + groups = def.groups, + + after_dig_node = function(pos, oldnode, oldmetadata, digger) + pos.y = pos.y-1 + after_dig_node(pos, name.."_b_1", digger) + end, + + on_rightclick = function(pos, node, clicker) + if not minetest.is_protected(pos, clicker:get_player_name()) then + on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) + end + end, + + on_rotate = function(pos, node, user, mode, new_param2) + return on_rotate(pos, node, -1, user, name.."_b_1", mode) + end, + + can_dig = check_player_priv, + sounds = def.sounds, + sunlight_propagates = def.sunlight, + on_blast = function() end, + }) + + minetest.register_node(name.."_b_2", { + tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]}, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + drop = name, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = def.node_box_bottom + }, + selection_box = { + type = "fixed", + fixed = def.selection_box_bottom + }, + groups = def.groups, + + after_dig_node = function(pos, oldnode, oldmetadata, digger) + pos.y = pos.y+1 + after_dig_node(pos, name.."_t_2", digger) + end, + + on_rightclick = function(pos, node, clicker) + if not minetest.is_protected(pos, clicker:get_player_name()) then + on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + end + end, + + on_rotate = function(pos, node, user, mode, new_param2) + return on_rotate(pos, node, 1, user, name.."_t_2", mode) + end, + + can_dig = check_player_priv, + sounds = def.sounds, + sunlight_propagates = def.sunlight, + on_blast = function() end, + }) + + minetest.register_node(name.."_t_2", { + tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]}, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + drop = "", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = def.node_box_top + }, + selection_box = { + type = "fixed", + fixed = def.selection_box_top + }, + groups = def.groups, + + after_dig_node = function(pos, oldnode, oldmetadata, digger) + pos.y = pos.y-1 + after_dig_node(pos, name.."_b_2", digger) + end, + + on_rightclick = function(pos, node, clicker) + if not minetest.is_protected(pos, clicker:get_player_name()) then + on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) + end + end, + + on_rotate = function(pos, node, user, mode, new_param2) + return on_rotate(pos, node, -1, user, name.."_b_2", mode) + end, + + can_dig = check_player_priv, + sounds = def.sounds, + sunlight_propagates = def.sunlight, + on_blast = function() end, + }) + end -- Protected Wooden Door local name = "protector:door_wood" -doors.register_door(name, { +register_door(name, { description = "Protected Wooden Door", inventory_image = "doors_wood.png^protector_logo.png", groups = { @@ -55,50 +333,6 @@ doors.register_door(name, { sunlight = false, }) -minetest.override_item(name .. "_b_1", { - - on_rightclick = function(pos, node, clicker) - - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name .. "_t_1", - name .. "_b_2", name .. "_t_2", {1, 2, 3, 0}) - end - end, -}) - -minetest.override_item(name.."_t_1", { - - on_rightclick = function(pos, node, clicker) - - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name .. "_b_1", - name .. "_t_2", name .. "_b_2", {1, 2, 3, 0}) - end - end, -}) - -minetest.override_item(name.."_b_2", { - - on_rightclick = function(pos, node, clicker) - - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name .. "_t_2", - name .. "_b_1", name .. "_t_1", {3, 0, 1, 2}) - end - end, -}) - -minetest.override_item(name.."_t_2", { - - on_rightclick = function(pos, node, clicker) - - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name .. "_b_2", - name .. "_t_1", name .. "_b_1", {3, 0, 1, 2}) - end - end, -}) - minetest.register_craft({ output = name, recipe = { @@ -119,7 +353,7 @@ minetest.register_craft({ local name = "protector:door_steel" -doors.register_door(name, { +register_door(name, { description = "Protected Steel Door", inventory_image = "doors_steel.png^protector_logo.png", groups = { @@ -132,63 +366,145 @@ doors.register_door(name, { sunlight = false, }) -minetest.override_item(name.."_b_1", { - - on_rightclick = function(pos, node, clicker) +minetest.register_craft({ + output = name, + recipe = { + {"default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "default:copper_ingot"}, + {"default:steel_ingot", "default:steel_ingot"} + } +}) - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name .. "_t_1", - name .. "_b_2", name .. "_t_2", {1, 2, 3, 0}) - end - end, +minetest.register_craft({ + output = name, + recipe = { + {"doors:door_steel", "default:copper_ingot"} + } }) -minetest.override_item(name.."_t_1", { +----trapdoor---- - on_rightclick = function(pos, node, clicker) +function register_trapdoor(name, def) + local name_closed = name + local name_opened = name.."_open" - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name .. "_b_1", - name .. "_t_2", name .. "_b_2", {1, 2, 3, 0}) + def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing) + if minetest.is_protected(pos, clicker:get_player_name()) then + return end - end, -}) + local newname = node.name == name_closed and name_opened or name_closed + local sound = false + if node.name == name_closed then sound = def.sound_open end + if node.name == name_opened then sound = def.sound_close end + if sound then + minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10}) + end + minetest.swap_node(pos, {name = newname, param1 = node.param1, param2 = node.param2}) + end -minetest.override_item(name.."_b_2", { + -- Common trapdoor configuration + def.drawtype = "nodebox" + def.paramtype = "light" + def.paramtype2 = "facedir" + def.is_ground_content = false + def.can_dig = check_player_priv - on_rightclick = function(pos, node, clicker) + local def_opened = table.copy(def) + local def_closed = table.copy(def) - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, 1, name .. "_t_2", - name .. "_b_1", name .. "_t_1", {3, 0, 1, 2}) - end - end, + def_closed.node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5} + } + def_closed.selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5} + } + def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side, + def.tile_side, def.tile_side } + + def_opened.node_box = { + type = "fixed", + fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5} + } + def_opened.selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5} + } + def_opened.tiles = { def.tile_side, def.tile_side, + def.tile_side .. '^[transform3', + def.tile_side .. '^[transform1', + def.tile_front, def.tile_front } + + def_opened.drop = name_closed + def_opened.groups.not_in_creative_inventory = 1 + + minetest.register_node(name_opened, def_opened) + minetest.register_node(name_closed, def_closed) +end + +-- Protected Wooden Trapdoor + +register_trapdoor("protector:trapdoor", { + description = "Protected Trapdoor", + inventory_image = "doors_trapdoor.png^protector_logo.png", + wield_image = "doors_trapdoor.png^protector_logo.png", + tile_front = "doors_trapdoor.png^protector_logo.png", + tile_side = "doors_trapdoor_side.png", + groups = { + snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, + door = 1, unbreakable = 1 + }, + sounds = default.node_sound_wood_defaults(), + sound_open = "doors_door_open", + sound_close = "doors_door_close" }) -minetest.override_item(name.."_t_2", { +minetest.register_craft({ + output = 'protector:trapdoor 2', + recipe = { + {'group:wood', 'default:copper_ingot', 'group:wood'}, + {'group:wood', 'group:wood', 'group:wood'}, + {'', '', ''}, + } +}) - on_rightclick = function(pos, node, clicker) +minetest.register_craft({ + output = "protector:trapdoor", + recipe = { + {"doors:trapdoor", "default:copper_ingot"} + } +}) - if not minetest.is_protected(pos, clicker:get_player_name()) then - on_rightclick(pos, -1, name .. "_b_2", - name .. "_t_1", name .. "_b_1", {3, 0, 1, 2}) - end - end, +-- Protected Steel Trapdoor + +register_trapdoor("protector:trapdoor_steel", { + description = "Protected Steel Trapdoor", + inventory_image = "doors_trapdoor_steel.png^protector_logo.png", + wield_image = "doors_trapdoor_steel.png^protector_logo.png", + tile_front = "doors_trapdoor_steel.png^protector_logo.png", + tile_side = "doors_trapdoor_steel_side.png", + groups = { + snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2, + door = 1, unbreakable = 1 + }, + sounds = default.node_sound_wood_defaults(), + sound_open = "doors_door_open", + sound_close = "doors_door_close" }) minetest.register_craft({ - output = name, + output = 'protector:trapdoor_steel', recipe = { - {"default:steel_ingot", "default:steel_ingot"}, - {"default:steel_ingot", "default:copper_ingot"}, - {"default:steel_ingot", "default:steel_ingot"} + {'default:copper_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot'}, } }) minetest.register_craft({ - output = name, + output = "protector:trapdoor_steel", recipe = { - {"doors:door_steel", "default:copper_ingot"} + {"doors:trapdoor_steel", "default:copper_ingot"} } }) @@ -360,94 +676,3 @@ minetest.register_craft({ {'default:chest', 'default:copper_ingot', ''}, } }) - --- Protected Trapdoor - -function register_trapdoor(name, def) - local name_closed = name - local name_opened = name.."_open" - - def.on_rightclick = function (pos, node, clicker) - - if minetest.is_protected(pos, clicker:get_player_name()) then - return - end - - local newname = node.name == name_closed and name_opened or name_closed - local sound = false - if node.name == name_closed then sound = def.sound_open end - if node.name == name_opened then sound = def.sound_close end - if sound then - minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10}) - end - minetest.swap_node(pos, {name = newname, param1 = node.param1, param2 = node.param2}) - end - - def.on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple - - -- Common trapdoor configuration - def.drawtype = "nodebox" - def.paramtype = "light" - def.paramtype2 = "facedir" - def.is_ground_content = false - - local def_opened = table.copy(def) - local def_closed = table.copy(def) - - def_closed.node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} - } - def_closed.selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} - } - def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side, - def.tile_side, def.tile_side } - - def_opened.node_box = { - type = "fixed", - fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} - } - def_opened.selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} - } - def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side, - def.tile_front, def.tile_front } - def_opened.drop = name_closed - def_opened.groups.not_in_creative_inventory = 1 - - minetest.register_node(name_opened, def_opened) - minetest.register_node(name_closed, def_closed) -end - - - -register_trapdoor("protector:trapdoor", { - description = "Protected Trapdoor", - inventory_image = "doors_trapdoor.png^protector_logo.png", - wield_image = "doors_trapdoor.png^protector_logo.png", - tile_front = "doors_trapdoor.png^protector_logo.png", - tile_side = "doors_trapdoor_side.png", - groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, door=1, unbreakable=1}, - sounds = default.node_sound_wood_defaults(), - sound_open = "doors_door_open", - sound_close = "doors_door_close" -}) - -minetest.register_craft({ - output = 'protector:trapdoor 2', - recipe = { - {'group:wood', 'default:copper_ingot', 'group:wood'}, - {'group:wood', 'group:wood', 'group:wood'}, - {'', '', ''}, - } -}) - -minetest.register_craft({ - output = "protector:trapdoor", - recipe = { - {"doors:trapdoor", "default:copper_ingot"} - } -}) diff --git a/textures/doors_brown.png b/textures/doors_brown.png Binary files differnew file mode 100644 index 0000000..8c8e3d8 --- /dev/null +++ b/textures/doors_brown.png diff --git a/textures/doors_grey.png b/textures/doors_grey.png Binary files differnew file mode 100644 index 0000000..ad110c7 --- /dev/null +++ b/textures/doors_grey.png diff --git a/textures/doors_steel.png b/textures/doors_steel.png Binary files differnew file mode 100644 index 0000000..042a1bc --- /dev/null +++ b/textures/doors_steel.png diff --git a/textures/doors_steel_a.png b/textures/doors_steel_a.png Binary files differnew file mode 100644 index 0000000..84ff11d --- /dev/null +++ b/textures/doors_steel_a.png diff --git a/textures/doors_steel_b.png b/textures/doors_steel_b.png Binary files differnew file mode 100644 index 0000000..77ffbe3 --- /dev/null +++ b/textures/doors_steel_b.png diff --git a/textures/doors_trapdoor.png b/textures/doors_trapdoor.png Binary files differnew file mode 100644 index 0000000..e92c8b2 --- /dev/null +++ b/textures/doors_trapdoor.png diff --git a/textures/doors_trapdoor_side.png b/textures/doors_trapdoor_side.png Binary files differnew file mode 100644 index 0000000..c45d870 --- /dev/null +++ b/textures/doors_trapdoor_side.png diff --git a/textures/doors_trapdoor_steel.png b/textures/doors_trapdoor_steel.png Binary files differnew file mode 100644 index 0000000..4ba507d --- /dev/null +++ b/textures/doors_trapdoor_steel.png diff --git a/textures/doors_trapdoor_steel_side.png b/textures/doors_trapdoor_steel_side.png Binary files differnew file mode 100644 index 0000000..44c4344 --- /dev/null +++ b/textures/doors_trapdoor_steel_side.png diff --git a/textures/doors_wood.png b/textures/doors_wood.png Binary files differnew file mode 100644 index 0000000..d3a62ab --- /dev/null +++ b/textures/doors_wood.png diff --git a/textures/doors_wood_a.png b/textures/doors_wood_a.png Binary files differnew file mode 100644 index 0000000..86a747a --- /dev/null +++ b/textures/doors_wood_a.png diff --git a/textures/doors_wood_b.png b/textures/doors_wood_b.png Binary files differnew file mode 100644 index 0000000..9665098 --- /dev/null +++ b/textures/doors_wood_b.png |