diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2017-06-06 10:26:54 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2017-06-06 10:26:54 +0100 |
commit | 1130f447a62cdcb40fe24d68b7717eaa55b1f9bb (patch) | |
tree | d2592fb4925b0f0dd9c8851937e07b73127e0077 /README.md | |
parent | da742fd386f8353175865d9816148cab5e3755b2 (diff) |
added protector_night_pvp setting
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 8 |
1 files changed, 5 insertions, 3 deletions
@@ -46,6 +46,8 @@ Change log: stand on a protector, face in a direction and it places a new one at a set distance to cover protection radius. Added /protector_show command (thanks agaran) Protectors and chest cannot be moved by mesecon pistons or machines. +2.1 - Added 'protector_night_pvp' setting so night-time becomes a free for all and + players can hurt one another even inside protected areas (not spawn protected) Lucky Blocks: 6 @@ -93,12 +95,12 @@ protector_radius = 5 protector_pvp = true - true or false this setting disabled pvp inside of protected areas for all players apart from those listed on the protector node. +protector_night_pvp = false +- when true this setting enables pvp at night time only, even inside protected areas, requires protector_pvp to be active to work. + protector_spawn = 10 - Sets an area 10 nodes around static spawnpoint that is protected. -protector_drop = true -- When true players who dig inside a protected area will automatically drop tools to stop them going any further. - protector_hurt = 2 - When set to above 0, players digging in protected areas will be hurt by 2 health points (or whichever number it's set to) |