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authortenplus1 <kinsellaja@yahoo.com>2014-11-09 19:43:01 +0000
committertenplus1 <kinsellaja@yahoo.com>2014-11-09 19:43:01 +0000
commitaf647388f2be8c84a7c0f69bd514cb6d0ae7a47d (patch)
treed1b1185cc96797f33ab0dd76a73b767c97ac1071 /init.lua
First Commit by TenPlus1
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua619
1 files changed, 619 insertions, 0 deletions
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..b3b9cbc
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,619 @@
+minetest.register_privilege("delprotect","Ignore other players protection")
+
+protector = {}
+protector.radius = 5
+
+protector.get_member_list = function(meta)
+ local s = meta:get_string("members")
+ local list = s:split(" ")
+ return list
+end
+
+protector.set_member_list = function(meta, list)
+ meta:set_string("members", table.concat(list, " "))
+end
+
+protector.is_member = function (meta, name)
+ local list = protector.get_member_list(meta)
+ for _, n in ipairs(list) do
+ if n == name then
+ return true
+ end
+ end
+ return false
+end
+
+protector.add_member = function(meta, name)
+ if protector.is_member(meta, name) then return end
+ local list = protector.get_member_list(meta)
+ table.insert(list,name)
+ protector.set_member_list(meta,list)
+end
+
+protector.del_member = function(meta,name)
+ local list = protector.get_member_list(meta)
+ for i, n in ipairs(list) do
+ if n == name then
+ table.remove(list, i)
+ break
+ end
+ end
+ protector.set_member_list(meta,list)
+end
+
+-- Protector Interface
+
+protector.generate_formspec = function(meta)
+ if meta:get_int("page") == nil then meta:set_int("page",0) end
+ local formspec = "size[8,7]"
+ .."label[0,0;-- Protector interface --]"
+ .."label[0,1;Punch node to show protected area]"
+ .."label[0,2;Members: (type nick, press Enter to add)]"
+ members = protector.get_member_list(meta)
+
+ local npp = 12 -- was 15, names per page
+ local s = 0
+ local i = 0
+ for _, member in ipairs(members) do
+ if s < meta:get_int("page")*15 then s = s +1 else
+ if i < npp then
+ formspec = formspec .. "button["..(i%4*2)..","
+ ..math.floor(i/4+3)..";1.5,.5;protector_member;"..member.."]"
+ formspec = formspec .. "button["..(i%4*2+1.25)..","
+ ..math.floor(i/4+3)..";.75,.5;protector_del_member_"..member..";X]"
+ end
+ i = i +1
+ end
+ end
+ local add_i = i
+ if add_i < npp then
+ formspec = formspec
+ .."field["..(add_i%4*2+1/3)..","..(math.floor(add_i/4+3)+1/3)..";1.433,.5;protector_add_member;;]"
+ end
+ formspec = formspec.."button_exit[1,6.2;2,0.5;close_me;<< Back]"
+ return formspec
+end
+
+-- ACTUAL PROTECTION SECTION
+
+-- Infolevel:
+-- 0 for no info
+-- 1 for "This area is owned by <owner> !" if you can't dig
+-- 2 for "This area is owned by <owner>.
+-- 3 for checking protector overlaps
+
+protector.can_dig = function(r,pos,digger,onlyowner,infolevel)
+
+ if not digger then
+ return false
+ end
+
+ local whois = digger
+
+ -- Delprotect privileged users can override protections
+
+ if minetest.check_player_privs(whois, {delprotect=true}) and infolevel == 1 then
+ return true
+ end
+
+ if infolevel == 3 then infolevel = 1 end
+
+ -- Find the protector nodes
+
+ local positions = minetest.find_nodes_in_area(
+ {x=pos.x-r, y=pos.y-r, z=pos.z-r},
+ {x=pos.x+r, y=pos.y+r, z=pos.z+r},
+ {"protector:protect", "protector:protect2"})
+
+ for _, pos in ipairs(positions) do
+ local meta = minetest.env:get_meta(pos)
+ local owner = meta:get_string("owner")
+
+ if owner ~= whois then
+ if onlyowner or not protector.is_member(meta, whois) then
+ if infolevel == 1 then
+ minetest.chat_send_player(whois, "This area is owned by "..owner.." !")
+ elseif infolevel == 2 then
+ minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".")
+ if meta:get_string("members") ~= "" then
+ minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".")
+ end
+ end
+ return false
+ end
+ end
+ end
+
+ if infolevel == 2 then
+ if #positions < 1 then
+ minetest.chat_send_player(whois,"This area is not protected.")
+ else
+ local meta = minetest.env:get_meta(positions[1])
+ minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".")
+ if meta:get_string("members") ~= "" then
+ minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".")
+ end
+ end
+ minetest.chat_send_player(whois,"You can build here.")
+ end
+ return true
+end
+
+-- Can node be added or removed, if so return node else true (for protected)
+
+protector.old_is_protected = minetest.is_protected
+minetest.is_protected = function(pos, digger)
+
+ if protector.can_dig(protector.radius, pos, digger, false, 1) then
+ return protector.old_is_protected(pos, digger)
+ else
+ return true
+ end
+end
+
+-- Make sure protection block doesn't overlap another protector's area
+
+protector.old_node_place = minetest.item_place
+function minetest.item_place(itemstack, placer, pointed_thing)
+
+ if itemstack:get_name() == "protector:protect" or itemstack:get_name() == "protector:protect2" then
+ local pos = pointed_thing.above
+ local user = placer:get_player_name()
+ if not protector.can_dig(protector.radius * 2, pos, user, true, 3) then
+ minetest.chat_send_player(placer:get_player_name(),"Overlaps into another protected area")
+ return protector.old_node_place(itemstack, placer, pos)
+ end
+ end
+
+ return protector.old_node_place(itemstack, placer, pointed_thing)
+end
+
+-- END
+
+--= Protection Block
+
+minetest.register_node("protector:protect", {
+ description = "Protection Block",
+ tiles = {"protector_top.png","protector_top.png","protector_side.png"},
+ sounds = default.node_sound_stone_defaults(),
+ groups = {dig_immediate=2},
+ drawtype = "nodebox",
+ node_box = {
+ type="fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
+ },
+ selection_box = { type="regular" },
+ paramtype = "light",
+
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Protection (owned by "..
+ meta:get_string("owner")..")")
+ meta:set_string("members", "")
+ end,
+
+ on_use = function(itemstack, user, pointed_thing)
+ if pointed_thing.type ~= "node" then
+ return
+ end
+
+ protector.can_dig(5,pointed_thing.under,user:get_player_name(),false,2)
+ end,
+
+ on_rightclick = function(pos, node, clicker, itemstack)
+ local meta = minetest.env:get_meta(pos)
+ if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then
+ minetest.show_formspec(clicker:get_player_name(),
+ "protector_"..minetest.pos_to_string(pos), protector.generate_formspec(meta)
+ )
+ end
+ end,
+
+ on_punch = function(pos, node, puncher)
+ if not protector.can_dig(1,pos,puncher:get_player_name(),true,1) then
+ return
+ end
+
+ local objs = minetest.env:get_objects_inside_radius(pos,.5)
+ minetest.env:add_entity(pos, "protector:display")
+ minetest.env:get_node_timer(pos):start(10)
+ end,
+
+ on_timer = function(pos)
+ local objs = minetest.env:get_objects_inside_radius(pos,.5)
+ for _, o in pairs(objs) do
+ if (not o:is_player()) and o:get_luaentity().name == "protector:display" then
+ o:remove()
+ end
+ end
+ end,
+})
+
+minetest.register_craft({
+ output = "protector:protect 4",
+ recipe = {
+ {"default:stone","default:stone","default:stone"},
+ {"default:stone","default:steel_ingot","default:stone"},
+ {"default:stone","default:stone","default:stone"},
+ }
+})
+
+--= Protection Logo
+
+minetest.register_node("protector:protect2", {
+ description = "Protection Logo",
+ tiles = {"protector_logo.png"},
+ wield_image = "protector_logo.png",
+ inventory_image = "protector_logo.png",
+ sounds = default.node_sound_stone_defaults(),
+ groups = {dig_immediate=2},
+ paramtype = 'light',
+ paramtype2 = "wallmounted",
+ drawtype = "nodebox",
+ sunlight_propagates = true,
+ walkable = true,
+ node_box = {
+ type = "wallmounted",
+ wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
+ wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
+ wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375},
+ },
+ selection_box = {type = "wallmounted"},
+
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Protection (owned by "..
+ meta:get_string("owner")..")")
+ meta:set_string("members", "")
+ end,
+
+ on_use = function(itemstack, user, pointed_thing)
+ if pointed_thing.type ~= "node" then
+ return
+ end
+
+ protector.can_dig(5,pointed_thing.under,user:get_player_name(),false,2)
+ end,
+
+ on_rightclick = function(pos, node, clicker, itemstack)
+ local meta = minetest.env:get_meta(pos)
+ if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then
+ minetest.show_formspec(clicker:get_player_name(),
+ "protector_"..minetest.pos_to_string(pos), protector.generate_formspec(meta)
+ )
+ end
+ end,
+
+ on_punch = function(pos, node, puncher)
+ if not protector.can_dig(1,pos,puncher:get_player_name(),true,1) then
+ return
+ end
+
+ local objs = minetest.env:get_objects_inside_radius(pos,.5)
+ minetest.env:add_entity(pos, "protector:display")
+ minetest.env:get_node_timer(pos):start(10)
+ end,
+
+ on_timer = function(pos)
+ local objs = minetest.env:get_objects_inside_radius(pos,.5)
+ for _, o in pairs(objs) do
+ if (not o:is_player()) and o:get_luaentity().name == "protector:display" then
+ o:remove()
+ end
+ end
+ end,
+})
+
+minetest.register_craft({
+ output = "protector:protect2 4",
+ recipe = {
+ {"default:stone","default:stone","default:stone"},
+ {"default:stone","default:copper_ingot","default:stone"},
+ {"default:stone","default:stone","default:stone"},
+ }
+})
+
+-- If name entered into protector formspec
+
+minetest.register_on_player_receive_fields(function(player,formname,fields)
+ if string.sub(formname,0,string.len("protector_")) == "protector_" then
+ local pos_s = string.sub(formname,string.len("protector_")+1)
+ local pos = minetest.string_to_pos(pos_s)
+ local meta = minetest.env:get_meta(pos)
+
+ if meta:get_int("page") == nil then meta:set_int("page",0) end
+
+ if not protector.can_dig(1,pos,player:get_player_name(),true,1) then
+ return
+ end
+
+ if fields.protector_add_member then
+ for _, i in ipairs(fields.protector_add_member:split(" ")) do
+ protector.add_member(meta,i)
+ end
+ end
+
+ for field, value in pairs(fields) do
+ if string.sub(field,0,string.len("protector_del_member_"))=="protector_del_member_" then
+ protector.del_member(meta, string.sub(field,string.len("protector_del_member_")+1))
+ end
+ end
+
+ if fields.protector_page_prev then
+ meta:set_int("page",meta:get_int("page")-1)
+ end
+
+ if fields.protector_page_next then
+ meta:set_int("page",meta:get_int("page")+1)
+ end
+
+ if fields.close_me then
+ meta:set_int("page",meta:get_int("page"))
+ else minetest.show_formspec(player:get_player_name(), formname, protector.generate_formspec(meta))
+ end
+ end
+end)
+
+minetest.register_entity("protector:display", {
+ physical = false,
+ collisionbox = {0,0,0,0,0,0},
+ visual = "wielditem",
+ visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
+ textures = {"protector:display_node"},
+ on_step = function(self, dtime)
+ nam = minetest.get_node(self.object:getpos()).name
+ if nam ~= "protector:protect" and nam ~= "protector:protect2" then
+ self.object:remove()
+ return
+ end
+ end,
+})
+
+-- Display-zone node, Do NOT place the display as a node, it is made to be used as an entity (see above)
+local x = protector.radius
+minetest.register_node("protector:display_node", {
+ tiles = {"protector_display.png"},
+ use_texture_alpha = true,
+ walkable = false,
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ -- sides
+ {-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)},
+ {-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)},
+ {(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)},
+ {-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)},
+ -- top
+ {-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)},
+ -- bottom
+ {-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)},
+ -- middle (surround protector)
+ {-.55,-.55,-.55, .55,.55,.55},
+ },
+ },
+ selection_box = {
+ type = "regular",
+ },
+ paramtype = "light",
+ groups = {dig_immediate=3,not_in_creative_inventory=1},
+ drop = "",
+})
+
+-- Register Protected Doors
+
+local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
+ pos.y = pos.y+dir
+ if not minetest.get_node(pos).name == check_name then
+ return
+ end
+ local p2 = minetest.get_node(pos).param2
+ p2 = params[p2+1]
+
+ minetest.swap_node(pos, {name=replace_dir, param2=p2})
+
+ pos.y = pos.y-dir
+ minetest.swap_node(pos, {name=replace, param2=p2})
+
+ local snd_1 = "door_close"
+ local snd_2 = "door_open"
+ if params[1] == 3 then
+ snd_1 = "door_open"
+ snd_2 = "door_close"
+ end
+
+ if minetest.get_meta(pos):get_int("right") ~= 0 then
+ minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
+ else
+ minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
+ end
+end
+
+-- Protected Wooden Door
+
+local name = "protector:door_wood"
+
+doors.register_door(name, {
+ description = "Protected Wooden Door",
+ inventory_image = "door_wood.png",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
+ tiles_bottom = {"door_wood_b.png^protector_logo.png", "door_brown.png"},
+ tiles_top = {"door_wood_a.png", "door_brown.png"},
+ sounds = default.node_sound_wood_defaults(),
+ sunlight = false,
+})
+
+minetest.override_item(name.."_b_1", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
+ end
+ end,
+})
+
+minetest.override_item(name.."_t_1", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
+ end
+ end,
+})
+
+minetest.override_item(name.."_b_2", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
+ end
+ end,
+})
+
+minetest.override_item(name.."_t_2", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
+ end
+ end,
+})
+
+minetest.register_craft({
+ output = name,
+ recipe = {
+ {"group:wood", "group:wood"},
+ {"group:wood", "default:copper_ingot"},
+ {"group:wood", "group:wood"}
+ }
+})
+
+minetest.register_craft({
+ output = name,
+ recipe = {
+ {"doors:door_wood", "default:copper_ingot"}
+ }
+})
+
+-- Protected Steel Door
+
+local name = "protector:door_steel"
+
+doors.register_door(name, {
+ description = "Protected Steel Door",
+ inventory_image = "door_steel.png",
+ groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
+ tiles_bottom = {"door_steel_b.png^protector_logo.png", "door_grey.png"},
+ tiles_top = {"door_steel_a.png", "door_grey.png"},
+ sounds = default.node_sound_wood_defaults(),
+ sunlight = false,
+})
+
+minetest.override_item(name.."_b_1", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
+ end
+ end,
+})
+
+minetest.override_item(name.."_t_1", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
+ end
+ end,
+})
+
+minetest.override_item(name.."_b_2", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
+ end
+ end,
+})
+
+minetest.override_item(name.."_t_2", {
+ on_rightclick = function(pos, node, clicker)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
+ end
+ end,
+})
+
+minetest.register_craft({
+ output = name,
+ recipe = {
+ {"default:steel_ingot", "default:steel_ingot"},
+ {"default:steel_ingot", "default:copper_ingot"},
+ {"default:steel_ingot", "default:steel_ingot"}
+ }
+})
+
+minetest.register_craft({
+ output = name,
+ recipe = {
+ {"doors:door_steel", "default:copper_ingot"}
+ }
+})
+
+-- Protected Chest
+minetest.register_node("protector:chest", {
+ description = "Protected Chest",
+ tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_front.png^protector_logo.png"},
+ paramtype2 = "facedir",
+ groups = {choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ is_ground_content = false,
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", "Protected Chest")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ if inv:is_empty("main") then
+ if not minetest.is_protected(pos, player:get_player_name()) then
+ return true
+ end
+ end
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ return stack:get_count()
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to protected chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from protected chest at "..minetest.pos_to_string(pos))
+ end,
+ on_rightclick = function(pos, node, clicker)
+ local meta = minetest.get_meta(pos)
+ if not minetest.is_protected(pos, clicker:get_player_name()) then
+ minetest.show_formspec(
+ clicker:get_player_name(),
+ "default:chest_locked",
+ default.get_locked_chest_formspec(pos)
+ )
+ end
+ end,
+})
+
+minetest.register_craft({
+ output = 'protector:chest',
+ recipe = {
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'group:wood', 'default:copper_ingot', 'group:wood'},
+ {'group:wood', 'group:wood', 'group:wood'},
+ }
+})