diff options
-rw-r--r-- | init.lua | 16 |
1 files changed, 9 insertions, 7 deletions
@@ -329,11 +329,12 @@ function protector.check_overlap(itemstack, placer, pointed_thing) end local pos = pointed_thing.above + local name = placer:get_player_name() -- make sure protector doesn't overlap onto protected spawn area if inside_spawn(pos, protector.spawn + protector.radius) then - minetest.chat_send_player(placer:get_player_name(), + minetest.chat_send_player(name, S("Spawn @1 has been protected up to a @2 block radius.", minetest.pos_to_string(statspawn), protector.spawn)) @@ -341,10 +342,9 @@ function protector.check_overlap(itemstack, placer, pointed_thing) end -- make sure protector doesn't overlap any other player's area - if not protector.can_dig(protector.radius * 2, pos, - placer:get_player_name(), true, 3) then + if not protector.can_dig(protector.radius * 2, pos, name, true, 3) then - minetest.chat_send_player(placer:get_player_name(), + minetest.chat_send_player(name, S("Overlaps into above players protected area")) return itemstack @@ -402,9 +402,11 @@ minetest.register_node("protector:protect", { local meta = minetest.get_meta(pos) if meta - and protector.can_dig(1, pos,clicker:get_player_name(), true, 1) then - minetest.show_formspec(clicker:get_player_name(), - "protector:node_" .. minetest.pos_to_string(pos), protector.generate_formspec(meta)) + and protector.can_dig(1, pos, clicker:get_player_name(), true, 1) then + + minetest.show_formspec(clicker:get_player_name(), + "protector:node_" .. minetest.pos_to_string(pos), + protector.generate_formspec(meta)) end end, |