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-- material properties table
-- h = probability of degradation (hardness) into lower quality material
-- r = probability of displacement (resistance) to a lower elevation
-- t = list of target materials, first one is default, others will be picked based on surroundings
return {
-- default game materials
["default:dirt"]
= { h = 1.0, r = 1.0, t = { "default:sand", "default:desert_sand" }},
["default:dirt_with_grass"]
= { h = 1.0, r = 1.0, t = { "default:dirt" }},
["default:dirt_with_grass_footsteps"]
= { h = 1.0, r = 1.0, t = { "default:dirt" }},
["default:dirt_with_snow"]
= { h = 1.0, r = 1.0, t = { "default:dirt" }},
["default:sand"]
= { h = 0.01, r = 1.0, t = { "default:clay" }},
["default:desert_sand"]
= { h = 0.01, r = 1.0, t = { "default:clay" }},
["default:gravel"]
= { h = 0.15, r = 0.7, t = { "default:dirt" }},
["default:clay"]
= { h = 0.0, r = 0.3, t = { "default:clay" }},
["default:sandstone"]
= { h = 0.05, r = 0.05, t = { "default:gravel" }},
["default:cobble"]
= { h = 0.05, r = 0.05, t = { "default:gravel" }},
["default:mossycobble"]
= { h = 0.05, r = 0.05, t = { "default:gravel" }},
["default:desert_cobble"]
= { h = 0.05, r = 0.05, t = { "default:gravel" }},
["default:desert_stone"]
= { h = 0.01, r = 0.01, t = { "default:desert_cobble" }},
["default:stone"]
= { h = 0.01, r = 0.01, t = { "default:cobblestone", "default:desert_cobble" }},
["default:stone_with_coal"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["default:stone_with_iron"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["default:stone_with_copper"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["default:stone_with_gold"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["default:stone_with_mese"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["default:stone_with_diamond"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
-- mg
["mg:dirt_with_dry_grass"]
= { h = 1.0, r = 1.0, t = { "default:dirt" }},
-- woodsoils
["woodsoils:dirt_with_leaves_1"]
= { h = 1.0, r = 1.0, t = { "default:dirt" }},
["woodsoils:dirt_with_leaves_2"]
= { h = 1.0, r = 1.0, t = { "woodsoils:dirt_with_leaves_1" }},
["woodsoils:grass_with_leaves_1"]
= { h = 1.0, r = 1.0, t = { "woodsoils:dirt_with_leaves_2" }},
["woodsoils:grass_with_leaves_2"]
= { h = 1.0, r = 1.0, t = { "woodsoils:grass_with_leaves_1" }},
-- dryplants
["dryplants:grass_short"]
= { h = 1.0, r = 1.0, t = { "default:dirt" }},
-- moreores
["moreores:mineral_mithril"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["moreores:mineral_silver"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["moreores:mineral_tin"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["moreores:mineral_tin"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
-- technic
["technic:mineral_chromium"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["technic:mineral_uranium"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
["technic:mineral_zinc"]
= { h = 0.0001, r = 0.01, t = { "default:stone", "default:desert_stone" }},
}
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