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local materials = {
["wood"] = "default",
["junglewood"] = "default",
["pine_wood"] = "default",
["acacia_wood"] = "default",
["aspen_wood"] = "default",
["maple_wood"] = "maple",
["banana_wood"] = "ethereal",
["birch_wood"] = "ethereal",
["frost_wood"] = "ethereal",
["palm_wood"] = "ethereal",
["willow_wood"] = "ethereal",
["yellow_wood"] = "ethereal",
["redwood_wood"] = "ethereal",
}
local frametypes = {
{
name = "Simple window frame",
node = "window_frame_simple",
model = "si_frame_simple.obj"
},
{
name = "Quartered window frame",
node = "window_frame_quartered",
model = "si_frame_quartered.obj"
},
{
name = "Quartered (diagonal) window frame",
node = "window_frame_quartered_diagonal",
model = "si_frame_quartered_diagonal.obj"
},
}
for material, modname in pairs(materials) do
if minetest.get_modpath(modname) then
local nodedef = minetest.registered_nodes[modname .. ":" .. material]
if nodedef then
local texture = nodedef.tiles[1]
if texture then
for _,f in ipairs(frametypes) do
minetest.register_node ("si_frames:" .. f.node .. "_" .. material, {
description = f.name,
drawtype = "mesh",
mesh = f.model,
tiles = {texture},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
sunlight_propagates = true,
groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 },
sounds = default.node_sound_stone_defaults(),
walkable = false,
selection_box = { type = "fixed",
fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}
},
collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}},
})
end
end
end
end
end
--[[
minetest.register_node ("si_frames:window_frame_simple", {
description = "Simple window frame",
drawtype = "mesh",
mesh = "si_frame_simple.obj",
tiles = {"maple_wood.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 },
sounds = default.node_sound_stone_defaults(),
walkable = false,
selection_box = { type = "fixed",
fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}
},
collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}},
})
minetest.register_node ("si_frames:window_frame_quartered", {
description = "Quartered window frame",
drawtype = "mesh",
mesh = "si_frame_quartered.obj",
tiles = {"maple_wood.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 },
sounds = default.node_sound_stone_defaults(),
walkable = false,
selection_box = { type = "fixed",
fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}
},
collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}},
})
minetest.register_node ("si_frames:window_frame_quartered_diagonal", {
description = "Quartered (diagonal) window frame",
drawtype = "mesh",
mesh = "si_frame_quartered_diagonal.obj",
tiles = {"maple_wood.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 },
sounds = default.node_sound_stone_defaults(),
walkable = false,
selection_box = { type = "fixed",
fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}
},
collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}},
})
]]--
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