summaryrefslogtreecommitdiff
path: root/init.lua
diff options
context:
space:
mode:
authorAlexander Weber <web.alexander@web.de>2016-09-05 21:02:53 +0200
committerAlexander Weber <web.alexander@web.de>2016-09-05 21:02:53 +0200
commit8aef2c19bab48d552c1701f22a273b6b521e51fa (patch)
tree2708416623a65fa2d28ba08380e4d8f3dfd091f7 /init.lua
parentbe8fa19b68f7362bce5bd0b519c61b0c743eb851 (diff)
The u_skins is a mod, not a modpack. Moved u_skins to the root and all updater stuff to the (new) updater directory
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua183
1 files changed, 183 insertions, 0 deletions
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..2d3246c
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,183 @@
+-- Unified Skins for Minetest - based modified Bags from unfied_inventory and skins from inventory_plus
+
+-- Copyright (c) 2012 cornernote, Dean Montgomery
+-- License: GPLv3
+-- Boilerplate to support localized strings if intllib mod is installed.
+local S
+if intllib then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
+
+u_skins = {}
+u_skins.modpath = minetest.get_modpath("u_skins")
+u_skins.file = minetest.get_worldpath().."/u_skins.mt"
+u_skins.default = "character_1"
+u_skins.pages = {}
+u_skins.u_skins = {}
+u_skins.file_save = false
+u_skins.simple_skins = false
+
+-- ( Deprecated
+u_skins.type = { SPRITE=0, MODEL=1, ERROR=99 }
+u_skins.get_type = function(texture)
+ if not u_skins.is_skin(texture) then
+ return u_skins.type.ERROR
+ end
+ return u_skins.type.MODEL
+end
+-- )
+
+u_skins.is_skin = function(texture)
+ if not texture then
+ return false
+ end
+ if not u_skins.meta[texture] then
+ return false
+ end
+ return true
+end
+
+dofile(u_skins.modpath.."/skinlist.lua")
+dofile(u_skins.modpath.."/players.lua")
+
+if rawget(_G, "skins") then
+ u_skins.simple_skins = true
+end
+
+u_skins.update_player_skin = function(player)
+ local name = player:get_player_name()
+ if u_skins.simple_skins and u_skins.u_skins[name] == u_skins.default then
+ return
+ end
+
+ if not u_skins.is_skin(u_skins.u_skins[name]) then
+ u_skins.u_skins[name] = u_skins.default
+ end
+ player:set_properties({
+ textures = {u_skins.u_skins[name]..".png"},
+ })
+end
+
+-- Display Current Skin
+unified_inventory.register_page("u_skins", {
+ get_formspec = function(player)
+ local name = player:get_player_name()
+ if not u_skins.is_skin(u_skins.u_skins[name]) then
+ u_skins.u_skins[name] = u_skins.default
+ end
+
+ local formspec = ("background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
+ .."image[0,.75;1,2;"..u_skins.u_skins[name].."_preview.png]"
+ .."label[6,.5;"..S("Raw texture")..":]"
+ .."image[6,1;2,1;"..u_skins.u_skins[name]..".png]")
+
+ local meta = u_skins.meta[u_skins.u_skins[name]]
+ if meta then
+ if meta.name ~= "" then
+ formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(meta.name).."]"
+ end
+ if meta.author ~= "" then
+ formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(meta.author).."]"
+ end
+ if meta.license ~= "" then
+ formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(meta.license).."]"
+ end
+ if meta.description ~= "" then --what's that??
+ formspec = formspec.."label[2,2;"..S("Description")..": "..minetest.formspec_escape(meta.description).."]"
+ end
+ end
+ local page = 0
+ if u_skins.pages[name] then
+ page = u_skins.pages[name]
+ end
+ formspec = formspec .. "button[.75,3;6.5,.5;u_skins_page$"..page..";"..S("Change").."]"
+ return {formspec=formspec}
+ end,
+})
+
+unified_inventory.register_button("u_skins", {
+ type = "image",
+ image = "u_skins_button.png",
+})
+
+-- Create all of the skin-picker pages.
+
+u_skins.generate_pages = function(texture)
+ local page = 0
+ local pages = {}
+ for i, skin in ipairs(u_skins.list) do
+ local p_index = (i - 1) % 16
+ if p_index == 0 then
+ page = page + 1
+ pages[page] = {}
+ end
+ pages[page][p_index + 1] = {i, skin}
+ end
+ local total_pages = page
+ page = 1
+ for page, arr in ipairs(pages) do
+ local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
+ local y = -0.1
+ for i, skin in ipairs(arr) do
+ local x = (i - 1) % 8
+ if i > 1 and x == 0 then
+ y = 1.8
+ end
+ formspec = (formspec.."image_button["..x..","..y..";1,2;"..
+ skin[2].."_preview.png;u_skins_set$"..skin[1]..";]"..
+ "tooltip[u_skins_set$"..skin[1]..";"..u_skins.meta[skin[2]].name.."]")
+ end
+ local page_prev = page - 2
+ local page_next = page
+ if page_prev < 0 then
+ page_prev = total_pages - 1
+ end
+ if page_next >= total_pages then
+ page_next = 0
+ end
+ formspec = (formspec
+ .."button[0,3.8;1,.5;u_skins_page$"..page_prev..";<<]"
+ .."button[.75,3.8;6.5,.5;u_skins_null;"..S("Page").." "..page.."/"..total_pages.."]"
+ .."button[7,3.8;1,.5;u_skins_page$"..page_next..";>>]")
+
+ unified_inventory.register_page("u_skins_page$"..(page - 1), {
+ get_formspec = function(player)
+ return {formspec=formspec}
+ end
+ })
+ end
+end
+
+-- click button handlers
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if fields.u_skins then
+ unified_inventory.set_inventory_formspec(player, "craft")
+ return
+ end
+ for field, _ in pairs(fields) do
+ local current = string.split(field, "$", 2)
+ if current[1] == "u_skins_set" then
+ u_skins.u_skins[player:get_player_name()] = u_skins.list[tonumber(current[2])]
+ u_skins.update_player_skin(player)
+ u_skins.file_save = true
+ unified_inventory.set_inventory_formspec(player, "u_skins")
+ elseif current[1] == "u_skins_page" then
+ u_skins.pages[player:get_player_name()] = current[2]
+ unified_inventory.set_inventory_formspec(player, "u_skins_page$"..current[2])
+ end
+ end
+end)
+
+-- Change skin on join - reset if invalid
+minetest.register_on_joinplayer(function(player)
+ local player_name = player:get_player_name()
+ if not u_skins.is_skin(u_skins.u_skins[player_name]) then
+ u_skins.u_skins[player_name] = u_skins.default
+ end
+ u_skins.update_player_skin(player)
+end)
+
+u_skins.generate_pages()
+u_skins.load_players()