diff options
author | Alexander Weber <web.alexander@web.de> | 2018-01-07 14:50:22 +0100 |
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committer | Alexander Weber <web.alexander@web.de> | 2018-01-07 14:50:22 +0100 |
commit | 7df6363aa0247068205a09815721164813849b19 (patch) | |
tree | 838b88f355c0c50aacea7fc7e00589a9eb9f9886 /skin_meta_api.lua | |
parent | 71e05bbd6863ca91db16c386c671da77e8f9e9eb (diff) |
Rework private skins handling
-add skin:is_applicable_for_player(playername) method
- hide private skins in unified_inventory since not supported
- check player assignment in skins.assign_player_skin() + inherited to skins.set_player_skin()
Diffstat (limited to 'skin_meta_api.lua')
-rw-r--r-- | skin_meta_api.lua | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/skin_meta_api.lua b/skin_meta_api.lua index 5219e1d..1e3bd99 100644 --- a/skin_meta_api.lua +++ b/skin_meta_api.lua @@ -69,3 +69,8 @@ function skin_class:set_skin(player) textures = {self:get_texture()}, }) end + +function skin_class:is_applicable_for_player(playername) + local assigned_player = self:get_meta("playername") + return not assigned_player or assigned_player == playername +end |