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authorAlexander Weber <web.alexander@web.de>2018-02-14 00:28:09 +0100
committersofar <sofar+github@foo-projects.org>2018-02-19 11:18:18 -0800
commitebdcede90e57c68aafbed747f6c7b94186e1c616 (patch)
tree60aadf057ceec7f5bb985631c16320ad161835e7 /unified_inventory_page.lua
parent751f0f953880f258f3c255b00797843b5c83514d (diff)
unify the both inventories implementation unified_inventory supports now private skins too
Diffstat (limited to 'unified_inventory_page.lua')
-rw-r--r--unified_inventory_page.lua100
1 files changed, 29 insertions, 71 deletions
diff --git a/unified_inventory_page.lua b/unified_inventory_page.lua
index 5a581d5..332e3cb 100644
--- a/unified_inventory_page.lua
+++ b/unified_inventory_page.lua
@@ -1,14 +1,10 @@
local S = skins.S
-local dropdown_values = {}
-local skins_reftab = {}
-local skins_list = skins.get_skinlist_for_player() --public only
unified_inventory.register_page("skins", {
get_formspec = function(player)
local skin = skins.get_player_skin(player)
- local page = skin:get_meta("inv_page") or 1
local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"..skins.get_skin_info_formspec(skin)..
- "button[.75,3;6.5,.5;skins_page$"..page..";"..S("Change").."]"
+ "button[.75,3;6.5,.5;skins_page;"..S("Change").."]"
return {formspec=formspec}
end,
})
@@ -18,85 +14,47 @@ unified_inventory.register_button("skins", {
image = "skins_button.png",
})
--- Create all of the skin-picker pages.
-local total_pages = 1
-for i, skin in ipairs(skins_list) do
- local page = math.floor((i-1) / 16)+1
- skin:set_meta("inv_page", page)
- skin:set_meta("inv_page_index", (i-1)%16+1)
- total_pages = page
+local function get_formspec(player)
+ -- unified inventory is stateless, but skins pager needs some context usage to be more flexible
+ local context = minetest.deserialize(player:get_attribute('skinsdb_unified_inventory_context')) or {}
+ context = skins.rebuild_formspec_context(player, context)
+ local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"..
+ skins.get_skin_selection_formspec(context, -0.2)
+ player:set_attribute('skinsdb_unified_inventory_context', minetest.serialize(context))
+ return formspec
end
-for page=1, total_pages do
- local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
- for i = (page-1)*16+1, page*16 do
- local skin = skins_list[i]
- if not skin then
- break
- end
-
- local index_p = skin:get_meta("inv_page_index")
- local x = (index_p-1) % 8
- local y
- if index_p > 8 then
- y = 1.8
- else
- y = -0.1
- end
- formspec = (formspec.."image_button["..x..","..y..";1,2;"..
- skin:get_preview()..";skins_set$"..i..";]"..
- "tooltip[skins_set$"..i..";"..minetest.formspec_escape(skin:get_meta_string("name")).."]")
- end
- if total_pages > 1 then
- local page_prev = page - 1
- local page_next = page + 1
- if page_prev < 1 then
- page_prev = total_pages
- end
- if page_next > total_pages then
- page_next = 1
- end
- local page_list = ""
- dropdown_values = {}
- for pg=1, total_pages do
- local pagename = S("Page").." "..pg.."/"..total_pages
- dropdown_values[pagename] = pg
- if pg > 1 then page_list = page_list.."," end
- page_list = page_list..pagename
- end
- formspec = (formspec
- .."button[0,3.8;1,.5;skins_page$"..page_prev..";<<]"
- .."dropdown[1,3.68;6.5,.5;skins_selpg;"..page_list..";"..page.."]"
- .."button[7,3.8;1,.5;skins_page$"..page_next..";>>]")
+unified_inventory.register_page("skins_page", {
+ get_formspec = function(player)
+ return {formspec=get_formspec(player)}
end
- unified_inventory.register_page("skins_page$"..(page), {
- get_formspec = function(player)
- return {formspec=formspec}
- end
- })
-end
-
+})
-- click button handlers
minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.skins then
+ player:set_attribute('skinsdb_unified_inventory_context',"") --reset context
unified_inventory.set_inventory_formspec(player, "craft")
return
end
+
+ local context -- read context only if skins related action
for field, _ in pairs(fields) do
- local current = string.split(field, "$", 2)
- if current[1] == "skins_set" then
- skins.set_player_skin(player, skins_list[tonumber(current[2])])
- unified_inventory.set_inventory_formspec(player, "skins")
- return
- elseif current[1] == "skins_page" then
- unified_inventory.set_inventory_formspec(player, "skins_page$"..current[2])
- return
+ if field:sub(1,5) == "skins" then
+ context = minetest.deserialize(player:get_attribute('skinsdb_unified_inventory_context')) or {}
+ break
end
end
- if fields.skins_selpg then
- local page = dropdown_values[fields.skins_selpg]
- unified_inventory.set_inventory_formspec(player, "skins_page$"..(page))
+ if not context then
return
end
+
+ local action = skins.on_skin_selection_receive_fields(player, context, fields)
+ if action == 'set' then
+ player:set_attribute('skinsdb_unified_inventory_context',"") --reset context
+ unified_inventory.set_inventory_formspec(player, "skins")
+ elseif action == 'page' then
+ player:set_attribute('skinsdb_unified_inventory_context', minetest.serialize(context))
+ unified_inventory.set_inventory_formspec(player, "skins_page")
+ end
end)