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-rw-r--r--unified_inventory_page.lua137
1 files changed, 137 insertions, 0 deletions
diff --git a/unified_inventory_page.lua b/unified_inventory_page.lua
new file mode 100644
index 0000000..823c548
--- /dev/null
+++ b/unified_inventory_page.lua
@@ -0,0 +1,137 @@
+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
+
+unified_inventory.register_page("skins", {
+ get_formspec = function(player)
+ local name = player:get_player_name()
+ if not skins.is_skin(skins.skins[name]) then
+ skins.skins[name] = skins.default
+ end
+
+ local formspec = ("background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
+ .."image[0,.75;1,2;"..skins.skins[name].."_preview.png]"
+ .."label[6,.5;"..S("Raw texture")..":]"
+ .."image[6,1;2,1;"..skins.skins[name]..".png]")
+
+ local meta = skins.meta[skins.skins[name]]
+ if meta then
+ if meta.name ~= "" then
+ formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(meta.name).."]"
+ end
+ if meta.author ~= "" then
+ formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(meta.author).."]"
+ end
+ if meta.license ~= "" then
+ formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(meta.license).."]"
+ end
+ if meta.description ~= "" then --what's that??
+ formspec = formspec.."label[2,2;"..S("Description")..": "..minetest.formspec_escape(meta.description).."]"
+ end
+ end
+ local page = 0
+ if skins.pages[name] then
+ page = skins.pages[name]
+ end
+ formspec = formspec .. "button[.75,3;6.5,.5;skins_page$"..page..";"..S("Change").."]"
+ return {formspec=formspec}
+ end,
+})
+
+unified_inventory.register_button("skins", {
+ type = "image",
+ image = "skins_button.png",
+})
+
+-- Create all of the skin-picker pages.
+
+
+local dropdown_values = {}
+
+skins.generate_pages = function(texture)
+ local page = 0
+ local pages = {}
+ for i, skin in ipairs(skins.list) do
+ local p_index = (i - 1) % 16
+ if p_index == 0 then
+ page = page + 1
+ pages[page] = {}
+ end
+ pages[page][p_index + 1] = {i, skin}
+ end
+ local total_pages = page
+ page = 1
+ for page, arr in ipairs(pages) do
+ local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
+ local y = -0.1
+ for i, skin in ipairs(arr) do
+ local x = (i - 1) % 8
+ if i > 1 and x == 0 then
+ y = 1.8
+ end
+ formspec = (formspec.."image_button["..x..","..y..";1,2;"..
+ skin[2].."_preview.png;skins_set$"..skin[1]..";]"..
+ "tooltip[skins_set$"..skin[1]..";"..skins.meta[skin[2]].name.."]")
+ end
+ local page_prev = page - 2
+ local page_next = page
+ if page_prev < 0 then
+ page_prev = total_pages - 1
+ end
+ if page_next >= total_pages then
+ page_next = 0
+ end
+ local page_list = ""
+ dropdown_values = {}
+ for pg=1, total_pages do
+ local pagename = S("Page").." "..pg.."/"..total_pages
+ dropdown_values[pagename] = pg
+ if pg > 1 then page_list = page_list.."," end
+ page_list = page_list..pagename
+ end
+ formspec = (formspec
+ .."button[0,3.8;1,.5;skins_page$"..page_prev..";<<]"
+ .."dropdown[1,3.65;6.5,.5;skins_selpg;"..page_list..";"..page.."]"
+ .."button[7,3.8;1,.5;skins_page$"..page_next..";>>]")
+
+ unified_inventory.register_page("skins_page$"..(page - 1), {
+ get_formspec = function(player)
+ return {formspec=formspec}
+ end
+ })
+ end
+end
+
+-- click button handlers
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if fields.skins then
+ unified_inventory.set_inventory_formspec(player, "craft")
+ return
+ end
+ for field, _ in pairs(fields) do
+ local current = string.split(field, "$", 2)
+ if current[1] == "skins_set" then
+ skins.skins[player:get_player_name()] = skins.list[tonumber(current[2])]
+ skins.update_player_skin(player)
+ skins.file_save = true
+ unified_inventory.set_inventory_formspec(player, "skins")
+ return
+ elseif current[1] == "skins_page" then
+ skins.pages[player:get_player_name()] = current[2]
+ unified_inventory.set_inventory_formspec(player, "skins_page$"..current[2])
+ return
+ end
+ end
+ if fields.skins_selpg then
+ page = dropdown_values[fields.skins_selpg]
+ skins.pages[player:get_player_name()] = page
+ unified_inventory.set_inventory_formspec(player, "skins_page$"..(page-1))
+ return
+ end
+end)
+
+skins.generate_pages()
+skins.load_players()