diff options
author | RealBadAngel <mk@realbadangel.pl> | 2012-12-13 01:49:02 +0100 |
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committer | RealBadAngel <mk@realbadangel.pl> | 2012-12-13 01:49:02 +0100 |
commit | b8d77627a4d28c624e63423eef317dd09c68e533 (patch) | |
tree | a2fe8c05ce8e431f1194879c33fca760fa86abf0 /constructor.lua | |
parent | 306b407a38b087b59c92d23c0c1f7c3e8fb7ce4e (diff) |
update the mod
Diffstat (limited to 'constructor.lua')
-rw-r--r-- | constructor.lua | 297 |
1 files changed, 0 insertions, 297 deletions
diff --git a/constructor.lua b/constructor.lua deleted file mode 100644 index 1e58408..0000000 --- a/constructor.lua +++ /dev/null @@ -1,297 +0,0 @@ - -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk1_off 1', - recipe = {'technic:nodebreaker_off', 'technic:deployer_off'}, - -}) -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk2_off 1', - recipe = {'technic:constructor_mk1_off', 'technic:constructor_mk1_off'}, - -}) - -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk3_off 1', - recipe = {'technic:constructor_mk2_off', 'technic:constructor_mk2_off'}, - -}) - -minetest.register_node("technic:constructor_mk1_off", { - description = "Constructor MK1", - tile_images = {"technic_constructor_mk1_top_off.png","technic_constructor_mk1_bottom_off.png","technic_constructor_mk1_side2_off.png","technic_constructor_mk1_side1_off.png", - "technic_constructor_back.png","technic_constructor_front_off.png"}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2}, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec", - "invsize[8,9;]".. - "label[0,0;Constructor MK1]".. - "label[5,0;Slot 1]".. - "list[current_name;slot1;6,0;1,1;]".. - "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Constructor MK1") - local inv = meta:get_inventory() - inv:set_size("slot1", 1) - end, - - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - return inv:is_empty("slot1") - end, -}) - -minetest.register_node("technic:constructor_mk1_on", { - description = "Constructor MK1", - tile_images = {"technic_constructor_mk1_top_on.png","technic_constructor_mk1_bottom_on.png","technic_constructor_mk1_side2_on.png","technic_constructor_mk1_side1_on.png", - "technic_constructor_back.png","technic_constructor_front_on.png"}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1}, - sounds = default.node_sound_stone_defaults(), -}) - -mesecon:register_on_signal_on(function(pos, node) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - local pos1={} - pos1.x=pos.x - pos1.y=pos.y - pos1.z=pos.z - if node.param2==3 then pos1.x=pos1.x+1 end - if node.param2==2 then pos1.z=pos1.z+1 end - if node.param2==1 then pos1.x=pos1.x-1 end - if node.param2==0 then pos1.z=pos1.z-1 end - - if node.name == "technic:constructor_mk1_off" then - hacky_swap_node(pos,"technic:constructor_mk1_on") - nodeupdate(pos) - local node1=minetest.env:get_node(pos1) - deploy_node (inv,"slot1",pos1,node1,node) - end - -end) - -mesecon:register_on_signal_off(function(pos, node) - if node.name == "technic:constructor_mk1_on" then - hacky_swap_node(pos,"technic:constructor_mk1_off") - nodeupdate(pos) - end -end) - -mesecon:register_effector("technic:constructor_mk1_on", "technic:constructor_mk1_off") - -minetest.register_node("technic:constructor_mk2_off", { - description = "Constructor MK2", - tile_images = {"technic_constructor_mk2_top_off.png","technic_constructor_mk2_bottom_off.png","technic_constructor_mk2_side2_off.png","technic_constructor_mk2_side1_off.png", - "technic_constructor_back.png","technic_constructor_front_off.png"}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2}, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec", - "invsize[8,9;]".. - "label[0,0;Constructor MK2]".. - "label[5,0;Slot 1]".. - "list[current_name;slot1;6,0;1,1;]".. - "label[5,1;Slot 2]".. - "list[current_name;slot2;6,1;1,1;]".. - "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Constructor MK2") - local inv = meta:get_inventory() - inv:set_size("slot1", 1) - inv:set_size("slot2", 1) - end, - - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false then return false end - return true - end, -}) - -minetest.register_node("technic:constructor_mk2_on", { - description = "Constructor MK2", - tile_images = {"technic_constructor_mk2_top_on.png","technic_constructor_mk2_bottom_on.png","technic_constructor_mk2_side2_on.png","technic_constructor_mk2_side1_on.png", - "technic_constructor_back.png","technic_constructor_front_on.png"}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1}, - sounds = default.node_sound_stone_defaults(), -}) - -mesecon:register_on_signal_on(function(pos, node) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - local pos1={} - local pos2={} - pos1.x=pos.x - pos1.y=pos.y - pos1.z=pos.z - pos2.x=pos.x - pos2.y=pos.y - pos2.z=pos.z - if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 end - if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 end - if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 end - if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 end - - if node.name == "technic:constructor_mk2_off" then - hacky_swap_node(pos,"technic:constructor_mk2_on") - nodeupdate(pos) - local node1=minetest.env:get_node(pos1) - deploy_node (inv,"slot1",pos1,node1,node) - local node1=minetest.env:get_node(pos2) - deploy_node (inv,"slot2",pos2,node1,node) - end - -end) - - -mesecon:register_on_signal_off(function(pos, node) - if node.name == "technic:constructor_mk2_on" then - hacky_swap_node(pos,"technic:constructor_mk2_off") - nodeupdate(pos) - end -end) - -mesecon:register_effector("technic:constructor_mk2_on", "technic:constructor_mk2_off") - -minetest.register_node("technic:constructor_mk3_off", { - description = "Constructor MK3", - tile_images = {"technic_constructor_mk3_top_off.png","technic_constructor_mk3_bottom_off.png","technic_constructor_mk3_side2_off.png","technic_constructor_mk3_side1_off.png", - "technic_constructor_back.png","technic_constructor_front_off.png"}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2}, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec", - "invsize[8,9;]".. - "label[0,0;Constructor MK2]".. - "label[5,0;Slot 1]".. - "list[current_name;slot1;6,0;1,1;]".. - "label[5,1;Slot 2]".. - "list[current_name;slot2;6,1;1,1;]".. - "label[5,2;Slot 3]".. - "list[current_name;slot3;6,2;1,1;]".. - "label[5,3;Slot 4]".. - "list[current_name;slot4;6,3;1,1;]".. - "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Constructor MK3") - local inv = meta:get_inventory() - inv:set_size("slot1", 1) - inv:set_size("slot2", 1) - inv:set_size("slot3", 1) - inv:set_size("slot4", 1) - - end, - - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false or inv:is_empty("slot3")==false or inv:is_empty("slot4")==false then return false end - return true - end, -}) - -minetest.register_node("technic:constructor_mk3_on", { - description = "Constructor MK3", - tile_images = {"technic_constructor_mk3_top_on.png","technic_constructor_mk3_bottom_on.png","technic_constructor_mk3_side2_on.png","technic_constructor_mk3_side1_on.png", - "technic_constructor_back.png","technic_constructor_front_on.png"}, - is_ground_content = true, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1}, - sounds = default.node_sound_stone_defaults(), -}) - -mesecon:register_on_signal_on(function(pos, node) - local meta = minetest.env:get_meta(pos) - local inv = meta:get_inventory() - - local pos1={} - local pos2={} - local pos3={} - local pos4={} - - pos1.x=pos.x - pos1.y=pos.y - pos1.z=pos.z - - pos2.x=pos.x - pos2.y=pos.y - pos2.z=pos.z - - pos3.x=pos.x - pos3.y=pos.y - pos3.z=pos.z - - pos4.x=pos.x - pos4.y=pos.y - pos4.z=pos.z - - if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 pos3.x=pos3.x+3 pos4.x=pos4.x+4 end - if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 pos3.z=pos3.z+3 pos4.z=pos4.z+4 end - if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 pos3.x=pos3.x-3 pos4.x=pos4.x-4 end - if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 pos3.z=pos3.z-3 pos4.z=pos4.z-4 end - - if node.name == "technic:constructor_mk3_off" then - hacky_swap_node(pos,"technic:constructor_mk3_on") - nodeupdate(pos) - local node1=minetest.env:get_node(pos1) - deploy_node (inv,"slot1",pos1,node1,node) - local node1=minetest.env:get_node(pos2) - deploy_node (inv,"slot2",pos2,node1,node) - local node1=minetest.env:get_node(pos3) - deploy_node (inv,"slot3",pos3,node1,node) - local node1=minetest.env:get_node(pos4) - deploy_node (inv,"slot4",pos4,node1,node) - end - -end) - - -mesecon:register_on_signal_off(function(pos, node) - if node.name == "technic:constructor_mk3_on" then - hacky_swap_node(pos,"technic:constructor_mk3_off") - nodeupdate(pos) - end -end) - -mesecon:register_effector("technic:constructor_mk3_on", "technic:constructor_mk3_off") - - -deploy_node =function (inv, slot_name, pos1, node1, node) -if node1.name == "air" then - if not inv:is_empty(slot_name) then - stack1=inv:get_list(slot_name) - node_to_be_placed={name=stack1[1]:get_name(), param1=0, param2=node.param2} - minetest.env:set_node(pos1,node_to_be_placed) - stack1[1]:take_item() - inv:set_stack(slot_name, 1, stack1[1]) - return - end - return - end - if node1.name == "ignore" or - node1.name == "default:lava_source" or - node1.name == "default:lava_flowing" or - node1.name == "default:water_source" or - node1.name == "default:water_flowing" - then return end - if inv:room_for_item(slot_name,node1) then - inv:add_item(slot_name,node1) - minetest.env:remove_node(pos1) - end - -end
\ No newline at end of file |