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minetest.register_node( "technic:marble", {
description = "Marble",
tiles = { "technic_marble.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( "technic:marble_bricks", {
description = "Marble Bricks",
tiles = { "technic_marble_bricks.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = 'technic:marble_bricks 4',
recipe = {
{'technic:marble','technic:marble'},
{'technic:marble','technic:marble'}
}
})
minetest.register_node( "technic:granite", {
description = "Marble",
tiles = { "technic_granite.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( "technic:mineral_diamond", {
description = "Diamond Ore",
tiles = { "default_stone.png^technic_mineral_diamond.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:diamond" 1',
})
minetest.register_craftitem( "technic:diamond", {
description = "Diamond",
inventory_image = "technic_diamond.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_node( "technic:mineral_uranium", {
description = "Uranium Ore",
tiles = { "default_stone.png^technic_mineral_uranium.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:uranium" 1',
})
minetest.register_craftitem( "technic:uranium", {
description = "Uranium",
inventory_image = "technic_uranium.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_node( "technic:mineral_chromium", {
description = "Chromium Ore",
tiles = { "default_stone.png^technic_mineral_chromium.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:chromium_lump" 1',
})
minetest.register_craftitem( "technic:chromium_lump", {
description = "Chromium Lump",
inventory_image = "technic_chromium_lump.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:chromium_ingot", {
description = "Chromium Ingot",
inventory_image = "technic_chromium_ingot.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = 'cooking',
output = "technic:chromium_ingot",
recipe = "technic:chromium_lump"
})
minetest.register_node( "technic:mineral_zinc", {
description = "Zinc Ore",
tile_images = { "default_stone.png^technic_mineral_zinc.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:zinc_lump" 1',
})
minetest.register_craftitem( "technic:zinc_lump", {
description = "Zinc Lump",
inventory_image = "technic_zinc_lump.png",
})
minetest.register_craftitem( "technic:zinc_ingot", {
description = "Zinc Ingot",
inventory_image = "technic_zinc_ingot.png",
})
minetest.register_craftitem( "technic:stainless_steel_ingot", {
description = "Stainless Steel Ingot",
inventory_image = "technic_stainless_steel_ingot.png",
})
minetest.register_craftitem( "technic:brass_ingot", {
description = "Brass Ingot",
inventory_image = "technic_brass_ingot.png",
})
minetest.register_craft({
type = 'cooking',
output = "technic:zinc_ingot",
recipe = "technic:zinc_lump"
})
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
if maxp.y < height_min or minp.y > height_max then
return
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local pr = PseudoRandom(seed)
local num_chunks = math.floor(chunks_per_volume * volume)
local chunk_size = 3
if ore_per_chunk <= 4 then
chunk_size = 2
end
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
--print("generate_ore num_chunks: "..dump(num_chunks))
for i=1,num_chunks do
if (y_max-chunk_size+1 <= y_min) then return end
local y0 = pr:next(y_min, y_max-chunk_size+1)
if y0 >= height_min and y0 <= height_max then
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
local p0 = {x=x0, y=y0, z=z0}
for x1=0,chunk_size-1 do
for y1=0,chunk_size-1 do
for z1=0,chunk_size-1 do
if pr:next(1,inverse_chance) == 1 then
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
if minetest.env:get_node(p2).name == wherein then
minetest.env:set_node(p2, {name=name})
end
end
end
end
end
end
end
--print("generate_ore done")
end
minetest.register_on_generated(function(minp, maxp, seed)
generate_ore("technic:mineral_diamond", "default:stone", minp, maxp, seed+21, 1/11/11/11, 2, -31000, -450)
generate_ore("technic:mineral_uranium", "default:stone", minp, maxp, seed+22, 1/11/11/11, 1, -300, -100)
generate_ore("technic:mineral_chromium", "default:stone", minp, maxp, seed+23, 1/10/10/10, 2, -31000, -100)
generate_ore("technic:mineral_zinc", "default:stone", minp, maxp, seed+24, 1/9/9/9, 5, -31000, 2)
generate_ore("technic:marble", "default:stone", minp, maxp, seed+25, 1/128, 20, -100, -32)
generate_ore("technic:granite", "default:stone", minp, maxp, seed+25, 1/128, 15, -190, -90)
end)
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