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--
-- Functions
--
local fdir_to_front = {
{x=0, z=1},
{x=1, z=0},
{x=0, z=-1},
{x=-1, z=0}
}
local function checkwall(pos)
local fdir = minetest.get_node(pos).param2
local second_node_x = pos.x + fdir_to_front[fdir + 1].x
local second_node_z = pos.z + fdir_to_front[fdir + 1].z
local second_node_pos = {x=second_node_x, y=pos.y, z=second_node_z}
local second_node = minetest.get_node(second_node_pos)
if not second_node or not minetest.registered_nodes[second_node.name]
or not minetest.registered_nodes[second_node.name].buildable_to then
return true
end
return false
end
--
-- Custom Sounds
--
function default.node_sound_metal_defaults(table)
table = table or {}
table.footstep = table.footstep or {name="default_hard_footstep", gain=0.4}
table.dig = table.dig or {name="metal_bang", gain=0.6}
table.dug = table.dug or {name="default_dug_node", gain=1.0}
default.node_sound_defaults(table)
return table
end
--
-- Nodeboxes
--
local trash_can_nodebox = {
{-0.375, -0.5, 0.3125, 0.375, 0.5, 0.375},
{0.3125, -0.5, -0.375, 0.375, 0.5, 0.375},
{-0.375, -0.5, -0.375, 0.375, 0.5, -0.3125},
{-0.375, -0.5, -0.375, -0.3125, 0.5, 0.375},
{-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125},
}
local dumpster_selectbox = {-0.5, -0.5625, -0.5, 0.5, 0.5, 1.5}
local dumpster_nodebox = {
-- Main Body
{-0.4375, -0.375, -0.4375, 0.4375, 0.5, 1.4375},
-- Feet
{-0.4375, -0.5, -0.4375, -0.25, -0.375, -0.25},
{0.25, -0.5, -0.4375, 0.4375, -0.375, -0.25},
{0.25, -0.5, 1.25, 0.4375, -0.375, 1.4375},
{-0.4375, -0.5, 1.25, -0.25, -0.375, 1.4375},
-- Border
{-0.5, 0.25, -0.5, 0.5, 0.375, 1.5},
}
--
-- Node Registration
--
-- Normal Trash Can
minetest.register_node("trash_can:trash_can_wooden",{
description = "Wooden Trash Can",
drawtype="nodebox",
paramtype = "light",
tiles = {
"trash_can_wooden_top.png",
"trash_can_wooden_top.png",
"trash_can_wooden.png"
},
node_box = {
type = "fixed",
fixed = trash_can_nodebox
},
groups = {
snappy=1,
choppy=2,
oddly_breakable_by_hand=2,
flammable=3
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]" ..
"button[0,0;2,1;empty;Empty Trash]" ..
"list[context;trashlist;3,1;2,3;]" ..
"list[current_player;main;0,5;8,4;]"
)
meta:set_string("infotext", "Trash Can")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
inv:set_size("trashlist", 2*3)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in trash can at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to trash can at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from trash can at " .. minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formname, fields, sender)
if fields.empty then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_list("trashlist", {})
minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 1.0})
minetest.log("action", sender:get_player_name() ..
" empties trash can at " .. minetest.pos_to_string(pos))
end
end,
})
-- Dumpster
minetest.register_node("trash_can:dumpster", {
description = "Dumpster",
paramtype = "light",
paramtype2 = "facedir",
inventory_image = "dumpster_wield.png",
tiles = {
"dumpster_top.png",
"dumpster_bottom.png",
"dumpster_side.png",
"dumpster_side.png",
"dumpster_side.png",
"dumpster_side.png"
},
drawtype = "nodebox",
selection_box = {
type = "fixed",
fixed = dumpster_selectbox,
},
node_box = {
type = "fixed",
fixed = dumpster_nodebox,
},
groups = {
cracky = 3,
oddly_breakable_by_hand = 1,
},
sounds = default.node_sound_metal_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]" ..
"button[0,0;2,1;empty;Empty Trash]" ..
"list[context;main;1,1;6,3;]" ..
"list[current_player;main;0,5;8,4;]"
)
meta:set_string("infotext", "Dumpster")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
after_place_node = function(pos, placer, itemstack)
if checkwall(pos) then
minetest.set_node(pos, {name = "air"})
return true
end
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in dumpster at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to dumpster at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from dumpster at " .. minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formname, fields, sender)
if fields.empty then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_list("main", {})
minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 2.0})
end
end
})
--
-- Crafting
--
-- Normal Trash Can
minetest.register_craft({
output = 'trash_can:trash_can_wooden',
recipe = {
{'group:wood', '', 'group:wood'},
{'group:wood', '', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
}
})
-- Dumpster
minetest.register_craft({
output = 'trash_can:dumpster',
recipe = {
{'default:coalblock', 'default:coalblock', 'default:coalblock'},
{'default:steel_ingot', 'dye:dark_green', 'default:steel_ingot'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
--
-- Misc
--
-- Remove any items thrown in trash can.
local old_on_step = minetest.registered_entities["__builtin:item"].on_step
minetest.registered_entities["__builtin:item"].on_step = function(self, dtime)
local item_pos = self.object:getpos()
-- Round the values. Not essential, but makes logging look nicer.
for key, value in pairs(item_pos) do item_pos[key] = math.floor(value + 0.5) end
if minetest.get_node(item_pos).name == "trash_can:trash_can_wooden" then
local item_stack = ItemStack(self.itemstring)
local inv = minetest.get_inventory({type="node", pos=item_pos})
local leftover = inv:add_item("trashlist", item_stack)
if leftover:get_count() == 0 then
self.object:remove()
minetest.log("action", item_stack:to_string() ..
" added to trash can at " .. minetest.pos_to_string(item_pos))
elseif item_stack:get_count() - leftover:get_count() ~= 0 then
self.set_item(self, leftover:to_string())
minetest.log("action", item_stack:to_string() ..
" added to trash can at " .. minetest.pos_to_string(item_pos) ..
" with " .. leftover:to_string() .. " left over"
)
end
return
end
old_on_step(self, dtime)
end
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