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authorRealBadAngel <mk@realbadangel.pl>2013-09-21 21:40:20 +0200
committerRealBadAngel <mk@realbadangel.pl>2013-09-21 21:40:20 +0200
commite3d391d63f8d6409bdded5c80fe1f5f2de442595 (patch)
tree0d659acaa2ba698225629b52bb08a4ba60894be3 /api.lua
parent0ba8e7eeaeff712ec7b12da9fda55b9f3672e018 (diff)
Update mod
Diffstat (limited to 'api.lua')
-rw-r--r--api.lua656
1 files changed, 656 insertions, 0 deletions
diff --git a/api.lua b/api.lua
new file mode 100644
index 0000000..5d04d62
--- /dev/null
+++ b/api.lua
@@ -0,0 +1,656 @@
+--data tables definitions
+unified_inventory = {}
+unified_inventory.players = {}
+unified_inventory.current_page = {}
+unified_inventory.current_index = {}
+unified_inventory.items_list_size = 0
+unified_inventory.items_list = {}
+unified_inventory.filtered_items_list_size = {}
+unified_inventory.filtered_items_list = {}
+unified_inventory.activefilter = {}
+unified_inventory.alternate = {}
+unified_inventory.current_item = {}
+unified_inventory.crafts_table ={}
+unified_inventory.crafts_table_count=0
+
+-- default inventory page
+unified_inventory.default = "craft"
+
+-- homepos stuff
+local home_gui = {}
+local homepos = {}
+unified_inventory.home_filename = minetest.get_worldpath()..'/unified_inventory_home'
+
+-- Create detached creative inventory after loading all mods
+minetest.after(0.01, function()
+ unified_inventory.items_list = {}
+ for name,def in pairs(minetest.registered_items) do
+ if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
+ and def.description and def.description ~= "" then
+ table.insert(unified_inventory.items_list, name)
+ local recipes=minetest.get_all_craft_recipes(name)
+ if unified_inventory.crafts_table[name]==nil then
+ unified_inventory.crafts_table[name] = {}
+ end
+ if recipes then
+ for i=1,#recipes,1 do
+ table.insert(unified_inventory.crafts_table[name],recipes[i])
+ end
+ end
+ end
+ end
+ --print(dump(unified_inventory.crafts_table))
+ table.sort(unified_inventory.items_list)
+ unified_inventory.items_list_size = #unified_inventory.items_list
+ print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
+end)
+
+-- register_on_joinplayer
+minetest.register_on_joinplayer(function(player)
+ local player_name = player:get_player_name()
+ unified_inventory.players[player_name]={}
+ unified_inventory.current_index[player_name] = 1
+ unified_inventory.filtered_items_list[player_name] = {}
+ unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
+ unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size
+ unified_inventory.activefilter[player_name]=""
+ unified_inventory.apply_filter(player, "")
+ unified_inventory.alternate[player_name] = 1
+ unified_inventory.current_item[player_name] =nil
+ unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
+
+--crafting guide inventories
+local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
+ allow_put = function(inv, listname, index, stack, player)
+ return 0
+ end,
+ allow_take = function(inv, listname, index, stack, player)
+ if minetest.setting_getbool("creative_mode") then
+ return stack:get_count()
+ else
+ return 0
+ end
+ end,
+ allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
+ return 0
+ end,
+ })
+inv:set_size("output", 1)
+inv:set_size("build", 3*3)
+
+-- refill slot
+unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
+ allow_put = function(inv, listname, index, stack, player)
+ if minetest.setting_getbool("creative_mode") then
+ return stack:get_count()
+ else
+ return 0
+ end
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
+ minetest.sound_play("electricity", {to_player=player_name, gain = 1.0})
+ end,
+})
+unified_inventory.refill:set_size("main", 1)
+
+-- trash slot
+unified_inventory.trash = minetest.create_detached_inventory("trash", {
+ allow_put = function(inv, listname, index, stack, player)
+ if minetest.setting_getbool("creative_mode") then
+ return stack:get_count()
+ else
+ return 0
+ end
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ inv:set_stack(listname, index, nil)
+ local player_name=player:get_player_name()
+ minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
+ end,
+})
+unified_inventory.trash:set_size("main", 1)
+end)
+
+-- set_inventory_formspec
+unified_inventory.set_inventory_formspec = function(player,formspec)
+ if player then
+ player:set_inventory_formspec(formspec)
+ end
+end
+
+-- get_formspec
+unified_inventory.get_formspec = function(player,page)
+ if player==nil then return "" end
+ local player_name = player:get_player_name()
+ unified_inventory.current_page[player_name]=page
+
+ local formspec = "size[14,10]"
+
+ -- player inventory
+ formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
+
+ -- backgrounds
+ formspec = formspec .. "background[-0.19,-0.2;14.38,10.55;ui_form_bg.png]"
+ if page=="craft" then
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_crafting_form.png]"
+ end
+ if page=="craftguide" then
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_craftguide_form.png]"
+ end
+ if page=="misc" then
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
+ end
+ if page=="bags" then
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
+ end
+
+ for i=1,4 do
+ if page=="bag"..i then
+ local slots = player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots
+ if slots == 8 then
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
+ elseif slots == 16 then
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
+ elseif slots == 24 then
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
+ end
+ end
+ end
+
+ -- main buttons
+ local start_x=0
+ formspec = formspec .. "image_button["..(start_x+.65*0)..",9;.8,.8;ui_craft_icon.png;craft;]"
+ formspec = formspec .. "image_button["..(start_x+.65*1)..",9;.8,.8;ui_craftguide_icon.png;craftguide;]"
+ formspec = formspec .. "image_button["..(start_x+.65*2)..",9;.8,.8;ui_bags_icon.png;bags;]"
+ formspec = formspec .. "image_button["..(start_x+.65*3)..",9;.8,.8;ui_sethome_icon.png;home_gui_set;]"
+ formspec = formspec .. "image_button["..(start_x+.65*4)..",9;.8,.8;ui_gohome_icon.png;home_gui_go;]"
+ if minetest.setting_getbool("creative_mode") then
+ formspec = formspec .. "image_button["..(start_x+.65*5)..",9;.8,.8;ui_sun_icon.png;misc_set_day;]"
+ formspec = formspec .. "image_button["..(start_x+.65*6)..",9;.8,.8;ui_moon_icon.png;misc_set_night;]"
+ formspec = formspec .. "image_button["..(start_x+.65*7)..",9;.8,.8;ui_trash_icon.png;clear_inv;]"
+ end
+
+ --controls to flip items pages
+ start_x=9.2
+ formspec = formspec .. "image_button["..(start_x+.6*0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
+ formspec = formspec .. "image_button["..(start_x+.6*1)..",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
+ formspec = formspec .. "image_button["..(start_x+.6*2)..",9;.8,.8;ui_left_icon.png;rewind1;]"
+ formspec = formspec .. "image_button["..(start_x+.6*3)..",9;.8,.8;ui_right_icon.png;forward1;]"
+ formspec = formspec .. "image_button["..(start_x+.6*4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
+ formspec = formspec .. "image_button["..(start_x+.6*5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
+
+ -- search box
+ formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
+ formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
+
+ -- craft page
+ if page=="craft" then
+ formspec = formspec.."label[0,0;Crafting]"
+ formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
+ formspec = formspec.."list[current_player;craft;2,1;3,3;]"
+ if minetest.setting_getbool("creative_mode") then
+ formspec = formspec.."label[0,2.5;Refill:]"
+ formspec = formspec.."list[detached:"..player_name.."refill;main;0,3;1,1;]"
+ formspec = formspec.."label[7,2.5;Trash:]"
+ formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
+ end
+ end
+
+ -- craft guide page
+ if page=="craftguide" then
+ formspec = formspec.."label[0,0;Crafting Guide]"
+ formspec = formspec.."list[detached:"..player_name.."craftrecipe;build;2,1;3,3;]"
+ formspec = formspec.."list[detached:"..player_name.."craftrecipe;output;6,1;1,1;]"
+ formspec = formspec.."label[2,0.5;Input:]"
+ formspec = formspec.."label[6,0.5;Output:]"
+ formspec = formspec.."label[6,2.6;Method:]"
+ local item_name=unified_inventory.current_item[player_name]
+ if item_name then
+ formspec = formspec.."label[2,0;"..item_name.."]"
+ local alternates = 0
+ local alternate = unified_inventory.alternate[player_name]
+ local crafts = unified_inventory.crafts_table[item_name]
+
+ if crafts ~= nil and #crafts>0 then
+ alternates = #crafts
+ local craft = crafts[alternate]
+ local method = "Crafting"
+ if craft.type == "shapeless" then
+ method="Crafting"
+ end
+ if craft.type == "cooking" then
+ method="Cooking"
+ end
+ if craft.type == "fuel" then
+ method="Fuel"
+ end
+ if craft.type == "grinding" then
+ method="Grinding"
+ end
+ if craft.type == "alloy" then
+ method="Alloy cooking"
+ end
+ if craft.type == "extracting" then
+ method="Extracting"
+ end
+ if craft.type == "compressing" then
+ method="Compressing"
+ end
+ formspec = formspec.."label[6,3;"..method.."]"
+ end
+
+ if alternates > 1 then
+ formspec = formspec.."label[0,2.6;Recipe "..tostring(alternate).." of "..tostring(alternates).."]"
+ formspec = formspec.."button[0,3.15;2,1;alternate;Alternate]"
+ end
+ end
+ end
+
+ -- bags
+ if page=="bags" then
+ formspec = formspec.."label[0,0;Bags]"
+ formspec=formspec.."button[0,2;2,0.5;bag1;Bag 1]"
+ formspec=formspec.."button[2,2;2,0.5;bag2;Bag 2]"
+ formspec=formspec.."button[4,2;2,0.5;bag3;Bag 3]"
+ formspec=formspec.."button[6,2;2,0.5;bag4;Bag 4]"
+ formspec=formspec.."list[detached:"..player_name.."_bags;bag1;0.5,1;1,1;]"
+ formspec=formspec.."list[detached:"..player_name.."_bags;bag2;2.5,1;1,1;]"
+ formspec=formspec.."list[detached:"..player_name.."_bags;bag3;4.5,1;1,1;]"
+ formspec=formspec.."list[detached:"..player_name.."_bags;bag4;6.5,1;1,1;]"
+ end
+
+ for i=1,4 do
+ if page=="bag"..i then
+ local image = player:get_inventory():get_stack("bag"..i, 1):get_definition().inventory_image
+ formspec=formspec.."image[7,0;1,1;"..image.."]"
+ formspec=formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
+ end
+ end
+
+ --Items list
+ local list_index=unified_inventory.current_index[player_name]
+ local page=math.floor(list_index / (80) + 1)
+ local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
+ local image
+ local item={}
+ for y=0,9,1 do
+ for x=0,7,1 do
+ name=unified_inventory.filtered_items_list[player_name][list_index]
+ if minetest.registered_items[name] then
+ formspec=formspec.."item_image_button["..(8.2+x*.7)..","..(1+y*.7)..";.81,.81;"..name..";item_button"..list_index..";]"
+ list_index=list_index+1
+ end
+ end
+ end
+ formspec=formspec.."label[8.2,0;Page:]"
+ formspec=formspec.."label[9,0;"..page.." of "..pagemax.."]"
+ formspec=formspec.."label[8.2,0.4;Filter:]"
+ formspec=formspec.."label[9,0.4;"..unified_inventory.activefilter[player_name].."]"
+ return formspec
+end
+
+-- register_on_player_receive_fields
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ local player_name = player:get_player_name()
+
+ -- main buttons
+ if fields.craft then
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
+ return
+ end
+
+ if fields.craftguide then
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
+ return
+ end
+
+ if fields.bags then
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
+ return
+ end
+
+ -- bags
+ for i=1,4 do
+ local page = "bag"..i
+ if fields[page] then
+ if player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots==nil then
+ page = "bags"
+ end
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,page))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
+ return
+ end
+ end
+
+ -- Miscellaneous
+ if fields.home_gui_set then
+ unified_inventory.set_home(player, player:getpos())
+ local home = homepos[player_name]
+ if home ~= nil then
+ minetest.sound_play("dingdong", {to_player=player_name, gain = 1.0})
+ minetest.chat_send_player(player_name, "Home position set to: "..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z))
+ end
+ end
+ if fields.home_gui_go then
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
+ minetest.sound_play("teleport", {to_player=player_name, gain = 1.0})
+ unified_inventory.go_home(player)
+ end
+ if fields.misc_set_day then
+ if minetest.get_player_privs(player_name).settime==true then
+ minetest.sound_play("birds", {to_player=player_name, gain = 1.0})
+ minetest.env:set_timeofday((6000 % 24000) / 24000)
+ minetest.chat_send_player(player_name, "Time of day set to 6am")
+ else
+ minetest.chat_send_player(player_name, "You don't have settime priviledge!")
+ end
+ end
+ if fields.misc_set_night then
+ if minetest.get_player_privs(player_name).settime==true then
+ minetest.sound_play("owl", {to_player=player_name, gain = 1.0})
+ minetest.env:set_timeofday((21000 % 24000) / 24000)
+ minetest.chat_send_player(player_name, "Time of day set to 9pm")
+ else
+ minetest.chat_send_player(player_name, "You don't have settime priviledge!")
+ end
+ end
+
+ if fields.clear_inv then
+ local inventory = {}
+ player:get_inventory():set_list("main", inventory)
+ minetest.chat_send_player(player_name, 'Inventory Cleared!')
+ minetest.sound_play("trash_all", {to_player=player_name, gain = 1.0})
+ end
+
+ -- Inventory page controls
+ local start=math.floor(unified_inventory.current_index[player_name]/80 +1 )
+ local start_i=start
+ local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
+
+ if fields.start_list then
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
+ start_i = 1
+ end
+ if fields.rewind1 then
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
+ start_i = start_i - 1
+ end
+ if fields.forward1 then
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
+ start_i = start_i + 1
+ end
+ if fields.rewind3 then
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
+ start_i = start_i - 3
+ end
+ if fields.forward3 then
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
+ start_i = start_i + 3
+ end
+ if fields.end_list then
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
+ start_i = pagemax
+ end
+ if start_i < 1 then
+ start_i = 1
+ end
+ if start_i > pagemax then
+ start_i = pagemax
+ end
+ if not (start_i ==start) then
+ unified_inventory.current_index[player_name] = (start_i-1)*80+1
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+ end
+
+ -- Item list buttons
+ local list_index=unified_inventory.current_index[player_name]
+ local page=unified_inventory.current_page[player_name]
+ for i=0,80,1 do
+ local button="item_button"..list_index
+ if fields[button] then
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
+ if minetest.setting_getbool("creative_mode")==false then
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
+ page="craftguide"
+ end
+ if page=="craftguide" then
+ unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index]
+ unified_inventory.alternate[player_name] = 1
+ unified_inventory.update_recipe (player, unified_inventory.filtered_items_list[player_name][list_index], 1)
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+ else
+ if minetest.setting_getbool("creative_mode") then
+ local inv = player:get_inventory()
+ dst_stack={}
+ dst_stack["name"] = unified_inventory.filtered_items_list[player_name][list_index]
+ dst_stack["count"]=99
+ if inv:room_for_item("main",dst_stack) then
+ inv:add_item("main",dst_stack)
+ end
+ end
+ end
+ end
+ list_index=list_index+1
+ end
+
+ if fields.searchbutton then
+ unified_inventory.apply_filter(player, fields.searchbox)
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+ minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
+ end
+
+ -- alternate button
+ if fields.alternate then
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
+ local item_name=unified_inventory.current_item[player_name]
+ if item_name then
+ local alternates = 0
+ local alternate=unified_inventory.alternate[player_name]
+ local crafts = unified_inventory.crafts_table[item_name]
+ if crafts ~= nil then
+ alternates = #crafts
+ end
+ if alternates > 1 then
+ alternate=alternate+1
+ if alternate>alternates then
+ alternate=1
+ end
+ unified_inventory.alternate[player_name]=alternate
+ unified_inventory.update_recipe (player, unified_inventory.current_item[player_name], alternate)
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+ end
+ end
+ end
+end)
+
+-- load_home
+local load_home = function()
+ local input = io.open(unified_inventory.home_filename..".home", "r")
+ if input then
+ while true do
+ local x = input:read("*n")
+ if x == nil then
+ break
+ end
+ local y = input:read("*n")
+ local z = input:read("*n")
+ local name = input:read("*l")
+ homepos[name:sub(2)] = {x = x, y = y, z = z}
+ end
+ io.close(input)
+ else
+ homepos = {}
+ end
+end
+load_home() -- run it now
+
+-- set_home
+unified_inventory.set_home = function(player, pos)
+ local player_name=player:get_player_name()
+ homepos[player_name] = pos
+ -- save the home data from the table to the file
+ local output = io.open(unified_inventory.home_filename..".home", "w")
+ for k, v in pairs(homepos) do
+ if v ~= nil then
+ output:write(math.floor(v.x).." "..math.floor(v.y).." "..math.floor(v.z).." "..k.."\n")
+ end
+ end
+ io.close(output)
+end
+
+-- go_home
+unified_inventory.go_home = function(player)
+ local pos = homepos[player:get_player_name()]
+ if pos~=nil then
+ player:setpos(pos)
+ end
+end
+
+--apply filter to the inventory list (create filtered copy of full one)
+unified_inventory.apply_filter = function(player,filter)
+ local player_name = player:get_player_name()
+ local size=0
+ local str_temp1=string.lower(filter)
+ if str_temp1 ~= "" then
+ for i=1,str_temp1:len(),1 do
+ if string.byte(str_temp1,i) == 91 then
+ str_temp1=""
+ end
+ end
+ end
+ local str_temp2
+ local str_temp3
+ unified_inventory.filtered_items_list[player_name]={}
+ for name,def in pairs(minetest.registered_items) do
+ if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
+ and def.description and def.description ~= "" then
+ str_temp2=string.lower(def.name)
+ str_temp3=string.lower(def.description)
+ if string.find(str_temp2, str_temp1) or string.find(str_temp3, str_temp1) then
+ table.insert(unified_inventory.filtered_items_list[player_name], name)
+ size=size+1
+ end
+ end
+
+ end
+ table.sort(unified_inventory.filtered_items_list[player_name])
+ unified_inventory.filtered_items_list_size[player_name]=size
+ unified_inventory.current_index[player_name]=1
+ unified_inventory.activefilter[player_name]=filter
+ unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+end
+
+
+-- update_recipe
+unified_inventory.update_recipe = function(player, stack_name, alternate)
+ local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})
+ for i=0,inv:get_size("build"),1 do
+ inv:set_stack("build", i, nil)
+ end
+ inv:set_stack("output", 1, nil)
+ alternate = tonumber(alternate) or 1
+ local crafts = unified_inventory.crafts_table[stack_name]
+ print(dump(crafts))
+ local next=next
+ if next(crafts) == nil then return end -- no craft recipes
+ if alternate < 1 or alternate > #crafts then
+ alternate = 1
+ end
+ local craft = crafts[alternate]
+ inv:set_stack("output", 1, craft.output)
+ local items=craft.items
+
+ -- cooking, fuel, grinding, and extracting recipes
+ if craft.type == "cooking" or
+ craft.type == "fuel" or
+ craft.type == "grinding" or
+ craft.type == "extracting" or
+ craft.type == "compressing" then
+ def=unified_inventory.find_item_def(craft["items"][1])
+ if def then
+ inv:set_stack("build", 1, def)
+ end
+ return
+ end
+ if craft.width==0 then
+ local build_table={1,2,3}
+ for i=1,3,1 do
+ if craft.items[i] then
+ def=unified_inventory.find_item_def(craft.items[i])
+ if def then inv:set_stack("build", build_table[i], def) end
+ end
+ end
+ end
+ if craft.width==1 then
+ local build_table={1,4,7}
+ for i=1,3,1 do
+ if craft.items[i] then
+ def=unified_inventory.find_item_def(craft.items[i])
+ if def then inv:set_stack("build", build_table[i], def) end
+ end
+ end
+ end
+ if craft.width==2 then
+ local build_table={1,2,4,5,7,8}
+ for i=1,6,1 do
+ if craft.items[i] then
+ def=unified_inventory.find_item_def(craft.items[i])
+ if def then inv:set_stack("build", build_table[i], def) end
+ end
+ end
+ end
+ if craft.width==3 then
+ for i=1,9,1 do
+ if craft.items[i] then
+ def=unified_inventory.find_item_def(craft.items[i])
+ if def then inv:set_stack("build", i, def) end
+ end
+ end
+ end
+end
+
+unified_inventory.find_item_def = function(def1)
+if type(def1)=="string" then
+ if string.find(def1, "group:") then
+ def1=string.gsub(def1, "group:", "")
+ def1=string.gsub(def1, '\"', "")
+ local items=unified_inventory.items_in_group(def1)
+ return items[1]
+ else
+ return def1
+ end
+end
+return nil
+end
+
+unified_inventory.items_in_group = function(group)
+ local items = {}
+ for name, item in pairs(minetest.registered_items) do
+ for _, g in ipairs(group:split(',')) do
+ if item.groups[g] then
+ table.insert(items,name)
+ end
+ end
+ end
+ return items
+end
+
+-- register_craft
+unified_inventory.register_craft = function(options)
+ if options.output == nil then
+ return
+ end
+ local itemstack = ItemStack(options.output)
+ if itemstack:is_empty() then
+ return
+ end
+ if unified_inventory.crafts_table[itemstack:get_name()]==nil then
+ unified_inventory.crafts_table[itemstack:get_name()] = {}
+ end
+ table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
+ --crafts_table_count=crafts_table_count+1
+end