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authorShadowNinja <noreply@gmail.com>2013-09-28 18:15:37 -0400
committerShadowNinja <noreply@gmail.com>2013-09-28 18:15:37 -0400
commitf974fd8c2c8532179edea54643fb10fa4091f322 (patch)
tree8c70a55274d7f97b6fd9effe5227bef015e0a8e0 /internal.lua
parente3d391d63f8d6409bdded5c80fe1f5f2de442595 (diff)
Update
Diffstat (limited to 'internal.lua')
-rw-r--r--internal.lua223
1 files changed, 223 insertions, 0 deletions
diff --git a/internal.lua b/internal.lua
new file mode 100644
index 0000000..3c01a35
--- /dev/null
+++ b/internal.lua
@@ -0,0 +1,223 @@
+
+function unified_inventory.get_formspec(player, page)
+ if not player then
+ return ""
+ end
+ local player_name = player:get_player_name()
+ unified_inventory.current_page[player_name] = page
+
+ local formspec = "size[14,10]"
+
+ -- Player inventory
+ formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
+
+ -- Background
+ formspec = formspec .. "background[-0.19,-0.2;14.38,10.55;ui_form_bg.png]"
+
+ -- Current page
+ if unified_inventory.pages[page] then
+ formspec = unified_inventory.pages[page].get_formspec(player, formspec)
+ else
+ return "" -- Invalid page name
+ end
+
+ -- Main buttons
+ local i = 0
+ for i, def in pairs(unified_inventory.buttons) do
+ if def.type == "image" then
+ formspec = formspec.."image_button["
+ ..(0.65 * i)..",9;0.8,0.8;"
+ ..minetest.formspec_escape(def.image)..";"
+ ..minetest.formspec_escape(def.name)..";]"
+ end
+ i = i + 1
+ end
+
+ -- Controls to flip items pages
+ local start_x = 9.2
+ formspec = formspec .. "image_button["..(start_x + 0.6 * 0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
+ formspec = formspec .. "image_button["..(start_x + 0.6 * 1)..",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
+ formspec = formspec .. "image_button["..(start_x + 0.6 * 2)..",9;.8,.8;ui_left_icon.png;rewind1;]"
+ formspec = formspec .. "image_button["..(start_x + 0.6 * 3)..",9;.8,.8;ui_right_icon.png;forward1;]"
+ formspec = formspec .. "image_button["..(start_x + 0.6 * 4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
+ formspec = formspec .. "image_button["..(start_x + 0.6 * 5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
+
+ -- Search box
+ formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
+ formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
+
+ -- Items list
+ local list_index = unified_inventory.current_index[player_name]
+ local page = math.floor(list_index / (80) + 1)
+ local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name] - 1) / (80) + 1)
+ local image = nil
+ local item = {}
+ for y = 0, 9 do
+ for x = 0, 7 do
+ name = unified_inventory.filtered_items_list[player_name][list_index]
+ if minetest.registered_items[name] then
+ formspec = formspec.."item_image_button["
+ ..(8.2 + x * 0.7)..","
+ ..(1 + y * 0.7)..";.81,.81;"
+ ..name..";item_button"
+ ..list_index..";]"
+ list_index = list_index + 1
+ end
+ end
+ end
+ formspec = formspec.."label[8.2,0;Page:]"
+ formspec = formspec.."label[9,0;"..page.." of "..pagemax.."]"
+ formspec = formspec.."label[8.2,0.4;Filter:]"
+ formspec = formspec.."label[9,0.4;"..unified_inventory.activefilter[player_name].."]"
+ return formspec
+end
+
+function unified_inventory.set_inventory_formspec(player, page)
+ if player then
+ local formspec = unified_inventory.get_formspec(player, page)
+ player:set_inventory_formspec(formspec)
+ end
+end
+
+--apply filter to the inventory list (create filtered copy of full one)
+function unified_inventory.apply_filter(player, filter)
+ local player_name = player:get_player_name()
+ local size = 0
+ local lfilter = string.lower(filter)
+ if lfilter ~= "" then
+ for i=1, lfilter:len() do
+ if lfilter:sub(i, i) == '[' then
+ str_temp1 = ""
+ break
+ end
+ end
+ end
+ unified_inventory.filtered_items_list[player_name]={}
+ for name, def in pairs(minetest.registered_items) do
+ if (not def.groups.not_in_creative_inventory or
+ def.groups.not_in_creative_inventory == 0)
+ and def.description and def.description ~= "" then
+ local lname = string.lower(name)
+ local ldesc = string.lower(def.description)
+ if string.find(lname, lfilter) or string.find(ldesc, lfilter) then
+ table.insert(unified_inventory.filtered_items_list[player_name], name)
+ size = size + 1
+ end
+ end
+
+ end
+ table.sort(unified_inventory.filtered_items_list[player_name])
+ unified_inventory.filtered_items_list_size[player_name] = size
+ unified_inventory.current_index[player_name] = 1
+ unified_inventory.activefilter[player_name] = filter
+ unified_inventory.set_inventory_formspec(player,
+ unified_inventory.current_page[player_name])
+end
+
+
+-- update_recipe
+function unified_inventory.update_recipe(player, stack_name, alternate)
+ local inv = minetest.get_inventory({
+ type = "detached",
+ name = player:get_player_name().."craftrecipe"
+ })
+ for i = 0, inv:get_size("build") do
+ inv:set_stack("build", i, nil)
+ end
+ inv:set_stack("output", 1, nil)
+ alternate = tonumber(alternate) or 1
+ local crafts = unified_inventory.crafts_table[stack_name]
+ --print(dump(crafts))
+ if next(crafts) == nil then -- No craft recipes
+ return
+ end
+ if alternate < 1 or alternate > #crafts then
+ alternate = 1
+ end
+ local craft = crafts[alternate]
+ inv:set_stack("output", 1, craft.output)
+ local items = craft.items
+
+ if craft.type == "cooking" or
+ craft.type == "fuel" or
+ craft.type == "grinding" or
+ craft.type == "extracting" or
+ craft.type == "compressing" then
+ def = unified_inventory.find_item_def(craft["items"][1])
+ if def then
+ inv:set_stack("build", 1, def)
+ end
+ return
+ end
+ if craft.width == 0 then
+ for i = 1, 3 do
+ if craft.items[i] then
+ def = unified_inventory.find_item_def(craft.items[i])
+ if def then
+ inv:set_stack("build", i, def)
+ end
+ end
+ end
+ end
+ if craft.width == 1 then
+ local build_table={1, 4, 7}
+ for i = 1, 3 do
+ if craft.items[i] then
+ def = unified_inventory.find_item_def(craft.items[i])
+ if def then
+ inv:set_stack("build", build_table[i], def)
+ end
+ end
+ end
+ end
+ if craft.width == 2 then
+ local build_table = {1, 2, 4, 5, 7, 8}
+ for i=1, 6 do
+ if craft.items[i] then
+ def = unified_inventory.find_item_def(craft.items[i])
+ if def then
+ inv:set_stack("build", build_table[i], def)
+ end
+ end
+ end
+ end
+ if craft.width == 3 then
+ for i=1, 9 do
+ if craft.items[i] then
+ def = unified_inventory.find_item_def(craft.items[i])
+ if def then
+ inv:set_stack("build", i, def)
+ end
+ end
+ end
+ end
+end
+
+function unified_inventory.find_item_def(def)
+ if type(def) ~= "string" then
+ return nil
+ end
+ if string.find(def, "group:") then
+ def = string.gsub(def, "group:", "")
+ def = string.gsub(def, "\"", "")
+ if minetest.registered_nodes["default:"..def] then
+ return "default:"..def
+ end
+ local items = unified_inventory.items_in_group(def)
+ return items[1]
+ else
+ return def
+ end
+end
+
+function unified_inventory.items_in_group(groups)
+ local items = {}
+ for name, item in pairs(minetest.registered_items) do
+ for _, group in pairs(groups:split(',')) do
+ if item.groups[group] then
+ table.insert(items, name)
+ end
+ end
+ end
+ return items
+end