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-rw-r--r--callbacks.lua6
-rw-r--r--init.lua37
-rw-r--r--internal.lua134
-rw-r--r--register.lua209
4 files changed, 233 insertions, 153 deletions
diff --git a/callbacks.lua b/callbacks.lua
index 605d8e5..3a41c32 100644
--- a/callbacks.lua
+++ b/callbacks.lua
@@ -68,11 +68,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
-- Inventory page controls
local start = math.floor(
- unified_inventory.current_index[player_name] / 80 + 1)
+ unified_inventory.current_index[player_name] / unified_inventory.items_per_page + 1)
local start_i = start
local pagemax = math.floor(
(#unified_inventory.filtered_items_list[player_name] - 1)
- / (80) + 1)
+ / (unified_inventory.items_per_page) + 1)
if fields.start_list then
start_i = 1
@@ -101,7 +101,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if not (start_i == start) then
minetest.sound_play("paperflip1",
{to_player=player_name, gain = 1.0})
- unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1
+ unified_inventory.current_index[player_name] = (start_i - 1) * unified_inventory.items_per_page + 1
unified_inventory.set_inventory_formspec(player,
unified_inventory.current_page[player_name])
end
diff --git a/init.lua b/init.lua
index ebc5fda..005e0d7 100644
--- a/init.lua
+++ b/init.lua
@@ -3,7 +3,6 @@
local modpath = minetest.get_modpath(minetest.get_current_modname())
local worldpath = minetest.get_worldpath()
-
-- Data tables definitions
unified_inventory = {
activefilter = {},
@@ -33,8 +32,35 @@ unified_inventory = {
-- intllib
gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
+
+ -- "Lite" mode
+ lite_mode = minetest.setting_getbool("unified_inventory_lite"),
+
+ pagecols = 8,
+ pagerows = 10,
+ page_y = 0,
+ formspec_y = 1,
+ main_button_x = 0,
+ main_button_y = 9,
+ craft_result_x = 0.3,
+ craft_result_y = 0.6,
+ form_header_y = 0
}
+if unified_inventory.lite_mode then
+ unified_inventory.pagecols = 4
+ unified_inventory.pagerows = 6
+ unified_inventory.page_y = 0.25
+ unified_inventory.formspec_y = 0.47
+ unified_inventory.main_button_x = 8.2
+ unified_inventory.main_button_y = 6.5
+ unified_inventory.craft_result_x = 2.3
+ unified_inventory.craft_result_y = 3.4
+ unified_inventory.form_header_y = -0.1
+end
+
+unified_inventory.items_per_page = unified_inventory.pagecols * unified_inventory.pagerows
+
-- Disable default creative inventory
if rawget(_G, "creative_inventory") then
function creative_inventory.set_creative_formspec(player, start_i, pagenum)
@@ -47,9 +73,14 @@ dofile(modpath.."/api.lua")
dofile(modpath.."/internal.lua")
dofile(modpath.."/callbacks.lua")
dofile(modpath.."/register.lua")
-dofile(modpath.."/bags.lua")
+
+if not unified_inventory.lite_mode then
+ dofile(modpath.."/bags.lua")
+end
+
dofile(modpath.."/item_names.lua")
-if minetest.get_modpath("datastorage") then
+
+if minetest.get_modpath("datastorage") and not unified_inventory.lite_mode then
dofile(modpath.."/waypoints.lua")
end
diff --git a/internal.lua b/internal.lua
index 47a9171..51370b4 100644
--- a/internal.lua
+++ b/internal.lua
@@ -24,10 +24,16 @@ function unified_inventory.get_formspec(player, page)
local pagedef = unified_inventory.pages[page]
local formspec = "size[14,10]"
- local fsdata = nil
-
-- Background
formspec = formspec .. "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]"
+
+ if unified_inventory.lite_mode then
+ formspec = "size[11,7.7]"
+ formspec = formspec .. "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
+ end
+
+ local fsdata = nil
+
-- Current page
if unified_inventory.pages[page] then
fsdata = pagedef.get_formspec(player)
@@ -36,12 +42,22 @@ function unified_inventory.get_formspec(player, page)
return "" -- Invalid page name
end
+ local button_row = 0
+ local button_col = 0
+
-- Main buttons
for i, def in pairs(unified_inventory.buttons) do
+
+ if i > 4 then
+ button_row = 1
+ button_col = 1
+ end
+
local tooltip = def.tooltip or ""
if def.type == "image" then
formspec = formspec.."image_button["
- ..(0.65 * (i - 1))..",9;0.8,0.8;"
+ ..( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
+ ..","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;"
..minetest.formspec_escape(def.image)..";"
..minetest.formspec_escape(def.name)..";]"
.."tooltip["..minetest.formspec_escape(def.name)
@@ -52,7 +68,7 @@ function unified_inventory.get_formspec(player, page)
if fsdata.draw_inventory ~= false then
-- Player inventory
formspec = formspec.."listcolors[#00000000;#00000000]"
- formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
+ formspec = formspec .. "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]"
end
if fsdata.draw_item_list == false then
@@ -61,67 +77,95 @@ function unified_inventory.get_formspec(player, page)
-- Controls to flip items pages
local start_x = 9.2
- formspec = formspec
- .. "image_button[" .. (start_x + 0.6 * 0)
- .. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
- .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
- .. "image_button[" .. (start_x + 0.6 * 1)
- .. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
- .. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]"
+ if not unified_inventory.lite_mode then
+ formspec = formspec
+ .. "image_button[" .. (start_x + 0.6 * 0)
+ .. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
+ .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
- .. "image_button[" .. (start_x + 0.6 * 2)
- .. ",9;.8,.8;ui_left_icon.png;rewind1;]"
- .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
+ .. "image_button[" .. (start_x + 0.6 * 1)
+ .. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
+ .. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]"
+ .. "image_button[" .. (start_x + 0.6 * 2)
+ .. ",9;.8,.8;ui_left_icon.png;rewind1;]"
+ .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
- .. "image_button[" .. (start_x + 0.6 * 3)
- .. ",9;.8,.8;ui_right_icon.png;forward1;]"
- .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
+ .. "image_button[" .. (start_x + 0.6 * 3)
+ .. ",9;.8,.8;ui_right_icon.png;forward1;]"
+ .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
+ .. "image_button[" .. (start_x + 0.6 * 4)
+ .. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
+ .. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]"
- .. "image_button[" .. (start_x + 0.6 * 4)
- .. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
- .. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]"
-
- .. "image_button[" .. (start_x + 0.6 * 5)
- .. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
- .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
+ .. "image_button[" .. (start_x + 0.6 * 5)
+ .. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
+ .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
+ else
+ formspec = formspec
+ .. "image_button[" .. (8.2 + 0.65 * 0)
+ .. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
+ .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
+ .. "image_button[" .. (8.2 + 0.65 * 1)
+ .. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
+ .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
+ .. "image_button[" .. (8.2 + 0.65 * 2)
+ .. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
+ .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
+ .. "image_button[" .. (8.2 + 0.65 * 3)
+ .. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
+ .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
+ end
-- Search box
- formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;"
- .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
- formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
- .. "tooltip[searchbutton;" ..S("Search") .. "]"
+
+ if not unified_inventory.lite_mode then
+ formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;"
+ .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
+ formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
+ .. "tooltip[searchbutton;" ..S("Search") .. "]"
+ else
+ formspec = formspec .. "field[8.5,5.225;2.2,1;searchbox;;"
+ .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
+ formspec = formspec .. "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
+ .. "tooltip[searchbutton;" ..S("Search") .. "]"
+ end
+
+ local no_matches = "No matching items"
+ if unified_inventory.lite_mode then
+ no_matches = "No matches."
+ end
-- Items list
if #unified_inventory.filtered_items_list[player_name] == 0 then
- formspec = formspec.."label[8.2,0;" .. S("No matching items") .. "]"
+ formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]"
else
local dir = unified_inventory.active_search_direction[player_name]
local list_index = unified_inventory.current_index[player_name]
- local page = math.floor(list_index / (80) + 1)
+ local page = math.floor(list_index / (unified_inventory.items_per_page) + 1)
local pagemax = math.floor(
(#unified_inventory.filtered_items_list[player_name] - 1)
- / (80) + 1)
+ / (unified_inventory.items_per_page) + 1)
local item = {}
- for y = 0, 9 do
- for x = 0, 7 do
- local name = unified_inventory.filtered_items_list[player_name][list_index]
- if minetest.registered_items[name] then
- formspec = formspec.."item_image_button["
- ..(8.2 + x * 0.7)..","
- ..(1 + y * 0.7)..";.81,.81;"
- ..name..";item_button_"..dir.."_"
- ..unified_inventory.mangle_for_formspec(name)..";]"
- list_index = list_index + 1
+ for y = 0, unified_inventory.pagerows - 1 do
+ for x = 0, unified_inventory.pagecols - 1 do
+ local name = unified_inventory.filtered_items_list[player_name][list_index]
+ if minetest.registered_items[name] then
+ formspec = formspec.."item_image_button["
+ ..(8.2 + x * 0.7)..","
+ ..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;"
+ ..name..";item_button_"..dir.."_"
+ ..unified_inventory.mangle_for_formspec(name)..";]"
+ list_index = list_index + 1
+ end
end
end
- end
- formspec = formspec.."label[8.2,0;"..S("Page") .. ": "
+ formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": "
.. S("%s of %s"):format(page,pagemax).."]"
end
if unified_inventory.activefilter[player_name] ~= "" then
- formspec = formspec.."label[8.2,0.4;" .. S("Filter") .. ":]"
- formspec = formspec.."label[9,0.4;"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
+ formspec = formspec.."label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
+ formspec = formspec.."label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
end
return formspec
end
diff --git a/register.lua b/register.lua
index 3fe0925..26402bb 100644
--- a/register.lua
+++ b/register.lua
@@ -33,71 +33,73 @@ unified_inventory.register_button("craftguide", {
tooltip = S("Crafting Guide")
})
-unified_inventory.register_button("home_gui_set", {
- type = "image",
- image = "ui_sethome_icon.png",
- tooltip = S("Set home position"),
- action = function(player)
- local player_name = player:get_player_name()
- unified_inventory.set_home(player, player:getpos())
- local home = unified_inventory.home_pos[player_name]
- if home ~= nil then
- minetest.sound_play("dingdong",
- {to_player=player_name, gain = 1.0})
- minetest.chat_send_player(player_name,
- S("Home position set to: %s"):format(minetest.pos_to_string(home)))
- end
- end,
-})
-
-unified_inventory.register_button("home_gui_go", {
- type = "image",
- image = "ui_gohome_icon.png",
- tooltip = S("Go home"),
- action = function(player)
- minetest.sound_play("teleport",
- {to_player=player:get_player_name(), gain = 1.0})
- unified_inventory.go_home(player)
- end,
-})
-
-unified_inventory.register_button("misc_set_day", {
- type = "image",
- image = "ui_sun_icon.png",
- tooltip = S("Set time to day"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {settime=true}) then
- minetest.sound_play("birds",
- {to_player=player_name, gain = 1.0})
- minetest.set_timeofday((6000 % 24000) / 24000)
- minetest.chat_send_player(player_name,
- S("Time of day set to 6am"))
- else
- minetest.chat_send_player(player_name,
- S("You don't have the settime priviledge!"))
- end
- end,
-})
-
-unified_inventory.register_button("misc_set_night", {
- type = "image",
- image = "ui_moon_icon.png",
- tooltip = S("Set time to night"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {settime=true}) then
- minetest.sound_play("owl",
- {to_player=player_name, gain = 1.0})
- minetest.set_timeofday((21000 % 24000) / 24000)
- minetest.chat_send_player(player_name,
- S("Time of day set to 9pm"))
- else
- minetest.chat_send_player(player_name,
+if not unified_inventory.lite_mode then
+ unified_inventory.register_button("home_gui_set", {
+ type = "image",
+ image = "ui_sethome_icon.png",
+ tooltip = S("Set home position"),
+ action = function(player)
+ local player_name = player:get_player_name()
+ unified_inventory.set_home(player, player:getpos())
+ local home = unified_inventory.home_pos[player_name]
+ if home ~= nil then
+ minetest.sound_play("dingdong",
+ {to_player=player_name, gain = 1.0})
+ minetest.chat_send_player(player_name,
+ S("Home position set to: %s"):format(minetest.pos_to_string(home)))
+ end
+ end,
+ })
+
+ unified_inventory.register_button("home_gui_go", {
+ type = "image",
+ image = "ui_gohome_icon.png",
+ tooltip = S("Go home"),
+ action = function(player)
+ minetest.sound_play("teleport",
+ {to_player=player:get_player_name(), gain = 1.0})
+ unified_inventory.go_home(player)
+ end,
+ })
+
+ unified_inventory.register_button("misc_set_day", {
+ type = "image",
+ image = "ui_sun_icon.png",
+ tooltip = S("Set time to day"),
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("birds",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((6000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 6am"))
+ else
+ minetest.chat_send_player(player_name,
S("You don't have the settime priviledge!"))
- end
- end,
-})
+ end
+ end,
+ })
+
+ unified_inventory.register_button("misc_set_night", {
+ type = "image",
+ image = "ui_moon_icon.png",
+ tooltip = S("Set time to night"),
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("owl",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((21000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 9pm"))
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the settime priviledge!"))
+ end
+ end,
+ })
+end
unified_inventory.register_button("clear_inv", {
type = "image",
@@ -123,23 +125,22 @@ unified_inventory.register_button("clear_inv", {
unified_inventory.register_page("craft", {
get_formspec = function(player, formspec)
local player_name = player:get_player_name()
- local formspec = "background[0,1;8,3;ui_crafting_form.png]"
- formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,0;Crafting]"
+ local formspec = "background[0,"..unified_inventory.formspec_y..";8,3;ui_crafting_form.png]"
+ formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]"
formspec = formspec.."listcolors[#00000000;#00000000]"
- formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
- formspec = formspec.."list[current_player;craft;2,1;3,3;]"
- formspec = formspec.."label[7,2.5;" .. S("Trash:") .. "]"
- formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
+ formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]"
+ formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]"
+ formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]"
+ formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]"
if unified_inventory.is_creative(player_name) then
- formspec = formspec.."label[0,2.5;" .. S("Refill:") .. "]"
- formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,3;1,1;]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]"
end
return {formspec=formspec}
end,
})
-
-- stack_image_button(): generate a form button displaying a stack of items
--
-- Normally a simple item_image_button[] is used. If the stack contains
@@ -167,7 +168,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
end
local label = string.format("\n\n%s%7d", show_is_group and "G" or " ", count):gsub(" 1$", " .")
if label == "\n\n ." then label = "" end
- return string.format("item_image_button[%u,%u;%u,%u;%s;%s;%s]",
+ return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]",
x, y, w, h,
minetest.formspec_escape(displayitem),
minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)),
@@ -196,8 +197,8 @@ unified_inventory.register_page("craftguide", {
local player_name = player:get_player_name()
local player_privs = minetest.get_player_privs(player_name)
local formspec = ""
- formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,0;" .. S("Crafting Guide") .. "]"
+ formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]"
formspec = formspec.."listcolors[#00000000;#00000000]"
local item_name = unified_inventory.current_item[player_name]
if not item_name then return {formspec=formspec} end
@@ -214,21 +215,25 @@ unified_inventory.register_page("craftguide", {
craft = crafts[alternate]
end
- formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]"
- formspec = formspec.."textarea[0.3,0.6;10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
- formspec = formspec..stack_image_button(0, 1, 1.1, 1.1, "item_button_" .. rdir .. "_", ItemStack(item_name))
+ formspec = formspec.."background[0,"..unified_inventory.formspec_y..";8,3;ui_craftguide_form.png]"
+ formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y
+ ..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
+ formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
+ .. rdir .. "_", ItemStack(item_name))
if not craft then
- formspec = formspec.."label[6,3.35;"..minetest.formspec_escape(no_recipe_text[dir]).."]"
+ formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 2.35)..";"
+ ..minetest.formspec_escape(no_recipe_text[dir]).."]"
local no_pos = dir == "recipe" and 4 or 6
local item_pos = dir == "recipe" and 6 or 4
- formspec = formspec.."image["..no_pos..",1;1.1,1.1;ui_no.png]"
- formspec = formspec..stack_image_button(item_pos, 1, 1.1, 1.1, "item_button_"..other_dir[dir].."_", ItemStack(item_name))
+ formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]"
+ formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
+ ..other_dir[dir].."_", ItemStack(item_name))
if player_privs.give == true then
- formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]"
- .."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]"
- .."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]"
- .."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
end
return {formspec = formspec}
end
@@ -236,10 +241,10 @@ unified_inventory.register_page("craftguide", {
local craft_type = unified_inventory.registered_craft_types[craft.type] or
unified_inventory.craft_type_defaults(craft.type, {})
if craft_type.icon then
- formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,0.85,0.5,0.5,craft_type.icon)
+ formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,(unified_inventory.formspec_y - 0.15),0.5,0.5,craft_type.icon)
end
- formspec = formspec.."label[5,1.50;" .. minetest.formspec_escape(craft_type.description).."]"
- formspec = formspec..stack_image_button(6, 1, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
+ formspec = formspec.."label[5,"..(unified_inventory.formspec_y + 0.5)..";" .. minetest.formspec_escape(craft_type.description).."]"
+ formspec = formspec..stack_image_button(6, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
@@ -254,36 +259,36 @@ unified_inventory.register_page("craftguide", {
end
if item then
formspec = formspec..stack_image_button(
- xoffset + x, y, 1.1, 1.1,
+ xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1,
"item_button_recipe_",
ItemStack(item))
else
-- Fake buttons just to make grid
formspec = formspec.."image_button["
- ..tostring(xoffset + x)..","..tostring(y)
+ ..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y)
..";1,1;ui_blank_image.png;;]"
end
end
end
if craft_type.uses_crafting_grid then
- formspec = formspec.."label[0,1.90;" .. S("To craft grid:") .. "]"
- .."button[0, 2.5;0.6,0.5;craftguide_craft_1;1]"
- .."button[0.6,2.5;0.7,0.5;craftguide_craft_10;10]"
- .."button[1.3,2.5;0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]"
+ .."button[0, "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
+ .."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
+ .."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
end
if player_privs.give then
- formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]"
- .."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]"
- .."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]"
- .."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
end
if alternates and alternates > 1 then
- formspec = formspec.."label[6,1.95;"..recipe_text[dir].." "
+ formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 0.95)..";"..recipe_text[dir].." "
..tostring(alternate).." of "
..tostring(alternates).."]"
- .."button[6,2.3;2,1;alternate;" .. S("Alternate") .. "]"
+ .."button[6,"..(unified_inventory.formspec_y + 1.3)..";2,1;alternate;" .. S("Alternate") .. "]"
end
return {formspec = formspec}
end,