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authorAnthony Zhang <azhang9@gmail.com>2013-07-31 22:15:08 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-07-31 22:15:08 -0400
commitb0bf52e9b688713853b1ab3740d8b6522a1ba5ae (patch)
treea8a29a991a6c6457c276ef0902e2e91f6d29161b /WorldEdit API.md
parent3c51ec8c4a347a6714472c423215243fc538f5f5 (diff)
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.
Diffstat (limited to 'WorldEdit API.md')
-rw-r--r--WorldEdit API.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/WorldEdit API.md b/WorldEdit API.md
index 5d7e6d9..22441d2 100644
--- a/WorldEdit API.md
+++ b/WorldEdit API.md
@@ -134,9 +134,9 @@ Adds a pyramid centered at `pos` along the `axis` axis ("x" or "y" or "z") with
Returns the number of nodes added.
-### count = worldedit.spiral(pos, width, height, spacer, nodename)
+### count = worldedit.spiral(pos, length, height, spacer, nodename)
-Adds a spiral centered at `pos` with width `width`, height `height`, space between walls `spacer`, composed of `nodename`.
+Adds a spiral centered at `pos` with side length `length`, height `height`, space between walls `spacer`, composed of `nodename`.
Returns the number of nodes added.