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AgeCommit message (Expand)Author
2017-11-07Correct spelling of Minetestsfan5
2017-09-05Allow to bulk-set param2 of regions (#144)Wuzzy
2017-08-31Add //hollowcube and //cubesfan5
2017-08-31Dual-based cylinderKyle
2016-10-13Merge remote-tracking branch 'tmp/hollowpyramid'sfan5
2016-01-05Fix //stack2 not working (closes #94)sfan5
2015-09-13Added hollow pyramidsSebastien Ponce
2015-02-01Cleanup and fixupShadowNinja
2014-10-24Clean up serializationShadowNinja
2014-07-06Update `stack2` API documentation.Uberi
2013-12-20Improve node inspector to show player axis, replace //scale with //stretch, w...Uberi
2013-12-10Version information is now available via the API.Uberi
2013-07-31Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for...Anthony Zhang
2013-07-29Support negative values to make upside-down domes and pyramids (slight change...Anthony Zhang
2013-07-21Super duper VoxelManipulator speedups to nearly every API function, and plus ...Anthony Zhang
2013-06-22Clarify the documentation regarding the the positioning of WorldEdit primitiv...Anthony Zhang
2013-06-18Add `//scale <factor>` command (suggested by Jordach), fix transposition desc...Anthony Zhang
2013-04-27New commands //hollowdome and //dome, as well as new API functions worldedit....Anthony Zhang
2013-03-20Dynamic module loading - you can now delete any file in the worldedit mod exc...Anthony Zhang
2013-03-20//metasave and //metaload are now superceded by //save and //load's new funct...Anthony Zhang
2013-01-12Replace //homogenize with //replaceinverse (//homogenize x is equivalent to /...Anthony Zhang
2013-01-12Add //homogenize, //lua, and //luatransform commands, as well as their docume...Anthony Zhang
2013-01-12New command: //orient, that rotates oriented nodes such as furnaces around th...Anthony Zhang
2013-01-12Change all references of //dig to //fixlight, document the changes, fix a sma...Anthony Zhang
2012-12-12Many thanks to Smitje for providing a working example of roations.Anthony Zhang
2012-10-21Rename //find to //highlight and worldedit.find to worldedit.highlight, add /...Anthony Zhang
2012-10-13Separate components into separate mods, add visualization API with hide(), su...Anthony Zhang
2012-10-01Use modpack for easier installation (idea is taken from cornernote's mod form...Anthony Zhang