Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-24 | Clean up serialization | ShadowNinja | |
* Adds a header to serialized data (to make version checking sane). * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`. * Optimizes `worldedit.deserialize` by only deserializing the data once. * Makes some fields optional. * Cleans up the comments and a little of the code style. | |||
2014-08-15 | Fix #57 (thanks Zeno-!). | Uberi | |
2014-08-05 | Fix typo (thanks donat-b!). | Uberi | |
2014-07-24 | Merge pull request #53 from ShadowNinja/fix-lua-runtime-error | Anthony Zhang | |
Fix runtime error checking with lua* commands | |||
2014-07-23 | Fix runtime error checking with lua* commands | ShadowNinja | |
2014-07-22 | Add `sort_pos` to make code module independent. | Uberi | |
2014-07-18 | Fix //mix and improve normalize_nodename. | Uberi | |
2014-07-18 | Rename the randomized //set to //mix, style update, document changes. | Uberi | |
2014-07-14 | Oops, fix //set. | Uberi | |
2014-07-12 | Coding style updates. | Uberi | |
2014-07-12 | Merge pull request #51 from cyisfor/master | Anthony Zhang | |
I think that's the optimization you mentioned? | |||
2014-07-12 | Fix typo in README | sfan5 | |
2014-07-10 | Fix worldedit_gui not working in Minetest 0.4.10. | Uberi | |
2014-07-09 | CPS-ifying stack | Cy | |
Continuation Passing Style lets me use minetest.after, so the server gets a chance to not hang in between every stack iteration. Could even set minetest.after(1000,nextone) if you want to see it extend once every second. | |||
2014-07-09 | Slight optimization to //set | Cy | |
Just noticed I box the one type version in a list, to avoid testing whether it's the one type version, but have to test for that to decide whether to box it or not. Should shave like a whole 3ms from each //set command. | |||
2014-07-07 | Oops, fix `//set`. | Uberi | |
2014-07-06 | Update `stack2` API documentation. | Uberi | |
2014-07-06 | Documentation for `//stack2`, code style fixes, add author section to README. | Uberi | |
2014-07-06 | Merge pull request #47 from cyisfor/master | Anthony Zhang | |
Stacking in any direction | |||
2014-06-30 | Improved stacking | Cy | |
This stack / copy uses a direction vector, so it's not limited to only along the X/Y/Z axis, and can go diagonally. This enables things like building staircases. | |||
2014-06-30 | Randomized set | Cy | |
Can /set node node2 node3 and it will randomly choose between those three. | |||
2014-05-16 | New inventory icon for GUI (thanks VanessaE!). | Uberi | |
2014-04-19 | Fix safe region functionality (thanks ChaosWormz). | Uberi | |
2014-03-15 | Fix region checking (thanks PenguinDad). | Uberi | |
2014-03-12 | Implement full size checking for every possible command. | Uberi | |
2014-03-10 | Add warning for really huge regions. | Uberi | |
2014-02-24 | Merge pull request #36 from spillz/master | Anthony | |
Fix incorrect fixedpos var names in the GUI form | |||
2014-02-23 | Fix incorrect fixedpos var names in the GUI form | spillz | |
worldedit_gui_fixed_* -> worldedit_gui_fixedpos_* Makes setting a fixed position in the GUI work correctly | |||
2014-02-23 | Add `worldedit_shortcommands`, which adds aliases to commonly used chat ↵ | Uberi | |
commands that allow users to type in long command names faster. Idea is courtesy of @electricface. For example, `//move ? 5` can now be written as `//m ? 5`. | |||
2014-01-28 | Fix chat commands display. | Uberi | |
2014-01-27 | Merge pull request #33 from electricface/master | Anthony | |
//fixedpos No commas between the numbers | |||
2014-01-28 | //fixedpos No commas between the numbers | electricface | |
2014-01-21 | Merge pull request #32 from ShadowNinja/admin-only-lua | Anthony | |
Make /lua and /luatransform administrator-only | |||
2014-01-21 | Make /lua and /luatransform administrator-only | ShadowNinja | |
2014-01-19 | Fix for player signing off before WorldEdit GUI has finished loading. | Uberi | |
2014-01-02 | Merge pull request #28 from cheapie/master | Anthony | |
Added compatibility with my version of creative_inventory. | |||
2014-01-02 | Added compatibility with my version of creative_inventory. | Carter Kolwey | |
2014-01-02 | Oops, broke the back button with that last commit. | Uberi | |
2014-01-02 | Fix the creative inventory being borked if neither Unified Inventory or ↵ | Uberi | |
Inventory++ is installed (thanks cheapie!). | |||
2013-12-30 | The WorldEdit GUI now has no hard dependencies. | Uberi | |
2013-12-24 | Mark the region with an entity cube. | Uberi | |
2013-12-22 | Add a screenshot to the README. | Uberi | |
2013-12-22 | Update worldedit_gui to work with latest unified_inventory (thanks LazyJ!). | Uberi | |
2013-12-22 | Merge pull request #26 from kaeza/wut | Anthony | |
Fix crashes in GUI button. | |||
2013-12-21 | Fix crashes in GUI button. | kaeza | |
2013-12-20 | Full unified_inventory and inventory_plus support! | Uberi | |
2013-12-20 | All commands in WorldEdit are now accessible through WorldEdit GUI, except ↵ | Uberi | |
the MT Schematics stuff. | |||
2013-12-20 | Improve node inspector to show player axis, replace //scale with //stretch, ↵ | Uberi | |
which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions. | |||
2013-12-18 | Include WorldEdit GUI in the documentation, improve privilege handling, ↵ | Uberi | |
simplify main dialog. | |||
2013-12-16 | Improve worldedit.spiral and the WorldEdit GUI, | Uberi | |