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2017-09-12WorldEdit 1.21.2sfan5
2015-02-01Cleanup and fixupShadowNinja
Non-stylistic changes: * Add LuaDoc/LDoc support. * Fix `clear_objects` area size calculation. * Fix `clear_objects` removing player objects. * Fix shadowing of marker entity name with player name. * Make visualization functions use `swap_node`. * Make hidden nodes unwalkable. * Prevent `hide` from hiding air. * Make deprecated functions log to deprecated stream when called. * Fixed `replaceinverse` not using normalized node names. * Added .gitignore. * Bump version to 1.1. Stylistic changes: * Change `x = function` to `function x`. * Change comment format. * Make missing VoxelManip error less obnoxious. * Move `sort_pos` into `common.lua`, which is a required module. * Remove local copies of `minetest`. * Remove `worldedit = worldedit or {}` from modules. * Replace replaceinverse with an inverse argument to `replace`. * Added `error()`s on on invalid axes. * Change `wip` to `TODO`. * Rename `clearobjects` to `clear_objects`. * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function. * Add helpers to reduce code duplication. * Renamed `Chat Commands.md` to `ChatCommands.md`.
2014-10-25Revert "Use "we-" prefix for commands"sfan5
This is currently being discussed, see #62. This reverts commit 1024eace6f342a340ef84583b2c0c97d657ad326.
2014-10-24Merge pull request #61 from ShadowNinja/cleanup-serializationAnthony Zhang
Clean up serialization
2014-10-24Clean up serializationShadowNinja
* Adds a header to serialized data (to make version checking sane). * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`. * Optimizes `worldedit.deserialize` by only deserializing the data once. * Makes some fields optional. * Cleans up the comments and a little of the code style.
2014-10-24Use "we-" prefix for commandsShadowNinja
2014-07-12Fix typo in READMEsfan5
2014-07-06Documentation for `//stack2`, code style fixes, add author section to README.Uberi
2013-12-30The WorldEdit GUI now has no hard dependencies.Uberi
2013-12-22Add a screenshot to the README.Uberi
2013-12-20Improve node inspector to show player axis, replace //scale with //stretch, ↵Uberi
which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.
2013-12-18Include WorldEdit GUI in the documentation, improve privilege handling, ↵Uberi
simplify main dialog.
2013-12-11Better installation instructions.Uberi
2013-11-24Revert "Change compatibility notices." because we have 0.4.8 nowSfan5
This reverts commit d5ec1bcefc128b3de7b7f9cfdc99a1bf146d0a6b.
2013-10-01Change compatibility notices.Uberi
2013-08-01Final changes and version number bump.Anthony Zhang
2013-07-25Add tutorial for new users, and a note about compatibility.Anthony Zhang
2013-07-22Add a few notes on air.Anthony Zhang
2013-07-21Add a section about the different types of schematics.Anthony Zhang
2013-06-12Support descriptions and partial node names in chat commands (e.g., `//set ↵Anthony Zhang
blue lightstone`, `//replace piston_normal_off bronze block`).
2013-04-29Update Copyright Yearsfan5
2013-04-28Fix loading of schematics containing chests that had empty slots.Anthony Zhang
2013-04-28WorldEdit 0.60.6Sfan5
2012-10-01Use modpack for easier installation (idea is taken from cornernote's mod ↵Anthony Zhang
format), fix some grammar in API reference, move chat command reference and API reference to separate files.
2012-09-26Fix worldedit.spiral and the correspondign chat command, //spiral.Brett O'Donnell
2012-09-26Replace worldedit.spiral with worldedit.pyramid, as well as related chat ↵Anthony Zhang
commands.
2012-09-25Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, ↵Anthony Zhang
improve cylinder docs slightly.
2012-09-20Add cornernote to authors.Anthony Zhang
2012-09-20added metasave/metaload to readmecornernote
2012-09-20added metasave/metaload to readmecornernote
2012-09-13Normalization.Anthony Zhang
2012-09-10document the //move changeKyle
2012-08-30Merge pull request #5 from khonkhortisan/masterAnthony
Understands meta!
2012-08-30Fix player axis detection, make spirals code a bit easier to read.Anthony Zhang
2012-08-28Rotate now works with x/y/z/? instead of just y: "//rotate x 90"Kyle
2012-08-19Add //spiral and worldedit.spiral API functionsfan5
2012-08-18Add the ? axis, which represents the axis the player is facing.Anthony Zhang
2012-08-18Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder ↵Anthony Zhang
and worldedit.cylinder API functions, document both, use better node validity check.
2012-07-22Add the //transpose, //flip, and //rotate commands as well as their ↵Anthony Zhang
documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors.
2012-07-22Add //mark command and document it.Anthony Zhang
2012-07-20Correct version number.0.5Anthony Zhang
2012-07-19Re-add support for the old WorldEdit save format on a load-only basis. ↵Anthony Zhang
Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
2012-07-16Document markers and give an example for //reset.Anthony Zhang
2012-07-16Add entities to mark the WorldEdit region positions and add the //reset ↵Anthony Zhang
command. Document regions, and the //reset command.
2012-07-13Properly document the WorldEdit API.Anthony Zhang
2012-07-13Rename README to show markdown properly.Anthony Zhang