summaryrefslogtreecommitdiff
path: root/worldedit/manipulations.lua
AgeCommit message (Expand)Author
2017-11-07Fix a few assignments to undeclared globalssfan5
2017-09-05Allow to bulk-set param2 of regions (#144)Wuzzy
2017-01-02Make //fixlight work againsfan5
2016-01-05Fix //stack2 not working (closes #94)sfan5
2015-05-04Fix crash (worldedit/manipulations.lua:526: attempt to call global 'set_node'...sfan5
2015-02-01Cleanup and fixupShadowNinja
2014-12-16Fix stack2 paramKodexKy
2014-07-23Fix runtime error checking with lua* commandsShadowNinja
2014-07-14Oops, fix //set.Uberi
2014-07-12Coding style updates.Uberi
2014-07-09CPS-ifying stackCy
2014-07-09Slight optimization to //setCy
2014-07-07Oops, fix `//set`.Uberi
2014-07-06Update `stack2` API documentation.Uberi
2014-07-06Documentation for `//stack2`, code style fixes, add author section to README.Uberi
2014-06-30Improved stackingCy
2014-06-30Randomized setCy
2013-12-20Improve node inspector to show player axis, replace //scale with //stretch, w...Uberi
2013-08-16Changes to support the latest schematic probability specification.Uberi
2013-08-01Final changes and version number bump.Anthony Zhang
2013-07-31Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for...Anthony Zhang
2013-07-31//pyramid works along any axis and backwards. Working //clearobjects and //cy...Anthony Zhang
2013-07-29Support negative values to make upside-down domes and pyramids (slight change...Anthony Zhang
2013-07-21Super duper VoxelManipulator speedups to nearly every API function, and plus ...Anthony Zhang
2013-07-12Even bigger speed gains by using LuaVoxelManipulator in a few choice places! ...Anthony Zhang
2013-06-23Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge s...Anthony Zhang
2013-06-22Super-speed a few primitives and visualization functions, including hollowsph...Anthony Zhang
2013-06-22Significant but highly experimental speed-ups for worldedit.set, replace, and...Anthony Zhang
2013-06-18Add `//scale <factor>` command (suggested by Jordach), fix transposition desc...Anthony Zhang
2013-05-30Block queue doesn't lag anymore on slow operations like digging and placing n...Anthony Zhang
2013-04-28Add Block QueueSfan5
2013-02-17Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.Anthony Zhang
2013-01-12Replace //homogenize with //replaceinverse (//homogenize x is equivalent to /...Anthony Zhang
2013-01-12New command: //orient, that rotates oriented nodes such as furnaces around th...Anthony Zhang
2013-01-12Change all references of //dig to //fixlight, document the changes, fix a sma...Anthony Zhang
2013-01-12Fix my Code again (I've use Python too much)sfan5
2013-01-12Fix Code againsfan5
2013-01-12Fix Codesfan5
2013-01-12Rename //dig to //fixlightsfan5
2013-01-12Only dig air Nodessfan5
2012-12-12Many thanks to Smitje for providing a working example of roations.Anthony Zhang
2012-10-13Separate components into separate mods, add visualization API with hide(), su...Anthony Zhang