blob: 179c300d5b4a210f801f67d67012d26e0b369cde (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
# Maple
Maple Tree for Minetest by ExeterDad
This mod adds a maple tree to the minetest game. Originally written for the Hometown server (http://hometownserver.com/) by ExeterDad (https://forum.minetest.net/memberlist.php?mode=viewprofile&u=10544).
## The tree
![Maple Tree](https://github.com/h-v-smacker/maple/blob/master/maple_in_the_wild.jpg)
## Bonemeal
The mod now registers itself with the bonemeal API, and saplings should be recognized automatically.
~~If you are using the bonemeal mod, you can add this to mods.lua to enable maple support:~~
```
if minetest.get_modpath("maple") then
bonemeal:add_sapling({
{"maple:maple_sapling", maple.grow_sapling, "soil"},
})
end
```
## Technic chainsaw
Add this to technic/technic/tools/chainsaw.lua to enable support for maple trees for the chainsaw tool:
```
-- Support maple
if minetest.get_modpath("maple") then
timber_nodenames["maple:maple_tree"] = true
if chainsaw_leaves then
timber_nodenames["maple:maple_leaves"] = true
end
end
```
## Stairs and slabs
Maple tries to register fancy wooden shapes for maple wood with stairs or moreblocks.
## Drawers
If storage drawers mod is available, maple registers the corresponding assortment of drawers.
## Arcs
If pkarcs (simple arcs) mod is found, maple arcs are registered.
|